Jump to content

Problem with Rust Server FPS after switching from linux to Windows Server


Amazing_Pony

Recommended Posts

Hi, can you help me? I was using linux before for Rust server and with 90+ plugins and 70+ online I had on 5950X always around 30-50 server FPS on load. No laggs etc. I switched to Windows Server, I tried to check uncheck all cpu affinity, cpu limit is 0, realtime cpu, unlimited ram and server has at load just 10-12 FPS I dont know why. The same plugins, same config, same map, same CPU, same 128GB RAM, same NVME, just different OS. Isnt possible that CPU handling at Windows is somehow different or irs somehow limited? thanks a lot for help

Link to comment
Share on other sites

4 minutes ago, Amazing_Pony said:

Hi, can you help me? I was using linux before for Rust server and with 90+ plugins and 70+ online I had on 5950X always around 30-50 server FPS on load. No laggs etc. I switched to Windows Server, I tried to check uncheck all cpu affinity, cpu limit is 0, realtime cpu, unlimited ram and server has at load just 10-12 FPS I dont know why. The same plugins, same config, same map, same CPU, same 128GB RAM, same NVME, just different OS. Isnt possible that CPU handling at Windows is somehow different or irs somehow limited? thanks a lot for help

Try adjusting your power settings to high performance 'Control Panel\All Control Panel Items\Power Options'

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Who's Online   0 Members, 0 Anonymous, 5 Guests (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use