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proclan

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Posts posted by proclan

  1. that's a port, not protocol???

    arma 3

    halflife 2 new??

     

    that's a protocol

     

    and 3 server on 1 box cant have same query port so it has to be something like gameport+14 or something

     

    Sorry halflife 2 new port 27016 I tried your default setup using 2303 it does not work. Unless it's a firewall issue maybe need to open more ports.

  2. add MULTIHOME=[service.IpAddress]? into command line

     

    Don't forget the $ character: MULTIHOME=$[service.IpAddress]?

     

    Also you need to create an additional firewall rule for windows, the default setup does not allow access to the ConanSandboxServer-Win64-Test.exe file

     

    netsh advfirewall firewall add rule name="Conan Server on%ThisService_IpAddress%" dir=in action=allow program="%ThisService_RootDirectory%ConanSandbox\Binaries\Win64\ConanSandboxServer-Win64-Test.exe" enable=yes

  3. TCAdmin Version:2.10.0

    Operating System: Win 2008 64bit

    Machine Specs: E3-1270 16 gig memory

    Database Type:MySql

     

    I have noticed this in the past but forgot to bring it up. We de-select an ip on a server for example only used for voice servers. Then if you go into the server information tab for a game server and attempt to change the ip the ip you selected for voice only shows up in the drop down menu. I believe this ip should be excluded from that option.

  4. I think all three of you did not answer his question. He wants to sell a sql db option with his game servers and have the cfg to create it. What you want to do is install a tool like xampp on one of your remotes or master if you do not have any remotes yet, then create a bat script to create a db,user and import any db files if needed. I believe there's an article on this forum already that has a couple examples of how to create the bat script.

  5. use appid: 203290 like NoDoze posted the DefaultGame.ini file is used for updates by the army so if they change any settings it will be over written and applied to your AAGame.ini file and it does not launch the game. it's a rather buggy setup since it changes the hostname/password every time the server is updated. You can create a short cut using the AAlauncher32 and add [space]/DS to the target parameter before you launch it on the desktop. Create an instance,add your settings, and start it, then it will generate an AAGame.ini file and a few others for you in a folder AAPG\AAGame\Config\AAHostAServerConfig0. Take all of these files and copy them into your AAPG\AAGame\Config (remove the default ones) folder and your good to go. At the bottom of the AAGame.ini file you will see some code like this:

     

    [iniVersion]

    0=1439597829.000000

    1=1450384201.000000

     

    remove it and save the file.

     

    Game Port:7778

    Query Port:27020

    Rcon Port:7778

    Custom Port 1: 9010 <--- PB web tool

  6. Memory leak? There was no memory leak, was there?

     

    When the server first launched it was sitting idle using 5 gig memory so yes there was a memory leak and I still think there is a memory problem with this game. An idle server shouldn't be using 2 gigs memory.

  7. You could try contacting GBGangsta on the AA forums he is the only one dealing with AA3 issues. unless you want to put a full server.log file to look at

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