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Game Server Compatibility problems


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I host most of the time HLDS processes (CS1.6 / Halflife / TFC and so on) as you know - all mods written are using the same game engines ... and:


2xxx versions = HLS protocol

3xxx versions = A2S protocol


The problem is that TCADMIN doesn't recognise both protocols, it only can query and see online 3xxx versions who are using only A2S protocol.


I use LGSL for main site, and it works for both query versions - just selected Half-Life - and it will automaticly figure it out what kind of version do I use for every server.



I need TCADMIN also to recognise both HLDS procotols.


There is a hotfix for this ? Should I update query libraries (where are they ...)

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