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Cliff001002

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  1. Hmm, his login seems to be working now. That is odd.
  2. Well one of my customers is also having the issue. It may be only his login, I will check some other users on that server.
  3. It worked for a while, but now it is back to the: Status: Connecting to x.x.x.x:8821... Status: Connection established, waiting for welcome message... Error: Connection timed out Error: Could not connect to server TCAdmin FTP works on all of our other servers, except this one. I don't understand. I get this error with the firewall, without the firewall.
  4. I just checked in TCA and there is one set. I just tried, and it is giving me a new error, both with the firewall on and off: Response: 220 TCAdmin FTP Server Command: USER username Response: 331 User name okay, need password. Command: PASS ******* Response: 530 User username cannot log in. Error: Critical error Error: Could not connect to server
  5. Yes, if I use an open port check tool it tells me it's open. It is in iptables.
  6. Well, then why can't my customers connect?
  7. I get: Starting the FTP Service... The FTP Service (v1) has been started on 0.0.0.0:8821. Should it have the server's IP there?
  8. Hello, Many of my clients have been experiencing a bug where they try to connect through FTP, but they cannot. I have also tried connecting through client accounts and I cannot connect either. Here is what Filezilla gives me: Status: Connecting to x.x.x.x:8821... Status: Connection established, waiting for welcome message... Error: Connection timed out Error: Could not connect to server Status: Waiting to retry... Status: Connecting to x.x.x.x:8821... Status: Connection established, waiting for welcome message... Error: Connection timed out Error: Could not connect to server Not sure what could be causing the issue since I am able to connect to the server through normal FTP (not through TCAdmin's FTP) Let me know if you need any more info. Thanks.
  9. Ok thanks! What if I have a Linux master, a Windows slave, and I want to install a Windows-only game? Will TCAdmin recognize that and download the files?
  10. Ok thanks! What if I have a Linux master, a Windows slave, and I want to install a Windows-only game? Will TCAdmin recognize that and download the files?
  11. So I have to create a game on the master before I can use it on a slave?
  12. So currently I have my slave server set to download game files from the master server. I do this so I can put updates on the master, and then be accessible from all my slaves. Is this the recommended way of doing this? Am I misunderstanding some of the other options? Also, when I go to create a game service on my slave, it only shows games that I've installed on the master once before. Is this a result of the way I am doing downloads, as I described above? Thanks in advance, Cliff
  13. I understand that, but how are players supposed to update their mods?
  14. Mods can require certain updates, but updates cannot require mods. Say a Minecraft user of mine wants to install Tekkit, they install it through the "Mods" section, then to update it they would go to the "Updates" section to update it. I think it should work both ways. Mods can require updates and updates can require mods.
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