LFA Posted October 16, 2015 Share Posted October 16, 2015 New Features Console commands now work with most Windows games that have a text console (Rust, CS, CSS, TF2, Garry's Mod etc). This means the Web console works without rcon, service can be shutdown gracefully with the game's "stop" console command, you can write to the game console using the service browser's command line parameters. To configure uncheck "Control console's input", set web console input=console commands. Save and update existing services. The launcher process needs to be updated. To do this execute this command from remote desktop as admin: taskkill /F /IM TCAdminServiceLauncher.exe Script can be configured to execute when a query monitoring rule is detected (query failure, slots increased, branding removed, etc). Added query monitoring script event. The script is executed after the game server is queried. Custom links can be configured for each mod. Added start/stop/restart options to the service's scheduled restart task. Added game_start billing api parameter. 1 will start after the game server is created. 0 will leave it stopped. Bug fixes Config editor item of type "Multiple selection" was not saving the correct values. Fixed memory usage shown in server information page when server uses comma as decimal separator. Virtual server permissions were not repaired correctly with the verify/repair tool. Link to comment Share on other sites More sharing options...
SirEb Posted October 18, 2015 Share Posted October 18, 2015 (edited) Console commands now work with most Windows games that have a text console (Rust, CS, CSS, TF2, Garry's Mod etc). Mh .. sadly isn't working for rust. Edited October 18, 2015 by SirEb Link to comment Share on other sites More sharing options...
domuk Posted October 19, 2015 Share Posted October 19, 2015 Mh .. sadly isn't working for rust. I am still having the same problem with rust also. Link to comment Share on other sites More sharing options...
LFA Posted October 21, 2015 Author Share Posted October 21, 2015 Try with this rust config. Import it as a new game. Don't overwrite your existing rust game so you don't lose the settings.Rust - Windows.xml Link to comment Share on other sites More sharing options...
Bubka3 Posted October 22, 2015 Share Posted October 22, 2015 I'm having a problem with this feature and source engine servers (tf2, csgo, etc). If I stop, start a server it works fine. If I restart a server, it goes in a reboot loop and errors out with: CTextConsoleWin32::GetLine: !GetNumberOfConsoleInputEvents (this appear to be an engine error, not tcadmin generated) Link to comment Share on other sites More sharing options...
LFA Posted October 23, 2015 Author Share Posted October 23, 2015 Uncheck "control console input" and "control console output".Save and click on Update Existing Services. Link to comment Share on other sites More sharing options...
Bubka3 Posted October 24, 2015 Share Posted October 24, 2015 Uncheck "control console input" and "control console output".Save and click on Update Existing Services. Web Console > Console Output as output source requires you to enable Text Console > Control Console's Output An error occurred while saving the game. Link to comment Share on other sites More sharing options...
LFA Posted October 24, 2015 Author Share Posted October 24, 2015 Web Console > Console Output as output source requires you to enable Text Console > Control Console's Output An error occurred while saving the game. Add -condebug to the command line and it creates a log file with the console output. Set that log file as the web console output: cstrike\console.log tf\console.log garrysmod\console.log Link to comment Share on other sites More sharing options...
domuk Posted October 24, 2015 Share Posted October 24, 2015 Try with this rust config. Import it as a new game. Don't overwrite your existing rust game so you don't lose the settings. That worked for me, iv copied over a few things I missed and all working, Thanks Link to comment Share on other sites More sharing options...
Bubka3 Posted October 25, 2015 Share Posted October 25, 2015 (edited) Add -condebug to the command line and it creates a log file with the console output. Set that log file as the web console output: cstrike\console.log tf\console.log garrysmod\console.log Ah, I thought we can finally stop doing that. Oh well, at least not having to enter the RCON password is a nice improvement! Thanks Luis! EDIT: Still having input issues with CS:GO. All other source engine games seem to be fine. Edited October 25, 2015 by Bubka3 Link to comment Share on other sites More sharing options...
LFA Posted October 27, 2015 Author Share Posted October 27, 2015 Ah, I thought we can finally stop doing that. Oh well, at least not having to enter the RCON password is a nice improvement! Thanks Luis! EDIT: Still having input issues with CS:GO. All other source engine games seem to be fine. You still need to add -condebug for the console output log. What works now is sending commands to the windows consoles. With previous versions this was only working with minecraft. Link to comment Share on other sites More sharing options...
SirEb Posted November 3, 2015 Share Posted November 3, 2015 (edited) Try with this rust config. Import it as a new game. Don't overwrite your existing rust game so you don't lose the settings. Your server.cfg looks like rust legacy. The very old version of rust which is almost dead. Edited November 3, 2015 by SirEb Link to comment Share on other sites More sharing options...
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