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STV / HLTV cfgs


vinc718

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But for the relay proxy, you still need SourceTV running on the game server.

 

For larger number of spectators, this will quickly exceed the available CPU/bandwidth capacity on this machine. Therefore it is necessary to distribute the needed bandwidth and CPU demands over a system of multiple hosts, that can be expanded with increasing numbers of spectators. This is done by setting up other SourceTV servers that are connected to the SourceTV master server and relaying its game broadcast. These servers are called SourceTV relay proxies where each proxy can serve up to 255 spectators again. SourceTV proxies can also connect to other SourceTV proxies and build an unlimited network of relay stations.

 

Srctv2.gif

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  • 3 weeks later...

put this into your sourcetv.cfg on your server side

 

tv_enable 1

tv_name "name tv"

tv_title "name tv"

tv_maxclients 15

tv_autoretry 1

tv_autorecord 0

tv_timeout 0

tv_delay 90

tv_delaymapchange 0

tv_maxrate 6500

tv_snapshotrate 16

tv_password "password"

tv_relaypassword "password"

tv_dispatchmode 1

tv_relayvoice 0

tv_transmitall 1

tv_chatgroupsize 0

tv_allow static_shots 1

tv_allow_camera_man 0

tv_deltacache 2

tv_chatttimelimit 5

 

then when you start your proxy relay, it will connect to it and your all set

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