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brad.vilayer

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  1. No i understand why it errors in tcadmin, there are no free servers. but whmcs still says creation successful, when it infact did not used to do that, it used to kick out the error in whmcs also
  2. i have found recently that even through there is an error provisioning, such as no servers avaliable in datacenter, it still says successfull in whmcs This is causing issues knowing what errors we are having
  3. We are finding that when we set the service limit, this does not apply for the resellers making services. It only seems to apply for the API
  4. Yeah, we already do that for most mods. It's an okay work around. I would prefer the ability to have them already expanded when they click install. It's not a game breaking feature. More of a small user experience situation I guess.
  5. Hello, A feature I would like to see is the ability to have Config Editors expanded by default when mods are installed. We use a lot of mods with config editors. When uses go to install them it takes them to the configuration screen but they just click install. They never see the config editors because they're collapsed by default. An option to have them opened or closed by default would be great. It's just a small issue but it's something we deal with very frequently.
  6. would be nice to have some script events to use with TS
  7. What sort of updates are you pushing out? We use alot of scripting outside of the updates function. We may be able to help
  8. You can use the before start actions for things like this
  9. i agree with you ryan. With 100's of servers, there is no ideal way to view the stats for each box
  10. i agree on this. The widget is pointless and uses CPU when running to get the latest stats. a poll every 2 min would be great for these stats to be stored in the db
  11. It would be nice to be able to set on a per game basis, the max services for this game that can run on a node. The reasoning behind this is due to some games requiring higher cpu / memory so only so many of them can run on a server. Ideally we would like to set a value within the game settings to say only so many can be provisioned to a specific server. If no value is given then their is no limit Brad
  12. We have it over at vilayer.com Pm me for details or add me on Skype brad.gyton
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