Codemeister Posted April 22, 2016 Share Posted April 22, 2016 Hi all, I've been searching for some days now, but I did not find any related topics. The question I am trying to answer is that TCAGame, the local user for running gameservers, does not have permissions. When I try to start a gameserver after installing it, TCAGame tries to start the process. Nothing happens though, no error, nothing. I already switched the games so they run as Local Admin, but to avoid security risks I would like to configure the TCAGame-user so that it actually works. I am running Windows Server 2012 R2, the OS is installed on the C-disk, the games (and thus gameservers) are installed on the D-disk. Any suggestions? Or is it a known problem? Thanks, Julian Link to comment Share on other sites More sharing options...
wirs Posted April 22, 2016 Share Posted April 22, 2016 Have you tried the "Rapair" button located under "Actions" on the gameservers tab ? This button usually fixes all kind of permission related problems Link to comment Share on other sites More sharing options...
Codemeister Posted May 5, 2016 Author Share Posted May 5, 2016 The game files were located on D: and the TCAdmin installation was located on C: - this was causing permission issues. Couldn't get it to work. Changed back to files on C: and everything works now. Link to comment Share on other sites More sharing options...
barrycarey Posted May 7, 2016 Share Posted May 7, 2016 The game files were located on D: and the TCAdmin installation was located on C: - this was causing permission issues. Couldn't get it to work. Changed back to files on C: and everything works now. That should not cause a problem. The last company I was with had hundreds of servers with TCA installed on C and game services installed on D. There was never a problem. Link to comment Share on other sites More sharing options...
Dennis Posted May 8, 2016 Share Posted May 8, 2016 No, shouldn't be a problem. We've done that as well. Link to comment Share on other sites More sharing options...
Codemeister Posted May 9, 2016 Author Share Posted May 9, 2016 I figured, but since I spent too much time on getting it fixed, I decided to go back to one disk. The I/O traffic from the OS is so low that it probably won't cause issues on the gameservers. Or at least I haven't noticed. Link to comment Share on other sites More sharing options...
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