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unrealized

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Everything posted by unrealized

  1. Seeing the following on Linux in regards to FTP: Response: 331 User name okay, need password. Command: PASS ******** Response: 530 Object reference not set to an instance of an object Error: Critical error Error: Could not connect to server Console: tca # System.NullReferenceException: Object reference not set to an instance of an object at TCAdmin.GameHosting.SDK.Objects.GamePermission.UserHasPermission (TCAdmin.S DK.Objects.User user) [0x00000] in <filename unknown>:0 at TCAdmin.GameHosting.SDK.Objects.Commands.UserCommands.? (TCAdmin.SDK.Obje cts.User ?) [0x00000] in <filename unknown>:0 at TCAdmin.GameHosting.SDK.Objects.Commands.UserCommands.? (System.Object ? , TCAdmin.SDK.Integration.IntegrationEventArgs ? ) [0x00000] in <filename unknown >:0 at TCAdmin.SDK.Integration.IntegrationManager.ExecuteCommand (System.Object se nder, TCAdmin.SDK.Integration.IntegrationEventArgs args) [0x00000] in <filename unknown>:0 at TCAdmin.SDK.Objects.ObjectBase.ExecuteModuleCommand (System.String command, IDatabaseProvider connection, System.Object[] arg) [0x00000] in <filename unkno wn>:0 at TCAdmin.SDK.Objects.ObjectBase.ExecuteModuleCommand (System.String commandN ame, System.Object[] arg) [0x00000] in <filename unknown>:0 at TCAdmin.FtpServer.ServiceV1._? (Abderaware.Net.FtpSession ?, System.Boolea n& ?, System.String& ?) [0x00000] in <filename unknown>:0 Clients cannot FTP into any of our servers. CentOS/REHL x64 *EDIT* Manually patching the machines fixed the issue. On a side note, the automated updater has some issues, it crashed and bluescreen all of our Windows machines lastnight, it tends to do this after every update and then we have to manually patch those. This is the first time however we had a major issue with the Linux side of things.
  2. Is there an easy way to disable the ajax dropdowns on the top menu?
  3. anyone find a fix for: insufficient upstream bandwidth 0 kbps for 18 clients. Minimum 566 kbps required.
  4. Only way to get the files at this moment is via steam client, and yes that means you must own the game.
  5. Fantastic.. Has anyone been able to get the server install under 11gb?
  6. You need to change the variables in the default server config from set to seta to get them working. Here's a working startline:
  7. anyone manage to get mutli-homed directories working? +set fs_basepath does not seem to be functioning.
  8. Does v2 allow for libraries to be injected before starting, example: LD_PRELOAD=/home/lib.so ./srcds_run -game cstrike
  9. Anyone else getting server crashing after 1-2 maps? This is happening with all of our servers since we updated to the latest server version
  10. This game is an absolute resource hog - a full 16 slot takes up ~15% CPU on dual e5620 systems! Time to raise prices!!
  11. I believe there is an update, but I have yet to test it to see if it fixes the IP bind issue
  12. I've had a number of clients request scheduled daily restarts of their servers. Clients should be able to set the frequency and time of the restarts. Admins should be able to configure limits on it.
  13. All of the server settings fields seem to be set correctly and the permissions are set properly for the tcadmin user.
  14. TCAdmin Version: 2.0.5.0 Operating System: CentOS 5.5 64bit Machine Specs: Dual E5620, 12gb Ram Database Type: SQLite When I go to install a server, it extracts the files afterwards it gives me this error, then deletes the files:
  15. TCAdmin Version: 2.0.5.0 Operating System: CentOS 5.5 64bit Machine Specs: Dual E5620, 12gb Ram Database Type: SQLite This is a fresh install, then I upgraded to 2.0.5.0 To reproduce this problem, I click to edit/add a server or datacenter and the following page comes up:
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