ibun_bloodarm Posted October 14, 2023 Share Posted October 14, 2023 Does anyone have a config file for "the Front" https://store.steampowered.com/app/2285150/The_Front/ I have been trying to make one but keep hitting problems its not been as aeasy as it usually is. If this can be shared it would be great even if its just a framework that allows server to work and allows connections. Many thanks, Link to comment Share on other sites More sharing options...
jungleNZ Posted October 14, 2023 Share Posted October 14, 2023 (edited) I have 2. 1 [thefront - windows(3)]= original (before THEFRONTMANAGER folder was created) all variables within commandline (1/3 of them) 2nd [thefront - windows(4)] = latest with THEFRONTMANAGER folder than has the ini file in it. If ping shows 9999ms that is normal (seems to get fixed and unfixed). Could be router/switch setting my end. These are beta, working, tested but may change pending devlopment of game and servers. Will update into resources soon unless others do. thefront - Windows(3).xml thefront - Windows(4).xml Edited October 14, 2023 by jungleNZ Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted October 14, 2023 Author Share Posted October 14, 2023 Thankyou jungleNZ ill give it a try and update with what i had already built then share if thats ok. i think to fix the ping 9999 Error a command is required, ill try and find this command again and send this in 1 Link to comment Share on other sites More sharing options...
jungleNZ Posted October 14, 2023 Share Posted October 14, 2023 10 minutes ago, ibun_bloodarm said: Thankyou jungleNZ ill give it a try and update with what i had already built then share if thats ok. i think to fix the ping 9999 Error a command is required, ill try and find this command again and send this in Udrs=steam was previously used but now not work, let me know if anything else works. Thanks Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted October 14, 2023 Author Share Posted October 14, 2023 for example: ProjectWar_Start?DedicatedServer?MaxPlayers=80?udrs=steam to ping fix 9999 pings Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted October 14, 2023 Author Share Posted October 14, 2023 Sorry i didn't see your previous message Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted October 14, 2023 Author Share Posted October 14, 2023 i have switched to console to read from log file. Seems although what you had before was prettier it seemed to cut out a fair bit first couple of charactors per line if i remember correctly Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted October 14, 2023 Author Share Posted October 14, 2023 (edited) Removing the command "Udrs=steam" Seems to resolve the ping issue I'm currently using the below command line ProjectWar_Start?DedicatedServer?MaxPlayers=$[Service.Slots] -server -game -QueueThreshold=$[Service.Slots] -ConfigServerName="$[HostName]" -ServerName="$[HostName]" -log -locallogtimes -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -OutIPAddress=$[Service.IpHostname] -port=$[Service.GamePort] -BeaconPort=$[Service.CustomPort1] -QueryPort=$[Service.QueryPort] -Game.PhysicsVehicle=![GamePhysicsVehicle] -ansimalloc -Game.MaxFrameRate=35 -ShutDownServicePort=$[Service.CustomPort2] -ServerTags=![ServerTags] and in config file i set UseSteamSocket=1 Edited October 14, 2023 by ibun_bloodarm Link to comment Share on other sites More sharing options...
jungleNZ Posted October 14, 2023 Share Posted October 14, 2023 6 hours ago, ibun_bloodarm said: i have switched to console to read from log file. Seems although what you had before was prettier it seemed to cut out a fair bit first couple of charactors per line if i remember correctly Does not do that on my console, Link to comment Share on other sites More sharing options...
jungleNZ Posted October 14, 2023 Share Posted October 14, 2023 (edited) 8 hours ago, ibun_bloodarm said: Removing the command "Udrs=steam" Seems to resolve the ping issue I'm currently using the below command line ProjectWar_Start?DedicatedServer?MaxPlayers=$[Service.Slots] -server -game -QueueThreshold=$[Service.Slots] -ConfigServerName="$[HostName]" -ServerName="$[HostName]" -log -locallogtimes -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -OutIPAddress=$[Service.IpHostname] -port=$[Service.GamePort] -BeaconPort=$[Service.CustomPort1] -QueryPort=$[Service.QueryPort] -Game.PhysicsVehicle=![GamePhysicsVehicle] -ansimalloc -Game.MaxFrameRate=35 -ShutDownServicePort=$[Service.CustomPort2] -ServerTags=![ServerTags] and in config file i set UseSteamSocket=1 Done that, still no change - seems to be an issue for some - devs working on it Put udrs=steam with ? at end and this seems to have fixed it. Now they done a roll back and it is fkd again. Geez Edited October 14, 2023 by jungleNZ Link to comment Share on other sites More sharing options...
ibun_bloodarm Posted October 16, 2023 Author Share Posted October 16, 2023 (edited) yes they are some what difficult i currently have this, have been working on making the config files work with the command lines to give clients more options on Personalising servers. i havn't had a huge time so its still incomplete but so far it seems to be working ok. thefront - Windows (3).xml Edited October 16, 2023 by ibun_bloodarm 1 Link to comment Share on other sites More sharing options...
Xero Hosting Posted October 17, 2023 Share Posted October 17, 2023 Hi, any chance of a linux version Link to comment Share on other sites More sharing options...
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