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venomx96

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  1. Ok, just detected the difference between service ip and port. Testing later cause i can't fixe a problem with the server ip in another windows thread ...
  2. The strange thing, it's only happening when a player is connected. When the server is in idle, no stop command. You can see bellow the service log from log viewer : 31/01/2023 16:01:58 Start Admin ***.***.***.*** Control Panel 31/01/2023 16:12:08 Stop SYSTEM 127.0.0.1 Monitoring (rule detected: server-ip<>127.0.0.1)
  3. Hello, im not sure it's about your config but my minecraft servers are sending a "stop" command after few time without reason, have you any idea why it's happening ? It's not happening without tcadmin
  4. Hello all ! I have a problem that I don't really understand... When I want to create a game server on my public ip, here is the error message I have. The message is clear so far I understand it but what I can't understand is that the monitor console and the service manager console manage to connect correctly to this ip address. I have already edited my hosts file with this line: xxx.xxx.xx.x mysuperdomain.gg But nothing to do. The problem is that with the variable $[Service.IpAddress] in the services will necessarily put the only ip that works (in this case, 127.0.0.1) I'm stuck, what do I really have to configure on the server? Is it a parameter in my master to configure? Help :(
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