Lt Usher Posted January 11, 2023 Share Posted January 11, 2023 View File Satisfactory This is a working config for both, Windows and Linux OS. Works with multihome (servers which have more than 1 IP) Working MK script for Windows and working symbolic link for Linux. Submitter Lt Usher Submitted 1/7/2023 Category Game Configs 1 Link to comment Share on other sites More sharing options...
Smolf Posted January 11, 2023 Share Posted January 11, 2023 2 hours ago, Lt Usher said: View File Satisfactory This is a working config for both, Windows and Linux OS. Works with multihome (servers which have more than 1 IP) Working MK script for windows. Submitter Lt Usher Submitted 1/7/2023 Category Game Configs what about save location? Link to comment Share on other sites More sharing options...
Lt Usher Posted January 12, 2023 Author Share Posted January 12, 2023 The save location for both windows and Linux is ~/FactoryGame/Saved/SaveGames so it’s kept inside the server directory unlike the default which is shown bellow which are outside the server files. Windows: %appdata%\..\Local\FactoryGame\Saved\SaveGames. Linux: ~/.config/Epic/FactoryGame/Saved/SaveGames. I hope this answers your query. 1 Link to comment Share on other sites More sharing options...
Smolf Posted January 12, 2023 Share Posted January 12, 2023 5 hours ago, Lt Usher said: The save location for both windows and Linux is ~/FactoryGame/Saved/SaveGames so it’s kept inside the server directory unlike the default which is shown bellow which are outside the server files. Windows: %appdata%\..\Local\FactoryGame\Saved\SaveGames. Linux: ~/.config/Epic/FactoryGame/Saved/SaveGames. I hope this answers your query. Thank you Link to comment Share on other sites More sharing options...
Smolf Posted January 12, 2023 Share Posted January 12, 2023 20 hours ago, Lt Usher said: View File Satisfactory This is a working config for both, Windows and Linux OS. Works with multihome (servers which have more than 1 IP) Working MK script for windows. Submitter Lt Usher Submitted 1/7/2023 Category Game Configs Do it work also for experimental server?:) Link to comment Share on other sites More sharing options...
Lt Usher Posted January 12, 2023 Author Share Posted January 12, 2023 I can't see why not, all you would be required to do, is add -beta experimental in the steam settings of the config. 1 Link to comment Share on other sites More sharing options...
mrpink Posted April 2, 2023 Share Posted April 2, 2023 can you possibly do an update for this config. not sure if its just me, but it keeps crashing my panel. using the windows version Link to comment Share on other sites More sharing options...
jamm00 Posted May 29, 2023 Share Posted May 29, 2023 (edited) Windows version problems. Random Crashing & Save folder and saves not at FactoryGame/Saved Edited May 29, 2023 by jamm00 Link to comment Share on other sites More sharing options...
mrpink Posted June 20, 2023 Share Posted June 20, 2023 looks like the config may be broken???? [2023.06.20-20.36.06:959][925]LogOnline: Warning: OSS: EOSSDK-LogHttp: Retry 3 on https://api.epicgames.dev/sdk/v1/default?platformId=WIN [2023.06.20-20.36.07:093][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: invalid HTTP response code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP code: 0, content length: 0, actual payload size: 0 [2023.06.20-20.36.07:096][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: request failed, libcurl error: 60 (Peer certificate cannot be authenticated with given CA certificates) [2023.06.20-20.36.07:096][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 36 (Hostname api.epicgames.dev was found in DNS cache) [2023.06.20-20.36.07:098][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 37 ( Trying 54.146.97.121...) [2023.06.20-20.36.07:099][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 38 (TCP_NODELAY set) [2023.06.20-20.36.07:100][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 39 (Connected to api.epicgames.dev (54.146.97.121) port 443 (#219)) [2023.06.20-20.36.07:101][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 40 (ALPN, offering http/1.1) [2023.06.20-20.36.07:101][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 41 (Cipher selection: ALL:!EXPORT:!EXPORT40:!EXPORT56:!aNULL:!LOW:!RC4:@STRENGTH) [2023.06.20-20.36.07:102][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 42 (TLSv1.3 (OUT), TLS handshake, Client hello (1):) [2023.06.20-20.36.07:103][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 43 (TLSv1.3 (IN), TLS handshake, Server hello (2):) [2023.06.20-20.36.07:106][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 44 (TLSv1.2 (IN), TLS handshake, Certificate (11):) [2023.06.20-20.36.07:107][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 45 (TLSv1.2 (OUT), TLS alert, Server hello (2):) [2023.06.20-20.36.07:108][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 46 (SSL certificate problem: unable to get local issuer certificate) [2023.06.20-20.36.07:109][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: 0000024F1E650760: libcurl info message cache 47 (Closing connection 219) [2023.06.20-20.36.07:110][927]LogOnline: Warning: OSS: EOSSDK-LogHttp: Lockout of 22.117863s on https://api.epicgames.dev/sdk/v1/default?platformId=WIN Link to comment Share on other sites More sharing options...
jungleNZ Posted June 20, 2023 Share Posted June 20, 2023 (edited) I have adjusted my version to allow experimental to be loaded (as well as public version) (credit to Dennis for script to switch versions) Tested this morning, works fine. You need to remember to change your client to experimental beta if using that. satisfactory - Windows.xml Edited June 20, 2023 by jungleNZ Link to comment Share on other sites More sharing options...
mrpink Posted January 20, 2024 Share Posted January 20, 2024 anyone having issues with a fresh install of the server? i keep getting Server offline message Link to comment Share on other sites More sharing options...
mrpink Posted January 21, 2024 Share Posted January 21, 2024 anyone have an updated config that works with update 8? Link to comment Share on other sites More sharing options...
Smokinall Posted February 20, 2025 Share Posted February 20, 2025 On 1/12/2023 at 1:58 AM, Lt Usher said: The save location for both windows and Linux is ~/FactoryGame/Saved/SaveGames so it’s kept inside the server directory unlike the default which is shown bellow which are outside the server files. Windows: %appdata%\..\Local\FactoryGame\Saved\SaveGames. Linux: ~/.config/Epic/FactoryGame/Saved/SaveGames. I hope this answers your query. the save files are not showing up, any ideas where to look? Link to comment Share on other sites More sharing options...
SimpleServer Posted Tuesday at 00:45 Share Posted Tuesday at 00:45 anyone have issues with running more then 1 server on a dedicated machine? i cant only run 1 instance at a time, if i start a second one it will not work, shows up and can see it just fails when connecting to server Link to comment Share on other sites More sharing options...
jungleNZ Posted Tuesday at 20:51 Share Posted Tuesday at 20:51 Yip same issue. (I do not have multihome setting in commandline, will try adding that to see if it fiixes) Link to comment Share on other sites More sharing options...
jungleNZ Posted Thursday at 03:47 Share Posted Thursday at 03:47 FIX IS: change steamqueryport to reliableport and remove the beaconport. This seems to work for me. (Also they say ports show be in commandline before -log -unattended [-multihome=0.0.0.0 -Port=7782 -ReliablePort=7783 -log -unattended] Link to comment Share on other sites More sharing options...
jungleNZ Posted Thursday at 09:43 Share Posted Thursday at 09:43 via supernova (discord) -log -unattended -multihome=$[Service.IpAddress] -Port=$[Service.GamePort] -ini:Engine:[HTTPServer.Listeners]:DefaultBindAddress=$[Service.IpAddress] -ReliablePort=$[Service.QueryPort] -ExternalReliablePort=$[Service.QueryPort] Link to comment Share on other sites More sharing options...
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