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Campus@IGS

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  1. Here's a UT 99 config if anyone still needs it. Unreal_Tournament.txt
  2. Hey B3rt; I found this link fo rya man... This should help you out http://aeons.planetquake.gamespy.com/unreal/AEonsUnrealConfi g.html#Server.ini Good luck man, post an INI or config if you get one created. -Steve
  3. I unfortunately do not have a config for UT2003 anymore. I did however find a great reference for both UT2003.ini and UT2004.ini here: Unreal Tournament 2003 Unreal Tournament 2004 The differences between UT2004 and UT2003 ini's are very little, check out the references above and maybe alter a UT2004 Config posted here at TCAdmin to accommodate. Hope that helps! -Steve
  4. I haven't played with that one in a long time... Did it use ucc.exe back then too? If so try this... delete (or rename the current config file) and in a command line, while in the same directory of ucc, type: ucc make. Hopefully this will make a new working config file for you. Let me know how it goes, good luck. -Steve
  5. OK cool; i'll download the new one; I haven't applied it yet. thanks again!
  6. Awesome; Thanks Albiorix and ECF
  7. Anyone? Please? (and thank you )
  8. Anyone with Q3 config, I'd be most gratefull, thanks.
  9. Sorry about that, should check back here more often. Here you go UT99.txt
  10. Just a little update to the above config file... I had to also change the following: <font color="red">sv.interfaceIP "" </font> to include the Server IP like this: <font color="blue">sv.interfaceIP "%serverip%" </font> Otherwise the server wouldn't show up in any lists. Cheers ~Steve
  11. Here's my config I use for the good old UT99 (unrealtournament.ini) <table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Quote:</td></tr><tr><td class="quote"> Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=CityIntro.unr Host= Portal= MapExt=unr SaveExt=usa Port=%serverport% Class=Botpack.TMale1 [FirstRun] FirstRun=0 [PackageRemap] UnrealShare=UnrealI [Engine.Engine] GameRenderDevice=SoftDrv.SoftwareRenderDevice AudioDevice=Galaxy.GalaxyAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=UTMenu.UTConsole Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine WindowedRenderDevice=SoftDrv.SoftwareRenderDevice RenderDevice=GlideDrv.GlideRenderDevice DefaultGame=Botpack.DeathMatchPlus DefaultServerGame=Botpack.DeathMatchPlus ViewportManager=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../Maps/*.unr Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Music/*.umx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevSound Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=4 UseSound=True ServerActors=IpDrv.UdpBeacon ServerActors=IpServer.UdpServerQuery ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900 ServerActors=UWeb.WebServer ServerPackages=SoldierSkins ServerPackages=CommandoSkins ServerPackages=FCommandoSkins ServerPackages=SGirlSkins ServerPackages=BossSkins ServerPackages=Botpack [WinDrv.WindowsClient] WindowedViewportX=640 WindowedViewportY=480 WindowedColorBits=16 FullscreenViewportX=640 FullscreenViewportY=480 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 UseDirectDraw=True UseJoystick=False CaptureMouse=True StartupFullscreen=True CurvedSurfaces=False LowDetailTextures=False ScreenFlashes=True NoLighting=False SlowVideoBuffering=True DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.0 ScaleRUV=2000.0 MinDesiredFrameRate=30.0 Decals=True NoDynamicLights=False [XDrv.XClient] WindowedViewportX=640 WindowedViewportY=480 WindowedColorBits=16 FullscreenViewportX=640 FullscreenViewportY=480 FullscreenColorBits=16 Brightness=0.500000 MipFactor=1.000000 SlowVideoBuffering=False StartupFullscreen=True CurvedSurfaces=False CaptureMouse=True LowDetailTextures=False ScreenFlashes=True NoLighting=False DeadZoneXYZ=True DeadZoneRUV=False InvertVertical=False ScaleXYZ=1000.0 ScaleRUV=2000.0 MinDesiredFrameRate=30.0 [Engine.Player] ConfiguredInternetSpeed=2600 ConfiguredLanSpeed=20000 [Audio.GenericAudioSubsystem] UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=False UseSpatial=False UseReverb=False Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz Channels=16 MusicVolume=160 SoundVolume=200 AmbientFactor=0.7 [Galaxy.GalaxyAudioSubsystem] UseDirectSound=True UseFilter=True UseSurround=False UseStereo=True UseCDMusic=False UseDigitalMusic=True UseSpatial=False UseReverb=True Use3dHardware=False LowSoundQuality=False ReverseStereo=False Latency=40 OutputRate=22050Hz EffectsChannels=16 DopplerSpeed=9000.000000 MusicVolume=160 SoundVolume=200 AmbientFactor=0.700000 [ipDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=120.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [ipDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Botpack.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=%hostname% ShortName=IGS UT Server AdminName= AdminEmail= Region=0 MOTDLine1=Welcome to Another MOTDLine2=UT Gaming Server MOTDLine3= MOTDLine4= [ipDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [ipServer.UdpServerQuery] GameName=ut [ipDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [softDrv.SoftwareRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=False Coronas=False HighDetailActors=False HighResTextureSmooth=True LowResTextureSmooth=False FastTranslucency=True [GlideDrv.GlideRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailBias=-1.500000 RefreshRate=60Hz DetailTextures=True FastUglyRefresh=False ScreenSmoothing=True Resolution=Default [MetalDrv.MetalRenderDevice] Translucency=True VolumetricLighting=True ShinySurfaces=True Coronas=True HighDetailActors=True DetailTextures=False [OpenGLDrv.OpenGLRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=True Coronas=True HighDetailActors=True DetailTextures=True [D3DDrv.D3DRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=True Coronas=True HighDetailActors=True UseMipmapping=True UseTrilinear=False UseMultitexture=True UsePageFlipping=True UsePalettes=True UseFullscreen=True UseGammaCorrection=True DetailTextures=False Use3dfx=False UseTripleBuffering=True UsePrecache=True Use32BitTextures=False [sglDrv.SglRenderDevice] Translucency=True VolumetricLighting=False ShinySurfaces=False Coronas=True HighDetailActors=False ColorDepth=16 DetailTextures=False FastUglyRefresh=False TextureDetailBias=Near VertexLighting=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=6 GridEnabled=True SnapVertices=True SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=False AutoSaveTimeMinutes=5 AutoSaveIndex=6 C_WorldBox=(R=0,G=0,B=107,A=0) C_GroundPlane=(R=0,G=0,B=63,A=0) C_GroundHighlight=(R=0,G=0,B=127,A=0) C_BrushWire=(R=255,G=63,B=63,A=0) C_Pivot=(R=0,G=255,B=0,A=0) C_Select=(R=0,G=0,B=127,A=0) C_AddWire=(R=127,G=127,B=255,A=0) C_SubtractWire=(R=255,G=192,B=63,A=0) C_GreyWire=(R=163,G=163,B=163,A=0) C_Invalid=(R=163,G=163,B=163,A=0) C_ActorWire=(R=127,G=63,B=0,A=0) C_ActorHiWire=(R=255,G=127,B=0,A=0) C_White=(R=255,G=255,B=255,A=0) C_SemiSolidWire=(R=127,G=255,B=0,A=0) C_NonSolidWire=(R=63,G=192,B=32,A=0) C_WireGridAxis=(R=119,G=119,B=119,A=0) C_ActorArrow=(R=163,G=0,B=0,A=0) C_ScaleBox=(R=151,G=67,B=11,A=0) C_ScaleBoxHi=(R=223,G=149,B=157,A=0) C_Mover=(R=255,G=0,B=255,A=0) C_OrthoBackground=(R=163,G=163,B=163,A=0) C_Current=(R=0,G=0,B=0,A=0) C_BrushVertex=(R=0,G=0,B=0,A=0) C_BrushSnap=(R=0,G=0,B=0,A=0) C_Black=(R=0,G=0,B=0,A=0) C_Mask=(R=0,G=0,B=0,A=0) C_WireBackground=(R=0,G=0,B=0,A=0) C_ZoneWire=(R=0,G=0,B=0,A=0) EditPackages=Core EditPackages=Engine EditPackages=Editor EditPackages=UWindow EditPackages=Fire EditPackages=IpDrv EditPackages=UWeb EditPackages=UBrowser EditPackages=UnrealShare EditPackages=UnrealI EditPackages=UMenu EditPackages=IpServer EditPackages=Botpack EditPackages=UTServerAdmin EditPackages=UTMenu EditPackages=UTBrowser [uMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [uMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault="UTMenu.UTGameMenu" MultiplayerUMenuDefault="UTMenu.UTMultiplayerMenu" OptionsUMenuDefault="UTMenu.UTOptionsMenu" [botpack.ChallengeBotInfo] Difficulty=1 [botpack.DeathMatchPlus] bNoviceMode=True bHardCoreMode=True bUseTranslocator=False bCoopWeaponMode=False [botpack.CTFGame] bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=3 [botpack.Domination] bDumbDown=True bUseTranslocator=True bCoopWeaponMode=True GoalTeamScore=100 [botpack.Assault] bUseTranslocator=False bCoopWeaponMode=True [botpack.TeamGamePlus] bBalanceTeams=True GoalTeamScore=30 bPlayersBalanceTeams=True [Engine.GameInfo] bLowGore=False bVeryLowGore=False MaxPlayers=%slots% MaxSpectators=0 AdminPassword=%rconpassword% [unrealShare.UnrealGameOptionsMenu] bCanModifyGore=True [uBrowser.UBrowserMainClientWindow] LANTabName=UBrowserLAN ServerListNames[0]=UBrowserUT ServerListNames[1]=UBrowserLAN ServerListNames[2]=UBrowserPopulated ServerListNames[3]=UBrowserDeathmatch ServerListNames[4]=UBrowserTeamGames ServerListNames[5]=UBrowserCTF ServerListNames[6]=UBrowserDOM ServerListNames[7]=UBrowserAS ServerListNames[8]=UBrowserLMS ServerListNames[9]=UBrowserAll ServerListNames[10]=None ServerListNames[11]=None ServerListNames[12]=None ServerListNames[13]=None ServerListNames[14]=None ServerListNames[15]=None ServerListNames[16]=None ServerListNames[17]=None ServerListNames[18]=None ServerListNames[19]=None [uBrowserUT] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True [uBrowserLAN] ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut URLAppend=?LAN AutoRefreshTime=10 bNoAutoSort=True [uBrowserPopulated] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True [uBrowserDeathmatch] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True [uBrowserTeamGames] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True [uBrowserCTF] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True [uBrowserDOM] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True [uBrowserAS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True [uBrowserLMS] ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True [uBrowserAll] ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut bHidden=True bFallbackFactories=True [uTMenu.UTMultiplayerMenu] OnlineServices[0]=LOCALIZE,MPlayer OnlineServices[1]=LOCALIZE,Heat OnlineServices[2]=LOCALIZE,WON [uWeb.WebServer] Applications[0]=UTServerAdmin.UTServerAdmin ApplicationPaths[0]=/ServerAdmin Applications[1]=UTServerAdmin.UTImageServer ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=True [uBrowser.UBrowserHTTPClient] ProxyServerAddress= ProxyServerPort= [uTServerAdmin.UTServerAdmin] AdminUsername=admin AdminPassword=%rconpassword% </td></tr></table> Enjoy!
  12. Unreal Tournament 99 or 2003 or 2004? Let me know, I can provide any of these for you. ~Steve
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