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TF2 maxplayers / visiblemaxplayers


dimitrifrom31

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Hi,

 

I got a TF2 server running and showing as 22 sltos whereas its set to 24.

When I do a rcon sv_visiblemaxplayers it says

"sv_visiblemaxplayers" = "22" ( def. "-1" )

Altho my sv_visiblemaxplayers is set to 24.

 

command line :

 

-console -game tf +ip X.X.X.X -port 27020 +exec server.cfg +maxplayers 24 -tickrate 100 +fps_max 600 +map ctf_2fort -tv_enable 0

 

The server.cfg is :

 

// server name
hostname "ServerName"

// rcon passsword
rcon_password "rconpassword"

// Server password
sv_password ""

// server cvars
[b]maxplayers 24
sv_visiblemaxplayers 24[/b]
sv_pure 1
sv_pure_kick_clients 0 //If set to 1, the server will kick clients with mismatching files.
mp_friendlyfire 0
mp_footsteps 1
mp_flashlight 0
mp_forcecamera 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_maxspeed 320
mp_chattime 10
sv_timeout 65
//Enable timers to wait between rounds.
mp_enableroundwaittime 0
//Time after round win until round restarts
//mp_bonusroundtime
//If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0

//download cvars
sv_allowupload 1
sv_allowdownload 1
net_maxfilesize 15 // Max download file size. Default is 15
sv_downloadurl "http://88.191.105.89/88.191.105.89-27020"

// round specific cvars
mp_fraglimit 0
mp_maxrounds 2
mp_winlimit 2 // Max number of rounds one team can win before server changes maps
mp_stalemate_timelimit 300 //Timelimit (in seconds) of the stalemate round

// bandwidth rates/settings
sv_minrate 25000 
sv_maxrate 30000 
decalfrequency 10 
sv_maxupdaterate 100 
sv_minupdaterate 10

// player specific cvars
mp_idlemaxtime 10//Maximum time a player is allowed to be idle (in minutes)
//Teams are unbalanced when one team has this many more players than the (0 disables)
mp_teams_unbalance_limit 2
mp_autoteambalance 1
mp_autoteambalance_delay 60 //Time after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30 //Time after the teams become unbalanced to print a balance warning
mp_allowspectators 1

// in game voice
sv_alltalk 0

// server logging
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 255

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

 

 

 

When I type rcon sv_visiblemaxplayers 24 in console the server shows as 24 slots but if its restarted it goes back to 22.

Thats very annoying and I didnt find how to fix that, any idea?

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Ye nevermind I just figured that out and was about to post that issue was fixed.

 

Was a customer server and just saw he had 2 reserved slots but as he complained about the maxplayers I assumed (never overestimate customers knowledge I know) that the original server I provided had a slot issue. in fact thats just the plugin he added and kinda "forgot" to mention that the problem started after he tweaked his server.

 

Thanks anyway

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