JasonF Posted April 15, 2008 Share Posted April 15, 2008 I have been playing around with GTR2 and TCAdmin and have a working config for anyone who wants it. All I have to say is this game is a major CPU hog. Link to comment Share on other sites More sharing options...
w00der Posted April 16, 2008 Share Posted April 16, 2008 Hi Jason I have a customer asking about GTR2 and wouldnt mind a look at your config mail me on wooder @ gamingdeluxe.co.uk cheers w00der Link to comment Share on other sites More sharing options...
tangogc Posted April 16, 2008 Share Posted April 16, 2008 here for you tested and runningGTR2.txt Link to comment Share on other sites More sharing options...
JasonF Posted April 16, 2008 Author Share Posted April 16, 2008 tangogc, you are missing a server config file in your TCAdmin config. There is a config that tells the server which port to start at. Here is mine. [ Multiplayer Options ] Collisions Enabled="1" // collisions enabled in multi-player racing Net Connection Type="5" // 0 - 28K, 1 - 56k, 2 - ISDN, 3 - cable/dsl, 4 - LAN Show All Lobby Players="1" // shows all drivers present in the multi-player lobby Multiplayer Enum Type="1" // 0 = LAN, 1 = Internet Net Data Rate="32" // client setting Net Data Rate="32" // client setting Net Flush Threshold="472" // threshold for auto-accumulation flush while building data chunks (default is standard MTU of 536, minus 64 bytes room for layer headers: 472) Net Lazy Flush="0" // an explicit flush will not be called after the server re-transmits incoming data, providing less bandwidth consumption by reducing header sizes, but will increase latency Net Join Timeout="150.00000" // How long to wait (without a response) before a game join will be considered a failure Multi Allowed Aids="-33" Force Physics="8" // add the following to enforce server settings: 1=auto-lift, 2=auto-blip, 4=half-rate, 8=collision thresh (for example, auto-lift + half-rate = 1 + 4 = 5) Announce Host="1" // whether servers will attempt to register with the matchmaking service Gamelist AutoRefresh (LAN)="1" // if true, the gamelist will auto refresh on page activation if LAN refresh type is selected Max MP Players="%slots%" Lobby Login Timeout="20" // Time allowed (in seconds) before Login to the internet lobby will timeout Client Port Start="%serverport%" // Start port at which client looks for host games, range is 1025 - 65535GT Racing 2.txt Link to comment Share on other sites More sharing options...
tangogc Posted April 16, 2008 Share Posted April 16, 2008 tanks Vet probabily tcadmin fasiled to extract the config ! Link to comment Share on other sites More sharing options...
tangogc Posted April 16, 2008 Share Posted April 16, 2008 thanks Jason probabily tcadmin failed to extract the config. your config is perfect now w00der has all staff need to setup this server with Tcadmin Link to comment Share on other sites More sharing options...
JasonF Posted April 16, 2008 Author Share Posted April 16, 2008 What I did was install the game locally and patched it, zipped the files and uploaded. Unpackaged in a folder on the server and exe the dedicated server exe on the desktop. I entered my online key and started the ded server. After it came up I closed it down and zipped the files again overwriting my original zip file. The thing I feel makes this game not worth hosting is it eats up 100% cpu as soon as someone enters the game. So 1 core of a quad core kentsfield is running at 100%. Kind of reminds me of ArmA. Link to comment Share on other sites More sharing options...
JasonF Posted April 16, 2008 Author Share Posted April 16, 2008 Also, look at the Support/GTR2_Server_Hosting.txt file for good information on setting up multiple game servers on a single server. That is what I used to create my config file. Link to comment Share on other sites More sharing options...
Defcon|Rich Posted April 16, 2008 Share Posted April 16, 2008 What I did was install the game locally and patched it, zipped the files and uploaded. Unpackaged in a folder on the server and exe the dedicated server exe on the desktop. I entered my online key and started the ded server. After it came up I closed it down and zipped the files again overwriting my original zip file. The thing I feel makes this game not worth hosting is it eats up 100% cpu as soon as someone enters the game. So 1 core of a quad core kentsfield is running at 100%. Kind of reminds me of ArmA. We host plenty of GTR2 servers with some being 24-28 slots and don't show more then 25% CPU with a full house. You might check your setup a bit closer? Link to comment Share on other sites More sharing options...
JasonF Posted April 16, 2008 Author Share Posted April 16, 2008 I just started with this game and have not tweaked the settings. I did see I had one mistake in my config on this line: Host Port Start="%serverport%" // Start port at which host games begin, range is 1025 - 65535 Original it was set at the default port. On my day off I will finally get time to test the config thoroughly and I look forward to sharing it with everyone. Link to comment Share on other sites More sharing options...
tangogc Posted April 17, 2008 Share Posted April 17, 2008 the 100% cpu allocation for me was only present in the first version after the patch the server run fine but it is a still an heavy server Link to comment Share on other sites More sharing options...
JasonF Posted April 17, 2008 Author Share Posted April 17, 2008 tangogc, what version is your gtr2? The only patch I can find is v1.1. Link to comment Share on other sites More sharing options...
w00der Posted April 18, 2008 Share Posted April 18, 2008 Cheers guys ill be giving this whirl as soon as i have some free time :S Link to comment Share on other sites More sharing options...
w00der Posted April 18, 2008 Share Posted April 18, 2008 Im getting no cd key supplied unable to broadcast in lobby, whats the best way round this? Link to comment Share on other sites More sharing options...
JasonF Posted April 18, 2008 Author Share Posted April 18, 2008 exec the server exe on the desktop and during the server configuration there is a box for your "Online Key". Enter it here, start the server and then close it down. The key should save for future use. Link to comment Share on other sites More sharing options...
w00der Posted April 19, 2008 Share Posted April 19, 2008 Server up and customer testing. Many thanks Link to comment Share on other sites More sharing options...
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