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Dennis

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Dennis last won the day on July 30

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  1. @MrMayhem unfortunately the image is no longer available.
  2. If your services are running as TCAGame, each of your users would be able - in theory - to access each other's files. This is actually possible with plugins for Minecraft. They allow you to browse the server's files from the Minecraft server. If each service is running as a unique user, they will only have access to their own files. Some games can only run under TCAGame.
  3. Not necessarily - but that's a good option to use as well. Restricting which files (and file types) a user can access/modify/run is most important.
  4. TCAdmin doesn't start anything in containers and in theory that's bad. However - as long as you make sure to limit what the client can access, you won't run into an issue. Never allow the user to modify the executable file. If you give them access to .dll and .so files, make sure you know what you're doing.
  5. The script is only meant to work on Windows. I couldn't find a way to do the same thing on Linux, unfortunately.
  6. ServerJars has unfortunately shut down. I'm looking for another API that can replace it.
  7. Some modpacks have the wrong information in the CurseForge API, and that will result in a 404 error when trying to download the modpack installer. Unfortunately, we can't really do anything about that at the moment.
  8. What's New in Version 1.2.0 Support for Experimental 1.0 [Added] IgnoreEOSSanctions setting [Removed] SaveGameFolder setting This has no effect since savegames are stored in the same data as before (a "Saves" folder relative to the service's root directory)
  9. I will be working on updating the configs ASAP.
  10. The Community edition is limited to 4 servers. Every other type of license gives you unlimited access for just $15.95.
  11. You don't need to run the installer again. You should move the database to the new server. It might be a good idea to copy the ConfigUtility file to the new master server as well.
  12. You still need to check the task log to find out why it didn't create the game service.
  13. First of; make sure you move your database in case it resides on your master server. Without your database, all of your data will be lost. To switch the remote server to be a master server, open the tc_servers table in your database. Change the is_master field to 0 for your current master server and set it to 1 for the new master. Also make sure the new master server has id 1. Also change the server_id of the server's services to 1 in tc_services.
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