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Medal of Honor: Allied Assault


Stealth

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Here you go: MOHAA config. Includes:

 

Default Config (server.cfg)

 

Custom Command Lines

 

Lots of rcon commands

 

Mods and maps

 

 

 

<div class="pre"><pre><?xml version="1.0" standalone="yes"?>

<GAME>

<GAMEID>4</GAMEID>

<NAME>Medal of Honor: Allied Assault</NAME>

<SHORTNAME>MOHAA</SHORTNAME>

<DEFAULTPORT>12203</DEFAULTPORT>

<DEFAULTQUERYPORT>12203</DEFAULTQUERYPORT>

<DEFAULTRCONPORT>12203</DEFAULTRCONPORT>

<FILESFOLDER>MOH</FILESFOLDER>

<RELATIVEEXECUTABLE>MOHAA_server.exe</RELATIVEEXECUTABLE>

<RELATIVEWORKINGDIRECTORY>/</RELATIVEWORKINGDIRECTORY>

<RELATIVEUSERFILES>/main/</RELATIVEUSERFILES>

<INSTALLEDPATCH />

<DEFAULTCMDLINE>+set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% +exec server.cfg +map obj/obj_team1</DEFAULTCMDLINE>

<DEFAULTCUSTOMCMDLINE>+set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% %usercmdline%</DEFAULTCUSTOMCMDLINE>

<PRIVATECMDLINE>+set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% +exec server.cfg +map obj/obj_team1</PRIVATECMDLINE>

<PRIVATECUSTOMCMDLINE>+set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_maxclients %slots% %usercmdline%</PRIVATECUSTOMCMDLINE>

<COMPATIBILITY>19</COMPATIBILITY>

<COMMANDLINEPARAMETERS>

<COMMANDLINEPARAMETER>

<GAMEID>4</GAMEID>

<CANSETVALUE>True</CANSETVALUE>

<COMMAND>+exec</COMMAND>

<DENYCHARS />

<DESCRIPTION>First executed config. Default is 'server.cfg'</DESCRIPTION>

<ENCLOSEQUOTES>False</ENCLOSEQUOTES>

<EQUALSIGN />

<ORDER>1</ORDER>

<SPACEAFTERINPUT>True</SPACEAFTERINPUT>

<SPACEAFTERSIGN>False</SPACEAFTERSIGN>

<SPACEBEFORECOMMAND>True</SPACEBEFORECOMMAND>

<SPACEBEFORESIGN>True</SPACEBEFORESIGN>

<USERACCESS>True</USERACCESS>

</COMMANDLINEPARAMETER>

<COMMANDLINEPARAMETER>

<GAMEID>4</GAMEID>

<CANSETVALUE>True</CANSETVALUE>

<COMMAND>+map</COMMAND>

<DENYCHARS />

<DESCRIPTION>Starting map when your server loads.</DESCRIPTION>

<ENCLOSEQUOTES>True</ENCLOSEQUOTES>

<EQUALSIGN />

<ORDER>4</ORDER>

<SPACEAFTERINPUT>True</SPACEAFTERINPUT>

<SPACEAFTERSIGN>False</SPACEAFTERSIGN>

<SPACEBEFORECOMMAND>True</SPACEBEFORECOMMAND>

<SPACEBEFORESIGN>True</SPACEBEFORESIGN>

<USERACCESS>True</USERACCESS>

</COMMANDLINEPARAMETER>

</COMMANDLINEPARAMETERS>

<DEFAULTCONFIGFILES>

<CONFIGFILE>

<GAMEID>4</GAMEID>

<CONTENTS>//-----------------------------------------------------------------------

//

// Sample Clanplanet Objective-based config file.

//

//-----------------------------------------------------------------------

 

// Server Name

// Name that will appear on the server browser

//Clanplanet.co.uk can only be removed if debranding is purchased as an addon.

sv_hostname "%hostname%"

 

// Game Type

// 1 Free for All

// 2 Team Based

// 3 Round Based

// 4 Objective

set g_gametype 4

 

// RCON Capability

// Leave blank to disable rcon.

set rconpassword %rconpassword%

 

// Health Drop

// When enabled players will drop a health pack when killed

set g_healthdrop 1

 

// Fast Run Speed

// When checked, the speed at which players can run through levels is increased.

// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed

set sv_dmspeedmult 1.100000

 

// Team Damage

// Toggles friendly fire

set g_teamdamage 0

 

// Time Limit

// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.

timelimit 10

 

// Frag Limit

// The score at which the player or team will win the current map.

fraglimit 100

 

// Map Rotation Time

// This sets the maximum amount of time in minutes players will spend in a particular map.

maprotationtime 30

 

// Team Spawn Delay

// This sets a delay in seconds between spawns. This is useful if you would like the

// player spawned in batches, rather than one at a time

//set sv_team_spawn_interval 15

 

// Round Reset Time

// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.

roundlimit 0

 

// Inactive Spectate

// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.

set g_inactivespectate 60

 

// Inactive Kick

// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.

set g_inactivekick 900

 

// Use Gamespy

// To use GameSpy gaming service for internet-based multiplayer games.

// If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade.

set sv_gamespy 1

 

// Flood Protect

// Limits amount of text a player can type

set sv_floodprotect 1

 

// Forces players to only be able to spectate behind their own team.

set g_forceteamspectate 1

 

// dmflags -- flags that can be set in the dmflags variable.

// DF_NO_HEALTH (1 << 0)

// DF_NO_POWERUPS (1 << 1)

// DF_WEAPONS_STAY (1 << 2)

// DF_NO_FALLING (1 << 3)

// DF_INSTANT_ITEMS (1 << 4)

// DF_SAME_LEVEL (1 << 5)

// DF_NO_ARMOR (1 << 11)

// DF_INFINITE_AMMO (1 << 14)

// DF_NO_FOOTSTEPS (1 << 17)

// DF_ALLOW_LEAN (1 << 18)

// DF_OLD_SNIPERRIFLE (1 << 19)

// DF_GERMAN_SHOTGUN (1 << 20)

set dmflags 0

 

// Invulnerable Time

// Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds)

set sv_invulnerabletime 3

 

// Team Kill Warning

// Amount of team kills before the player is warned

set g_teamkillwarn 3

 

// Team Kill Kick

// Amount of team kills before the player is kicked off the server.

set g_teamkillkick 5

 

// Team Switch Delay

// Frequency at which you can switch teams

set g_teamswitchdelay 15

 

 

// Allow Join Time

set g_allowjointime 30

 

// Private Clients

// Clients that require a password to join

set sv_privateclients 0

 

// Password

// Allows you to set a password for the server

set sv_privatepassword "%privatepassword%"

 

// Keywords

// Keywords which allow browsers to filter servers.

set sv_keywords "MOHAA ClanPlanet"

 

// Net Port

set net_ip %serverip%

set net_port %serverport%

 

// Minimum Ping to allow clients to join with. 0 means anyone

set sv_minping 0

 

// Maximum Ping to allow clients to join with. 0 means anyone

set sv_maxping 200

 

// Maximum Rate

set sv_maxrate 0

// Default to no-sprint and original Allied Assault runspeed

sv_sprinton 0

sv_runspeed 250 // spearhead runspeed is 287

 

// Map Rotation List

sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4 "

 

// Map

// Starting map on the rotation. Kicks the server into gear

map "obj/obj_team1"

</CONTENTS>

<DESCRIPTION>MOH Server Configuration</DESCRIPTION>

<DISPLAYNAME>Server Config</DISPLAYNAME>

<RELATIVEPATH>/server.cfg</RELATIVEPATH>

</CONFIGFILE>

</DEFAULTCONFIGFILES>

<MODS>

<MOD>

<GAMEID>4</GAMEID>

<MODID>TC5015324680665</MODID>

<ASKHOSTNAME>False</ASKHOSTNAME>

<ASKPASSWORD>False</ASKPASSWORD>

<ASKRCON>False</ASKRCON>

<COMMENTS>MOH Swear Filter V1.0 [fogbazookajoe@aol.com]</COMMENTS>

<CONFIGFILECONTENTS />

<CONFIGFILENAME />

<CUSTOMCMDLINE />

<DEFAULTCMDLINE />

<DISPLAYNAME>Swear Filter</DISPLAYNAME>

<FILENAME>swear filter.zip</FILENAME>

<PRIVATECMDLINE />

<PRIVATECUSTOMCMDLINE />

<USESCOMMANDLINE>False</USESCOMMANDLINE>

<USESCONFIGFILE>False</USESCONFIGFILE>

</MOD>

<MOD>

<GAMEID>4</GAMEID>

<MODID>TC5756131254833</MODID>

<ASKHOSTNAME>False</ASKHOSTNAME>

<ASKPASSWORD>False</ASKPASSWORD>

<ASKRCON>False</ASKRCON>

<COMMENTS>CKR Realism version 1.1</COMMENTS>

<CONFIGFILECONTENTS />

<CONFIGFILENAME />

<CUSTOMCMDLINE />

<DEFAULTCMDLINE />

<DISPLAYNAME>CKR Realism 1.1</DISPLAYNAME>

<FILENAME>User - z_CKR_11.zip</FILENAME>

<PRIVATECMDLINE />

<PRIVATECUSTOMCMDLINE />

<USESCOMMANDLINE>False</USESCOMMANDLINE>

<USESCONFIGFILE>False</USESCONFIGFILE>

</MOD>

</MODS>

<RCONCOMMANDS>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>kick</RCON_COMMAND>

<DESCRIPTION>Kick a player from the server by name. Use 'kick all' to empty your server.</DESCRIPTION>

<FULL_COMMAND>kick "player name"</FULL_COMMAND>

<IS_KICK_COMMAND>1</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>crash</RCON_COMMAND>

<DESCRIPTION>Crash (reboot) your server.</DESCRIPTION>

<FULL_COMMAND>crash</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>dumpuser</RCON_COMMAND>

<DESCRIPTION>Display various cvars a player is using.</DESCRIPTION>

<FULL_COMMAND>dumpuser "player name"</FULL_COMMAND>

<IS_KICK_COMMAND>1</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>exec</RCON_COMMAND>

<DESCRIPTION>Execute a server configuration file.</DESCRIPTION>

<FULL_COMMAND>exec server.cfg</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>freeze</RCON_COMMAND>

<DESCRIPTION>Freezes all players for xx seconds</DESCRIPTION>

<FULL_COMMAND>freeze 10</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>map</RCON_COMMAND>

<DESCRIPTION>Change the map running on your server.</DESCRIPTION>

<FULL_COMMAND>map "map/name"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>restart</RCON_COMMAND>

<DESCRIPTION>Restarts the current map resetting scores and time.</DESCRIPTION>

<FULL_COMMAND>restart</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>say</RCON_COMMAND>

<DESCRIPTION>Display a console message.</DESCRIPTION>

<FULL_COMMAND>say "Welcome to our mohaa server"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>serverinfo</RCON_COMMAND>

<DESCRIPTION>Display server information.</DESCRIPTION>

<FULL_COMMAND>serverinfo</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>status</RCON_COMMAND>

<DESCRIPTION>Status command shows server info and players</DESCRIPTION>

<FULL_COMMAND>status</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta sv_hostname</RCON_COMMAND>

<DESCRIPTION>Set the name of your server</DESCRIPTION>

<FULL_COMMAND>seta sv_hostname "Clanplanet.co.uk :: Medal of Honor Server"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta g_motd</RCON_COMMAND>

<DESCRIPTION>Set the Message of the Day.</DESCRIPTION>

<FULL_COMMAND>seta g_motd "Welcome to our server. Have fun and play fair!"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>sets URL</RCON_COMMAND>

<DESCRIPTION>Set the URL of your website.</DESCRIPTION>

<FULL_COMMAND>sets URL "http://www.clanplanet.co.uk"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta timelimit</RCON_COMMAND>

<DESCRIPTION>Set the time limit for each map in minutes before it is rotated.</DESCRIPTION>

<FULL_COMMAND>seta timelimit 20</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta fraglimit</RCON_COMMAND>

<DESCRIPTION>Whole number, representing how many kills a team needs to win a map.</DESCRIPTION>

<FULL_COMMAND>seta fraglimit 50</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set g_gametype</RCON_COMMAND>

<DESCRIPTION>Changes the game type 1= FFA 2= TeamMatch 3= RoundBased 4= Objective</DESCRIPTION>

<FULL_COMMAND>set g_gametype 4</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set g_teamdamage</RCON_COMMAND>

<DESCRIPTION>Changes FF ( friendly fire ): 0=no 1=yes</DESCRIPTION>

<FULL_COMMAND>set g_teamdamage 1</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set g_inactiveSpectate</RCON_COMMAND>

<DESCRIPTION>Whole number, representing how long, in seconds, before an inactive player is moved into Spectate.</DESCRIPTION>

<FULL_COMMAND>set g_inactiveSpectate 120</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set g_inactiveKick</RCON_COMMAND>

<DESCRIPTION>Whole number, representing how long, in seconds, before an inactive spectator will be kicked.</DESCRIPTION>

<FULL_COMMAND>set g_inactiveKick 300</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta g_allowjointime</RCON_COMMAND>

<DESCRIPTION>The time period after a map start that the players are allowed to join in seconds: Default=30. Setting this to 5 will stop respawners.</DESCRIPTION>

<FULL_COMMAND>seta g_allowjointime 5</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta sv_maplist</RCON_COMMAND>

<DESCRIPTION>Sets a new map rotation. Complete map name = dm/mohdm4 or obj/obj_team4</DESCRIPTION>

<FULL_COMMAND>seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set rconpassword</RCON_COMMAND>

<DESCRIPTION>Is used to change your password from rcon. You will need to reconnect after running this command.</DESCRIPTION>

<FULL_COMMAND>set rconpassword "rcon_pass"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set sv_privateClients</RCON_COMMAND>

<DESCRIPTION>Whole number, representing the number of clients that must use a password to connect. Goes hand-in-hand with 'set sv_privatepassword' command.</DESCRIPTION>

<FULL_COMMAND>set sv_privateClients 2</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set sv_privatepassword</RCON_COMMAND>

<DESCRIPTION>This is how you can set a private password, so only clients that provide the correct password can connect. To remove a password from the server use "" without spaces.</DESCRIPTION>

<FULL_COMMAND>set sv_privatepassword "private_pass"</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta sv_maxping</RCON_COMMAND>

<DESCRIPTION>Whole number, representing the maximum ping allowed by the server, for a client to connect. This does not monitor a players ping during a game, only when the player tries to connect.</DESCRIPTION>

<FULL_COMMAND>seta sv_maxping 250</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>seta sv_gamespy</RCON_COMMAND>

<DESCRIPTION>This will broadcast your server information to the master server used by Game spy and ASE: 0=no 1=yes</DESCRIPTION>

<FULL_COMMAND>seta sv_gamespy 1</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set sv_gravity</RCON_COMMAND>

<DESCRIPTION>This will change the gravity of all clients on the server: Default=800</DESCRIPTION>

<FULL_COMMAND>set sv_gravity 800</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set sv_maxvelocity</RCON_COMMAND>

<DESCRIPTION>This will increase the velocity of the clients movement on the maps: Default = 6000</DESCRIPTION>

<FULL_COMMAND>set sv_maxvelocity 6000</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set sv_walkspeed</RCON_COMMAND>

<DESCRIPTION>Sets the walk speed: Default = 150</DESCRIPTION>

<FULL_COMMAND>set sv_walkspeed 150</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set sv_runspeed</RCON_COMMAND>

<DESCRIPTION>Sets the run speed: Default = 250</DESCRIPTION>

<FULL_COMMAND>set sv_runspeed 250</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set roundlimit</RCON_COMMAND>

<DESCRIPTION>This will change the time limit for each round on a round based game in minutes.</DESCRIPTION>

<FULL_COMMAND>set roundlimit 5</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

<RCONCOMMAND>

<GAMEID>4</GAMEID>

<RCON_COMMAND>set dmflags</RCON_COMMAND>

<DESCRIPTION>You can customize your server, by setting flags. To set more then one, simply add together, each flag you wish to use.</DESCRIPTION>

<FULL_COMMAND>set dmflags 0</FULL_COMMAND>

<IS_KICK_COMMAND>0</IS_KICK_COMMAND>

<IS_BAN_COMMAND>0</IS_BAN_COMMAND>

</RCONCOMMAND>

</RCONCOMMANDS>

</GAME></pre></div>

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