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craig1690

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Everything posted by craig1690

  1. Hi Dennis thanks for the help! this worked will i have to manually add an update once a new one is released?
  2. Hey guys so i ran in to a little issue when i tried to update a clients Rust server oxide plugin, he had oxide amongst other plugins installed via the mod manager, an update came out for oxide, so i uninstalled the oxide plugin and reinstalled, and for some reason the rust server corrupted and would no longer start> is there an easy way to update mods for game servers?
  3. Hello, are you still available to assist with this?
  4. Ah i see i guess the @ is for DayZ? i will give that a go, but at least we know its downloading, so thank you for that yeah sure just drop your discord and i'll add you on that!
  5. Yeah it might be the mod, although i have tried another one called LTs Compass which is outdated, but someone commented saying it still works for dedicated servers, so not to sure if i have an issue yes inside the modlist is @LTs_Compass.pak and yeah if you wouldn't mind? do you have discord or something like this?
  6. Hey! it is now working, or installing the mod to the correct folder at least, i tested with the mod Pippi but i think its broken due to new conan update as it said the server is not using mods, which is strange as i edited the modlist and the mod copied to the directory just fine. But appreciate all the help on this one! side note - the steam workshop downloader is very nice and easy for clients, however they cannot see the mods they have installed unless they FTP to there mods directory - same for removing mods, i guess they do the same thing?
  7. So i have went to the conan config and added a steam account now when i run the script i am getting this https://imgur.com/l0mryxB its like its not finding the .pak file ?
  8. Yeah its strange, i unticket that option and now this is my result https://imgur.com/FajOAxV it doesn't seem to be installing the mod i dont think i have set a user up for steam auth, but that should not matter? i dont understand this part C:\TCAFiles\Users\creid\43>C:\Windows\System32\xcopy /y /i C:\TCAFiles\Users\creid\43\\steamapps\workshop\content\440900\880454836\*.pak C:\TCAFiles\Users\creid\43\\ConanSandbox\Mods 0 File(s) copied File not found - *.pak thanks for the help btw!
  9. Just a side thing to note, should it be Executing as the service's user?
  10. done it good sir https://imgur.com/dQx3SsP
  11. Yeah its weird. Im using 2016, i figured it out, it requires the whole path C:\Windows\System32\xcopy /y /i %MODFOLDER%\*.pak %CONANMODFOLDER% I now see this error.. https://imgur.com/YJtNjWx
  12. same message for xcopy.. so i guess i need to install that hehe
  13. Alrighty, i have removed the @ also doo i just replace robocopy with xcopy ?
  14. No problem i added it easy enough, this is what im getting when trying to test https://imgur.com/wJrV3w7
  15. Hello there, i can now input the Mod ID and Name of mod. I will test the functionality of it. am i required to add modlist.txt to the /Mods folder
  16. Here it is MODID Variable https://imgur.com/P3x3Vjt MODNAME https://imgur.com/kAjI27z Script https://imgur.com/DnXLrum As a side note this is the MODID first screen of the variable https://imgur.com/cGB7inD
  17. Followed your instructions created a variable for MODID & MODNAME made a custom script exactly like yours. when i click on the Steam workshop downloader icon it just gives me a blank page https://imgur.com/7aChtsx No option to actually type the ID or Name
  18. Thanks for this, as for the conan one, how does a client actually input the MOD ID?
  19. Hello, I am currently using a slightly modified config as the one that came with TCA i am just wondering if anyone was able to get mods working? the steps i have taken before attempting.. I have chose Pippi mod as a test I subscribed to the mod so i can get the .pak mod file I added Pippi.pak to the TCA.Mods folder within the game files @ C:\TCAFiles\Games\conan\TCA.Mods went to my server files here C:\TCAFiles\Games\conan\ConanSandbox and created a new folder called "mods" within this folder is the modlist file that conan requires for mods. I have made this a configuration file and made the Rel path - ConanSandbox\mods\modlist I have setup 1 mod via Mod manager Pippi.pak in the settings i have the file to extract to \ConanSandbox\mods Pippi.pak installs okay, and when looking at the files Pippi.pak extracts to the mods folder, i then go into configuration files and edit the mod list with the mod name - *Pippi.pak that is how mods are configured for conan. BUT for some reason, when i try to connect to the server, it states that the server has no mods on it?
  20. Hey Bud, i installed BEC, do i need to edit the "time" when it does a backup? also does it go into the clients /backups folder?
  21. hey, are you still going to upload?
  22. when you say own the game, do you need to have bought and installed the game?
  23. Hello there, I am running in to this issue with Conan, if i create a server The Inbound firewall rule is created for that server and the ConanSandBoxServer.exe is added to the programs to allow the directory it chooses is C:\TCAFiles\Users\CLIENTPATH\43\ConanSandboxServer.exe when looking up the server in steam servers, it cannot be found, however if i turn the firewall OFF, and research the server shows up and looks to be joinable any help would be appreciated
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