Jump to content

Munra

Member
  • Posts

    14
  • Joined

  • Last visited

Posts posted by Munra

  1. Quick question, when using the steam update with steamcmd for an individual server, does it use the steamcmd.exe in the server dir or else were?

     

    The reason I ask is I am trying to automate my update process a little. (In a way it doesn't matter cause I could just use a steam account with steam guard turned off)

  2. Sorry to beat I a dead horse but this feature is very important

     

    I notice that your already store version number on tc_game_service_live_stats, at least for source games. So this should be trivial to do. Alteast add some type of api call to force a steam update or better yet creating a steam update file.

  3. I am now having an issue with McMyadmin Version 2, As anyone gotten it to work?

     

    Its like its having permission issues

     

    4:51:34 PM

    CONSOLE:

    [iNFO] Starting minecraft server version 1.2.4

    4:51:34 PM

    CONSOLE:

    [iNFO] Loading properties

    4:51:34 PM

    CONSOLE:

    [iNFO] Starting Minecraft server on xxx.xxx.xxx.x:25565

    4:51:34 PM

    CONSOLE:

    [WARNING] Failed to save ban list: java.io.FileNotFoundException: banned-players.txt (Access is denied)

    4:51:34 PM

    CONSOLE:

    [WARNING] Failed to save ip ban list: java.io.FileNotFoundException: banned-ips.txt (Access is denied)

    4:51:34 PM

    CONSOLE:

    [WARNING] Failed to save operators list: java.io.FileNotFoundException: ops.txt (Access is denied)

    4:51:34 PM

    CONSOLE:

    [WARNING] Failed to save white-list: java.io.FileNotFoundException: white-list.txt (Access is denied)

    4:51:34 PM

    CONSOLE:

    [iNFO] Preparing level "onetwo"

    4:51:34 PM

    CONSOLE:

    [iNFO] Default game type: 0

    4:51:34 PM

    CONSOLE:

    (Access is denied)

    4:51:34 PM

    CONSOLE:

    to check session lock, aborting

    4:51:34 PM

    CONSOLE:

    [sEVERE] Unexpected exception

    4:51:34 PM

    CONSOLE:

    to check session lock, aborting

  4. With the TF2 Update last night I had issues doing the batch update. It wouldn't shut down all the servers. I am running 10 TF2 servers and it only shut down 2 for 10 minutes and never restarted them or shut down any other servers.

  5. I am not a GSP but I still hope you would consider this feature.

     

    I think for people using TCadmin as a Way to manage servers for a community an autoupdate feature for steam games would be great.

     

    It can also be done with the steam api

     

    Example.

     

    http://api.steampowered.com/ISteamApps/UpToDateCheck/v0001/?appid=440&version=1.1.8.3&format=xml

     

    Or instead of making it update servers individually it would create an batch update automatically. Then we can apply it to the servers.

     

    Thanks

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use