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Medal of Honor Allied Assault: Spearhead


Stealth

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Spearhead.

 

 

 

Config (Server.cfg)

 

Rcon Commands

 

Mods (various popular mods, you will need the zip files)

 

 

 

<div class="pre"><pre><?xml version="1.0" standalone="yes"?>

<GAME>

<GAMEID>24</GAMEID>

<NAME>Medal of Honor: Allied Assault - Spearhead</NAME>

<SHORTNAME>MOHSH</SHORTNAME>

<DEFAULTPORT>12203</DEFAULTPORT>

<DEFAULTQUERYPORT>12203</DEFAULTQUERYPORT>

<DEFAULTRCONPORT>12203</DEFAULTRCONPORT>

<FILESFOLDER>MOHSH</FILESFOLDER>

<RELATIVEEXECUTABLE>moh_spearhead_server.exe</RELATIVEEXECUTABLE>

<RELATIVEWORKINGDIRECTORY>/</RELATIVEWORKINGDIRECTORY>

<RELATIVEUSERFILES>/mainta/</RELATIVEUSERFILES>

<INSTALLEDPATCH />

<DEFAULTCMDLINE>+set dedicated 2 +set net_port %serverport% +set sv_maxclients %slots% +exec server.cfg +map obj/obj_team1</DEFAULTCMDLINE>

<DEFAULTCUSTOMCMDLINE>+set dedicated 2 +set net_port %serverport% +set sv_maxclients %slots% %usercmdline%</DEFAULTCUSTOMCMDLINE>

<PRIVATECMDLINE>+set dedicated 2 +set net_port %serverport% +set sv_maxclients %slots% +exec server.cfg +map obj/obj_team1</PRIVATECMDLINE>

<PRIVATECUSTOMCMDLINE>+set dedicated 2 +set net_port %serverport% +set sv_maxclients %slots% %usercmdline%</PRIVATECUSTOMCMDLINE>

<COMPATIBILITY>21</COMPATIBILITY>

<COMMANDLINEPARAMETERS>

<COMMANDLINEPARAMETER>

<GAMEID>24</GAMEID>

<CANSETVALUE>True</CANSETVALUE>

<COMMAND>+exec</COMMAND>

<DENYCHARS />

<DESCRIPTION>First executed config. Default is 'server.cfg'</DESCRIPTION>

<ENCLOSEQUOTES>False</ENCLOSEQUOTES>

<EQUALSIGN />

<ORDER>1</ORDER>

<SPACEAFTERINPUT>True</SPACEAFTERINPUT>

<SPACEAFTERSIGN>False</SPACEAFTERSIGN>

<SPACEBEFORECOMMAND>True</SPACEBEFORECOMMAND>

<SPACEBEFORESIGN>True</SPACEBEFORESIGN>

<USERACCESS>True</USERACCESS>

</COMMANDLINEPARAMETER>

<COMMANDLINEPARAMETER>

<GAMEID>24</GAMEID>

<CANSETVALUE>True</CANSETVALUE>

<COMMAND>+map</COMMAND>

<DENYCHARS />

<DESCRIPTION>Set starting map</DESCRIPTION>

<ENCLOSEQUOTES>False</ENCLOSEQUOTES>

<EQUALSIGN />

<ORDER>4</ORDER>

<SPACEAFTERINPUT>True</SPACEAFTERINPUT>

<SPACEAFTERSIGN>False</SPACEAFTERSIGN>

<SPACEBEFORECOMMAND>True</SPACEBEFORECOMMAND>

<SPACEBEFORESIGN>True</SPACEBEFORESIGN>

<USERACCESS>True</USERACCESS>

</COMMANDLINEPARAMETER>

</COMMANDLINEPARAMETERS>

<DEFAULTCONFIGFILES>

<CONFIGFILE>

<GAMEID>24</GAMEID>

<CONTENTS>//-----------------------------------------------------------------------

//

// Sample Objective-based server config file.

//

//-----------------------------------------------------------------------

 

// Server Name

// Name that will appear on the server browser

sv_hostname "%hostname%"

 

// Game Type

// 1 Free for All

// 2 Team Based

// 3 Round Based

// 4 Objective

// 5 Tug Of War

set g_gametype 4

 

// Health Drop

// When enabled players will drop a health pack when killed

set g_healthdrop 1

 

// Realism

// Toggles reaslistic mode

set g_realismmode 1

 

// Fast Run Speed

// When checked, the speed at which players can run through levels is increased.

// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed

set sv_dmspeedmult 1.100000

 

// Team Damage

// Toggles friendly fire

set g_teamdamage 0

 

// Heal Rate

// Determines how fast players heal when they use a health pickup

set g_healrate 10

 

// Max Players

set sv_maxclients %slots%

 

// Time Limit

// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.

timelimit 10

 

// Frag Limit

// The score at which the player or team will win the current map.

fraglimit 100

 

// Map Rotation Time

// This sets the maximum amount of time in minutes players will spend in a particular map.

maprotationtime 30

 

// Team Spawn Delay

// This sets a delay in seconds between spawns. This is useful if you would like the

// player spawned in batches, rather than one at a time

set sv_team_spawn_interval 15

 

// Round Reset Time

// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.

roundlimit 0

 

// Inactive Spectate

// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.

set g_inactivespectate 60

 

// Inactive Kick

// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.

set g_inactivekick 900

 

// Use Gamespy

// To use GameSpy gaming service for internet-based multiplayer games.

// If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade.

set sv_gamespy 1

 

// Pure

// Verifies that the files on the client are the same as those on the server.

set sv_pure 0

 

 

// Allow Vote

// Enables players to call a vote.

set g_allowvote 1

 

// Flood Protect

// Limits amount of text a player can type

set sv_floodprotect 1

 

// Forces players to only be able to spectate behind their own team.

set g_forceteamspectate 1

 

// dmflags -- flags that can be set in the dmflags variable.

// DF_NO_HEALTH (1 << 0)

// DF_NO_POWERUPS (1 << 1)

// DF_WEAPONS_STAY (1 << 2)

// DF_NO_FALLING (1 << 3)

// DF_INSTANT_ITEMS (1 << 4)

// DF_SAME_LEVEL (1 << 5)

// DF_NO_ARMOR (1 << 11)

// DF_INFINITE_AMMO (1 << 14)

// DF_NO_FOOTSTEPS (1 << 17)

// DF_ALLOW_LEAN (1 << 18)

// DF_OLD_SNIPERRIFLE (1 << 19)

// DF_GERMAN_SHOTGUN (1 << 20)

set dmflags 0

 

// Invulnerable Time

// Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds)

set sv_invulnerabletime 3

 

// Team Kill Warning

// Amount of team kills before the player is warned

set g_teamkillwarn 3

 

// Team Kill Kick

// Amount of team kills before the player is kicked off the server.

set g_teamkillkick 5

 

// Team Switch Delay

// Frequency at which you can switch teams

set g_teamswitchdelay 15

 

 

// Allow Join Time

set g_allowjointime 30

 

// Private Clients

// Clients that require a password to join

set sv_privateclients 1

 

// Password

// Allows you to set a password for the server

set sv_privatepassword "%privatepassword%"

 

// Keywords

// Keywords which allow browsers to filter servers.

set sv_keywords "MOHAA"

 

// Net Port

set net_port %serverport%

 

// Minimum Ping to allow clients to join with. 0 means anyone

set sv_minping 0

 

// Maximum Ping to allow clients to join with. 0 means anyone

set sv_maxping 0

 

// Maximum Rate

set sv_maxrate 0

 

// Map Rotation List

sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4 "

 

// Default to no-sprint and original Allied Assault runspeed

sv_sprinton 0

sv_runspeed 287 // spearhead runspeed is 287

 

// Map

// Starting map on the rotation.

map "obj/obj_team1"

 

</CONTENTS>

<DESCRIPTION>MOHSH Config File</DESCRIPTION>

<DISPLAYNAME>Server Config</DISPLAYNAME>

<RELATIVEPATH>/server.cfg</RELATIVEPATH>

</CONFIGFILE>

</DEFAULTCONFIGFILES>

<MODS>

<MOD>

<GAMEID>24</GAMEID>

<MODID>TC1518414182506</MODID>

<ASKHOSTNAME>False</ASKHOSTNAME>

<ASKPASSWORD>False</ASKPASSWORD>

<ASKRCON>False</ASKRCON>

<COMMENTS>MOH Swear Filter V1.0 [fogbazookajoe@aol.com]</COMMENTS>

<CONFIGFILECONTENTS />

<CONFIGFILENAME />

<CUSTOMCMDLINE />

<DEFAULTCMDLINE />

<DISPLAYNAME>Swear Filter</DISPLAYNAME>

<FILENAME>swear filter.zip</FILENAME>

<PRIVATECMDLINE />

<PRIVATECUSTOMCMDLINE />

<USESCOMMANDLINE>False</USESCOMMANDLINE>

<USESCONFIGFILE>False</USESCONFIGFILE>

</MOD>

<MOD>

<GAMEID>24</GAMEID>

<MODID>TC4470757381156</MODID>

<ASKHOSTNAME>False</ASKHOSTNAME>

<ASKPASSWORD>False</ASKPASSWORD>

<ASKRCON>False</ASKRCON>

<COMMENTS>CKR Realism version 1.1</COMMENTS>

<CONFIGFILECONTENTS />

<CONFIGFILENAME />

<CUSTOMCMDLINE />

<DEFAULTCMDLINE />

<DISPLAYNAME>CKR Realism 1.1</DISPLAYNAME>

<FILENAME>User - z_CKR_11.zip</FILENAME>

<PRIVATECMDLINE />

<PRIVATECUSTOMCMDLINE />

<USESCOMMANDLINE>False</USESCOMMANDLINE>

<USESCONFIGFILE>False</USESCONFIGFILE>

</MOD>

</MODS>

<RCONCOMMANDS />

</GAME></pre></div>

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