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Unreal Tournament 99


Campus@IGS

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Here's my config I use for the good old UT99 (unrealtournament.ini)

 

 

 

<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Quote:</td></tr><tr><td class="quote">

 

Protocol=unreal

 

ProtocolDescription=Unreal Protocol

 

Name=Player

 

Map=Index.unr

 

LocalMap=CityIntro.unr

 

Host=

 

Portal=

 

MapExt=unr

 

SaveExt=usa

 

Port=%serverport%

 

Class=Botpack.TMale1

 

 

 

[FirstRun]

 

FirstRun=0

 

 

 

[PackageRemap]

 

UnrealShare=UnrealI

 

 

 

[Engine.Engine]

 

GameRenderDevice=SoftDrv.SoftwareRenderDevice

 

AudioDevice=Galaxy.GalaxyAudioSubsystem

 

NetworkDevice=IpDrv.TcpNetDriver

 

DemoRecordingDevice=Engine.DemoRecDriver

 

Console=UTMenu.UTConsole

 

Language=int

 

GameEngine=Engine.GameEngine

 

EditorEngine=Editor.EditorEngine

 

WindowedRenderDevice=SoftDrv.SoftwareRenderDevice

 

RenderDevice=GlideDrv.GlideRenderDevice

 

DefaultGame=Botpack.DeathMatchPlus

 

DefaultServerGame=Botpack.DeathMatchPlus

 

ViewportManager=WinDrv.WindowsClient

 

Render=Render.Render

 

Input=Engine.Input

 

Canvas=Engine.Canvas

 

 

 

[Core.System]

 

PurgeCacheDays=30

 

SavePath=../Save

 

CachePath=../Cache

 

CacheExt=.uxx

 

Paths=../System/*.u

 

Paths=../Maps/*.unr

 

Paths=../Textures/*.utx

 

Paths=../Sounds/*.uax

 

Paths=../Music/*.umx

 

Suppress=DevLoad

 

Suppress=DevSave

 

Suppress=DevNetTraffic

 

Suppress=DevGarbage

 

Suppress=DevKill

 

Suppress=DevReplace

 

Suppress=DevSound

 

Suppress=DevCompile

 

Suppress=DevBind

 

Suppress=DevBsp

 

 

 

[Engine.GameEngine]

 

CacheSizeMegs=4

 

UseSound=True

 

ServerActors=IpDrv.UdpBeacon

 

ServerActors=IpServer.UdpServerQuery

 

ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900

 

ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900

 

ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900

 

ServerActors=UWeb.WebServer

 

ServerPackages=SoldierSkins

 

ServerPackages=CommandoSkins

 

ServerPackages=FCommandoSkins

 

ServerPackages=SGirlSkins

 

ServerPackages=BossSkins

 

ServerPackages=Botpack

 

 

 

[WinDrv.WindowsClient]

 

WindowedViewportX=640

 

WindowedViewportY=480

 

WindowedColorBits=16

 

FullscreenViewportX=640

 

FullscreenViewportY=480

 

FullscreenColorBits=16

 

Brightness=0.500000

 

MipFactor=1.000000

 

UseDirectDraw=True

 

UseJoystick=False

 

CaptureMouse=True

 

StartupFullscreen=True

 

CurvedSurfaces=False

 

LowDetailTextures=False

 

ScreenFlashes=True

 

NoLighting=False

 

SlowVideoBuffering=True

 

DeadZoneXYZ=True

 

DeadZoneRUV=False

 

InvertVertical=False

 

ScaleXYZ=1000.0

 

ScaleRUV=2000.0

 

MinDesiredFrameRate=30.0

 

Decals=True

 

NoDynamicLights=False

 

 

 

[XDrv.XClient]

 

WindowedViewportX=640

 

WindowedViewportY=480

 

WindowedColorBits=16

 

FullscreenViewportX=640

 

FullscreenViewportY=480

 

FullscreenColorBits=16

 

Brightness=0.500000

 

MipFactor=1.000000

 

SlowVideoBuffering=False

 

StartupFullscreen=True

 

CurvedSurfaces=False

 

CaptureMouse=True

 

LowDetailTextures=False

 

ScreenFlashes=True

 

NoLighting=False

 

DeadZoneXYZ=True

 

DeadZoneRUV=False

 

InvertVertical=False

 

ScaleXYZ=1000.0

 

ScaleRUV=2000.0

 

MinDesiredFrameRate=30.0

 

 

 

[Engine.Player]

 

ConfiguredInternetSpeed=2600

 

ConfiguredLanSpeed=20000

 

 

 

[Audio.GenericAudioSubsystem]

 

UseFilter=True

 

UseSurround=False

 

UseStereo=True

 

UseCDMusic=False

 

UseDigitalMusic=False

 

UseSpatial=False

 

UseReverb=False

 

Use3dHardware=False

 

LowSoundQuality=False

 

ReverseStereo=False

 

Latency=40

 

OutputRate=22050Hz

 

Channels=16

 

MusicVolume=160

 

SoundVolume=200

 

AmbientFactor=0.7

 

 

 

[Galaxy.GalaxyAudioSubsystem]

 

UseDirectSound=True

 

UseFilter=True

 

UseSurround=False

 

UseStereo=True

 

UseCDMusic=False

 

UseDigitalMusic=True

 

UseSpatial=False

 

UseReverb=True

 

Use3dHardware=False

 

LowSoundQuality=False

 

ReverseStereo=False

 

Latency=40

 

OutputRate=22050Hz

 

EffectsChannels=16

 

DopplerSpeed=9000.000000

 

MusicVolume=160

 

SoundVolume=200

 

AmbientFactor=0.700000

 

 

 

[ipDrv.TcpNetDriver]

 

AllowDownloads=True

 

ConnectionTimeout=15.0

 

InitialConnectTimeout=120.0

 

AckTimeout=1.0

 

KeepAliveTime=0.2

 

MaxClientRate=20000

 

SimLatency=0

 

RelevantTimeout=5.0

 

SpawnPrioritySeconds=1.0

 

ServerTravelPause=4.0

 

NetServerMaxTickRate=20

 

LanServerMaxTickRate=35

 

DownloadManagers=IpDrv.HTTPDownload

 

DownloadManagers=Engine.ChannelDownload

 

 

 

[ipDrv.HTTPDownload]

 

RedirectToURL=

 

ProxyServerHost=

 

ProxyServerPort=3128

 

UseCompression=True

 

 

 

[Engine.DemoRecDriver]

 

DemoSpectatorClass=Botpack.CHSpectator

 

MaxClientRate=25000

 

ConnectionTimeout=15.0

 

InitialConnectTimeout=500.0

 

AckTimeout=1.0

 

KeepAliveTime=1.0

 

SimLatency=0

 

RelevantTimeout=5.0

 

SpawnPrioritySeconds=1.0

 

ServerTravelPause=4.0

 

NetServerMaxTickRate=60

 

LanServerMaxTickRate=60

 

 

 

[Engine.GameReplicationInfo]

 

ServerName=%hostname%

 

ShortName=IGS UT Server

 

AdminName=

 

AdminEmail=

 

Region=0

 

MOTDLine1=Welcome to Another

 

MOTDLine2=UT Gaming Server

 

MOTDLine3=

 

MOTDLine4=

 

 

 

[ipDrv.TcpipConnection]

 

SimPacketLoss=0

 

SimLatency=0

 

 

 

[ipServer.UdpServerQuery]

 

GameName=ut

 

 

 

[ipDrv.UdpBeacon]

 

DoBeacon=True

 

BeaconTime=0.50

 

BeaconTimeout=5.0

 

BeaconProduct=ut

 

 

 

[softDrv.SoftwareRenderDevice]

 

Translucency=True

 

VolumetricLighting=True

 

ShinySurfaces=False

 

Coronas=False

 

HighDetailActors=False

 

HighResTextureSmooth=True

 

LowResTextureSmooth=False

 

FastTranslucency=True

 

 

 

[GlideDrv.GlideRenderDevice]

 

Translucency=True

 

VolumetricLighting=True

 

ShinySurfaces=True

 

Coronas=True

 

HighDetailActors=True

 

DetailBias=-1.500000

 

RefreshRate=60Hz

 

DetailTextures=True

 

FastUglyRefresh=False

 

ScreenSmoothing=True

 

Resolution=Default

 

 

 

[MetalDrv.MetalRenderDevice]

 

Translucency=True

 

VolumetricLighting=True

 

ShinySurfaces=True

 

Coronas=True

 

HighDetailActors=True

 

DetailTextures=False

 

 

 

[OpenGLDrv.OpenGLRenderDevice]

 

Translucency=True

 

VolumetricLighting=False

 

ShinySurfaces=True

 

Coronas=True

 

HighDetailActors=True

 

DetailTextures=True

 

 

 

[D3DDrv.D3DRenderDevice]

 

Translucency=True

 

VolumetricLighting=False

 

ShinySurfaces=True

 

Coronas=True

 

HighDetailActors=True

 

UseMipmapping=True

 

UseTrilinear=False

 

UseMultitexture=True

 

UsePageFlipping=True

 

UsePalettes=True

 

UseFullscreen=True

 

UseGammaCorrection=True

 

DetailTextures=False

 

Use3dfx=False

 

UseTripleBuffering=True

 

UsePrecache=True

 

Use32BitTextures=False

 

 

 

[sglDrv.SglRenderDevice]

 

Translucency=True

 

VolumetricLighting=False

 

ShinySurfaces=False

 

Coronas=True

 

HighDetailActors=False

 

ColorDepth=16

 

DetailTextures=False

 

FastUglyRefresh=False

 

TextureDetailBias=Near

 

VertexLighting=False

 

 

 

[Editor.EditorEngine]

 

UseSound=True

 

CacheSizeMegs=6

 

GridEnabled=True

 

SnapVertices=True

 

SnapDistance=10.000000

 

GridSize=(X=16.000000,Y=16.000000,Z=16.000000)

 

RotGridEnabled=True

 

RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)

 

GameCommandLine=-log

 

FovAngleDegrees=90.000000

 

GodMode=True

 

AutoSave=False

 

AutoSaveTimeMinutes=5

 

AutoSaveIndex=6

 

C_WorldBox=(R=0,G=0,B=107,A=0)

 

C_GroundPlane=(R=0,G=0,B=63,A=0)

 

C_GroundHighlight=(R=0,G=0,B=127,A=0)

 

C_BrushWire=(R=255,G=63,B=63,A=0)

 

C_Pivot=(R=0,G=255,B=0,A=0)

 

C_Select=(R=0,G=0,B=127,A=0)

 

C_AddWire=(R=127,G=127,B=255,A=0)

 

C_SubtractWire=(R=255,G=192,B=63,A=0)

 

C_GreyWire=(R=163,G=163,B=163,A=0)

 

C_Invalid=(R=163,G=163,B=163,A=0)

 

C_ActorWire=(R=127,G=63,B=0,A=0)

 

C_ActorHiWire=(R=255,G=127,B=0,A=0)

 

C_White=(R=255,G=255,B=255,A=0)

 

C_SemiSolidWire=(R=127,G=255,B=0,A=0)

 

C_NonSolidWire=(R=63,G=192,B=32,A=0)

 

C_WireGridAxis=(R=119,G=119,B=119,A=0)

 

C_ActorArrow=(R=163,G=0,B=0,A=0)

 

C_ScaleBox=(R=151,G=67,B=11,A=0)

 

C_ScaleBoxHi=(R=223,G=149,B=157,A=0)

 

C_Mover=(R=255,G=0,B=255,A=0)

 

C_OrthoBackground=(R=163,G=163,B=163,A=0)

 

C_Current=(R=0,G=0,B=0,A=0)

 

C_BrushVertex=(R=0,G=0,B=0,A=0)

 

C_BrushSnap=(R=0,G=0,B=0,A=0)

 

C_Black=(R=0,G=0,B=0,A=0)

 

C_Mask=(R=0,G=0,B=0,A=0)

 

C_WireBackground=(R=0,G=0,B=0,A=0)

 

C_ZoneWire=(R=0,G=0,B=0,A=0)

 

EditPackages=Core

 

EditPackages=Engine

 

EditPackages=Editor

 

EditPackages=UWindow

 

EditPackages=Fire

 

EditPackages=IpDrv

 

EditPackages=UWeb

 

EditPackages=UBrowser

 

EditPackages=UnrealShare

 

EditPackages=UnrealI

 

EditPackages=UMenu

 

EditPackages=IpServer

 

EditPackages=Botpack

 

EditPackages=UTServerAdmin

 

EditPackages=UTMenu

 

EditPackages=UTBrowser

 

 

 

[uMenu.UnrealConsole]

 

RootWindow=UMenu.UMenuRootWindow

 

UWindowKey=IK_Esc

 

ShowDesktop=True

 

 

 

[uMenu.UMenuMenuBar]

 

ShowHelp=True

 

GameUMenuDefault="UTMenu.UTGameMenu"

 

MultiplayerUMenuDefault="UTMenu.UTMultiplayerMenu"

 

OptionsUMenuDefault="UTMenu.UTOptionsMenu"

 

 

 

[botpack.ChallengeBotInfo]

 

Difficulty=1

 

 

 

[botpack.DeathMatchPlus]

 

bNoviceMode=True

 

bHardCoreMode=True

 

bUseTranslocator=False

 

bCoopWeaponMode=False

 

 

 

[botpack.CTFGame]

 

bUseTranslocator=True

 

bCoopWeaponMode=True

 

GoalTeamScore=3

 

 

 

[botpack.Domination]

 

bDumbDown=True

 

bUseTranslocator=True

 

bCoopWeaponMode=True

 

GoalTeamScore=100

 

 

 

[botpack.Assault]

 

bUseTranslocator=False

 

bCoopWeaponMode=True

 

 

 

[botpack.TeamGamePlus]

 

bBalanceTeams=True

 

GoalTeamScore=30

 

bPlayersBalanceTeams=True

 

 

 

[Engine.GameInfo]

 

bLowGore=False

 

bVeryLowGore=False

 

MaxPlayers=%slots%

 

MaxSpectators=0

 

AdminPassword=%rconpassword%

 

 

 

[unrealShare.UnrealGameOptionsMenu]

 

bCanModifyGore=True

 

 

 

[uBrowser.UBrowserMainClientWindow]

 

LANTabName=UBrowserLAN

 

ServerListNames[0]=UBrowserUT

 

ServerListNames[1]=UBrowserLAN

 

ServerListNames[2]=UBrowserPopulated

 

ServerListNames[3]=UBrowserDeathmatch

 

ServerListNames[4]=UBrowserTeamGames

 

ServerListNames[5]=UBrowserCTF

 

ServerListNames[6]=UBrowserDOM

 

ServerListNames[7]=UBrowserAS

 

ServerListNames[8]=UBrowserLMS

 

ServerListNames[9]=UBrowserAll

 

ServerListNames[10]=None

 

ServerListNames[11]=None

 

ServerListNames[12]=None

 

ServerListNames[13]=None

 

ServerListNames[14]=None

 

ServerListNames[15]=None

 

ServerListNames[16]=None

 

ServerListNames[17]=None

 

ServerListNames[18]=None

 

ServerListNames[19]=None

 

 

 

[uBrowserUT]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True

 

 

 

[uBrowserLAN]

 

ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut

 

URLAppend=?LAN

 

AutoRefreshTime=10

 

bNoAutoSort=True

 

 

 

[uBrowserPopulated]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True

 

 

 

[uBrowserDeathmatch]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True

 

 

 

[uBrowserTeamGames]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True

 

 

 

[uBrowserCTF]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True

 

 

 

[uBrowserDOM]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True

 

 

 

[uBrowserAS]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True

 

 

 

[uBrowserLMS]

 

ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True

 

 

 

[uBrowserAll]

 

ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut

 

ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut

 

bHidden=True

 

bFallbackFactories=True

 

 

 

[uTMenu.UTMultiplayerMenu]

 

OnlineServices[0]=LOCALIZE,MPlayer

 

OnlineServices[1]=LOCALIZE,Heat

 

OnlineServices[2]=LOCALIZE,WON

 

 

 

[uWeb.WebServer]

 

Applications[0]=UTServerAdmin.UTServerAdmin

 

ApplicationPaths[0]=/ServerAdmin

 

Applications[1]=UTServerAdmin.UTImageServer

 

ApplicationPaths[1]=/images

 

DefaultApplication=0

 

bEnabled=True

 

 

 

[uBrowser.UBrowserHTTPClient]

 

ProxyServerAddress=

 

ProxyServerPort=

 

 

 

[uTServerAdmin.UTServerAdmin]

 

AdminUsername=admin

 

AdminPassword=%rconpassword%

</td></tr></table>

 

 

 

Enjoy!

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