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mod install confusion


theaer

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Greetings,

 

I've installed CSS, COD4, etc w/o a hitch.

 

I'm attempting to install a third party mod for cod4 entitled: before the dawn

 

this is the command line I'm using:

+set fs_savepath C:\UserFiles\theaer\GameServers\TC72503576372416113605248\ +set fs_game mods/btd_alpha_002 +set dedicated 2 +set net_ip [i EDITED IP] +set net_port 28960 +set sv_maxclients 12 +set sv_punkbuster "1" +exec server.cfg +map_rotate

 

However, I'm wondering if I'm using the right command for fs_game mods/btd_alpha_002 ....

 

When I select install mod for the server it creates the folder "btd_alpha_002". However, it doesn't seem to load those config files or anything.

 

Any ideas on what I'm doing wrong? (Been tweaking with things for about 2 hours now and I'm just plain lost...)

 

Thanks in advance.

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The space was put in by the forum software. This is the command line that I was using from the Desktop

"C:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set dedicated 2 +set fs_game mods/btd_alpha_001 +exec Fastc0nn2.cfg +map mp_crash +set net_port 28960

(I updated to the new alpha version)

 

Based on this, I'm unsure why it is not loading correctly.

 

I'm also getting the response that says "Game Server not responding" I've used the trouble shooter that ECF posted and it isn't launching from the Start>Run menu either. SOOOO..... I'll get on figuring out what I did wrong. Seems as though it just isn't launching the game, rather than not loading the mod file.

 

Still looking for comments on whether my code is correct or not (first post). But seems I have another user/client error that I need to troubleshoot first.

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Hi the code from the first post looks ok, apart from the space the forum created.

 

However I always put the command +set fs_game mods/ at the end of the command line using the command line builder function within TCA.

 

Not sure if that makes a difference with this, but sometimes the order of commands can make a difference.

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hm. Okay so I did more tweaking here is the default when I launch from desktop (this works):

"C:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set dedicated 2 +set fs_game mods/btd_alpha_001 +exec Fastc0nn2.cfg +map mp_crash +set net_port 28960

 

This is what I'm using with TCAdmin.... this says "Game Server is not responding"

Generated Command Line:

C:\UserFiles\theaer\GameServers\TC68444643720230348440088\iw3mp.exe +set fs_savepath C:\UserFiles\theaer\GameServers\TC68444643720230348440088\ +set dedicated 2 +set net_ip 74.86.80.26 +set net_port 28921 +set sv_maxclients 24 +set fs_game C:\UserFiles\theaer\GameServers\TC68444643720230348440088\zombie +map mp_crash +exec server.cfg

 

below is the raw commandline:

 

+set fs_savepath %gameserverroot% +set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% +set fs_game %userfilespath%zombie +map mp_crash +exec server.cfg

 

My regular DM and TDM servers work fine, it is in the installing of mods that I'm having weird issues. (perhaps this is an issue: I don't have a "mods" folder copy when I setup a new server....) So when I install a mod from TC.mods it installs in the user directory.

 

Here is what I've done with the mod itself how it is configured:

name: zombie

zip: zombie.zip

default command line: (refer to above)

 

That's all I've done. When launching it from the server's desktop it goes into the "mod/(modname)" folder and auto-executes the cfg. Do I need to set that up for TCAdmin to use a different config file?

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+set fs_savepath %gameserverroot% +set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% +set fs_game %userfilespath%zombie +map mp_crash +exec server.cfg

 

This looks ok, but on this part %userfilespath% you need to change to %gameserverroot-notrailingslash%zombie I think.. At least I believe that's how you want it.

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