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Who here uses Auto Setup?


Derek

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We won't be using it because we can develop a nice checkout form with a lot more options and dependencies. Everyone gets text notifications to their cells for new orders so set-up times are <5 minutes anyways.

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We won't be using it because we can develop a nice checkout form with a lot more options and dependencies. Everyone gets text notifications to their cells for new orders so set-up times are <5 minutes anyways.

You've just summed up our system in a nutshell. I'd rather our support team setup the systems accurately than a system setting it up and not knowing what it's done ;)

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We use it since there isn't always someone around to process the setup. As soon as someone orders the server and the payment has cleared autosetup will kick in. We've not had any issues with it since setup and for some of the smaller games it can be really be quite fast.

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I suppose auto-setup on voice servers is feasible, but for the ever-changing gameservers which involve slightly more configuration within command lines and what-not, it doesn't seem ideal.

 

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It's nice to see that you've had no issues with auto-setup yet KingJ :grin:

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Ah, I've just heard a few bad things about it going wrong which is why I've never used it. I'm a big chicken and wouldn't like anything to happen with auto-setup. It's probably just nothing much but I'd rather see my clients servers being setup manually with no issues than some system take control over it and has control to terminate servers from the billing side, along with creating them. Also load-balancing issues as stated above, systems cannot always be accurate ;)

 

Just my POV :D

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Ah, I've just heard a few bad things about it going wrong which is why I've never used it. I'm a big chicken and wouldn't like anything to happen with auto-setup. It's probably just nothing much but I'd rather see my clients servers being setup manually with no issues than some system take control over it and has control to terminate servers from the billing side, along with creating them. Also load-balancing issues as stated above, systems cannot always be accurate ;)

 

Just my POV :D

 

The only time that i've had a server unintentionally cancelled was sort of my fault :)

 

I had issued the terminate command on someone's server in WHMCS and then went to another tab to do some browsing. Later, my browser crashed and when it restored the tabs it of course reloaded the WHMCS page which then terminated their other server (which they wanted). Oops. I'm always very careful on which page of WHMCS I idle on now.

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The only time that i've had a server unintentionally cancelled was sort of my fault :)

 

I had issued the terminate command on someone's server in WHMCS and then went to another tab to do some browsing. Later, my browser crashed and when it restored the tabs it of course reloaded the WHMCS page which then terminated their other server (which they wanted). Oops. I'm always very careful on which page of WHMCS I idle on now.

I'd hate that to happen :sad:

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