okiedoke
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Use the script that vuze has been working on - http://clientforums.tcadmin.com/showthread.php?t=11530
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Your ignorance offends me. Insurgency Standalone DOES use SRCDS. If you're adamant that it doesn't then that's fine, as you'll soon see that you're wrong.
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New Minecraft release - log is placed in /logs
okiedoke replied to Dennis's topic in Game Config Files
There is a far simpler way of dealing with this lol. I'm surprised even the developers overlooked it. On the 'Web Console', where it says 'Log File:' change it from to That way, it won't matter what version of MC the customer is using, it will look in either of those places for the most recently modified file and show it. -
As far as I am aware this would require a lot of work on decompiling the existing TCAdmin files. I tried getting TCAdmin to work as an Apache virtual host with mod_mono and although Apache can now run .aspx files, it doesn't like TCAdmin. The monitor is what runs the TCAdmin 'webserver', you would need to modify it to not use it if that makes sense. LFA and ECF would have far more knowledge on this than me.
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We were having similar problems on CentOS 6.5 64Bit but it only took 1 thread up to 100% instead of all 8. I had to restart the service manager to get it back down. Still have no idea what caused it, all I know is that it doesn't happen anymore since 2.0.85.0 of TCAdmin.
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This is what I would suggest also. Most mail servers are set to reject mail that comes from a hostname with no valid reverse DNS. If you go to http://dnsinspect.com and put your domain in, it will check it to make sure it is suitably setup. http://www.dnsinspect.com/pingplay.co.uk
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Looks like it could be an issue on Valves side but I could be wrong.
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Gravedigging I know, just wanted to answer this in case someone else has similar confusion. The branded text setting is done per game config not per server. Settings > Games & Other Voice Servers > Select your game (Select the Windows variant if using Linux) > General Settings tab By default TCAdmin will check every few minutes to make sure that branded game servers have the branded text and will stop them if they don't. However you can use regular expressions to change how this works but isn't needed for most setups.
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That would be the best way of doing it. If you're also offering paid services as a host then you could also have your billing platform call the different game ID depending on if they purchase FastDL as an addon.
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I didn't know this was ever the case. I've always had Starbound running on seperate IPs for customers.
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That's correct, despite various people on these forums saying that it's not possible to get Starbound to download via SteamCMD through TCAdmin. I know that, however I believe people should have a very good grasp on how the different game server engines work before they even start thinking about potential future customers. Like I said, I worry about the unsuspecting paying public who think they're getting a quality service but end up with a host who doesn't know how to fix basic problems and answer simple questions. My initial answer on this thread was both relevant and helpful. Relevant to the fact that the OP doesn't seem to understand some of the basic functions of the product he is using and helpful in that he/she needs to realise that being a GSP isn't easy money and that it takes time to learn and set yourself up. That's before you even take into account the marketing and advertisement that needs to go with it. The way someone presents themselves to their potential clients can have a lasting effect. Yes, I asked two questions prior myself. Yes, you say you would have been able to fix them easily yourself. However I think even you'll agree that they don't fall under the basic knowledge requirements of TCAdmin. In fact you could say that both problems occurred because of faults in the software. Don't get me wrong, TCAdmin is great however the lack of support is worrying.
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I can't stop caring as he'll eventually start selling servers to people and then when stuff goes wrong the customer is the one paying for something that the host doesn't know how to fix. To be fair, yeah I have had 2 problems myself. Both of which I have fixed myself as the TCAdmin dev's don't care. My MySQL problem is a fault with TCAdmin where it requires the database user have remote connection access despite the fact it's connecting locally and the Starbound SteamCMD issue was fixed by just changing some parameters in the config so TCAdmins Steam downloader works now. But they're very bespoke problems that I did eventually solve on my own. Whereas the issue with slots can easily be resolved with use of regular expressions to ensure the slot count isn't changed.
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Based on this reply, I don't think you should be selling anything to anybody just yet. I get visions of people like you who think they can start a business for easy money but will then rely on a support forum like this to ask very simple questions like the above. You need to understand the differences between the 'Users' role and the 'Administrators' role and the basics of being a GSP before you start taking peoples money.
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Actually it's still relevant. Insurgency Standalone is using the SteamPipe platform. Copying another working SRCDS config will work. You'd just need to change the folders and the AppID for SteamCMD. You made it harder for yourself by using Starbound as a base. You should selected a 100% working SRCDS config like CS:S or TF2 and edited that. We got ours working that way and it works great.
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Error - Steam download failed at 0%. Exit code 127
okiedoke replied to KissNode's topic in Linux Support
It's great you fixed it, but for future reference for other people, you should follow the official guide for SteamCMD - https://developer.valvesoftware.com/wiki/SteamCMD