Jump to content

Cvars


Guest aolbot107

Recommended Posts

Guest aolbot107

Hello guys,

 

just a quick question.

 

I installed a paintball mod for my CS 1.6 server.

 

Was wondering how and where to put these CVars. Where from my TCA panel would they be installed.

 

CVars

-- paintballgun.amxx --

amx_pbgun (default 1) - Toggles the paintballgun

amx_pbusp (default 1) - Toggles the usp paintballgun

amx_pbglock (default 1) - Toggles the glock paintballgun

pbgun_color (default 2) - Color of the paintball 1=Random 2=Team 3=Green/Orange 4=Yellow/Purple

pbgun_tgun(default 3) - Toggles which paintball gun model Ts use (values 1-5)

pbgun_ctgun(default 7) - Toggles which paintball gun model CTs use (values 6-10)

pbgun_shots (default 100) - How many paintball entities can be spawned at once. (If your server is crashing or lagging, decrease this value.)

pbgun_velocity (default 2000) - The speed the paintballs travel (must be lower than sv_maxvelocity (default 2000))

pbgun_speed (default 0.08 ) - The time in between each shot

pbgun_life (default 15) - How long the paintball stay spawned

pbgun_glow (default flags "a") - a = paintball glows, b = paintball has trail

pbgun_damage (default 100) - Amount of damage a player takes when hit by a paintball

pbgun_sound (default 1) - Toggles the shooting and hitting sounds

 

-- paintballmod.amxx --

amx_pbmod (default 1) - Toggles the paintballgun

amx_pbmodel (default 0) - Toggles if players use the Paintball player model

amx_pbmoney (default 1) - Toggles if players money is stripped

amx_pbstrip (default 1) - Toggles if players weapons are stripped

amx_getnade (default 2) - Toggles if players gets a grenade. 1=Every round, 2=If you kill someone in previous round.

amx_pbdm (default 0) - If enabled players will respawn 3 seconds after dieing

amx_pbspawnprotect (default 5) - Time in seconds a player cannot be killed after spawning (0 to disable)

 

-- paintballnade.amxx --

amx_pbnade (default 1) - Toggles the paintball grenade.

pbnade_radius (default 150) - Radius (in cs units) a player has to be within to die from a grenade.

Link to comment
Share on other sites

  • Who's Online   0 Members, 0 Anonymous, 14 Guests (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use