Hello,
is there any way to create a more secure environment for game servers, especially for minecraft. When allowing players to upload their own plugins, you never know what's inside, a ftp server, a shell, a simple filebrowser. I've coded such a plugin for testing, and you can do absolutely everything (access other costumers files and so on). I think this problem could exist with alot more games.
Is there any way to seperate the game servers from each other, like running each of them under a different user, or chrooting the game server itself?
Regards,
Lite
Edit: I've chrooted the mc server manual. It works perfectly. I just can't think about a way to mount /proc, which is required by java into the chroot as non-root user.