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COD4 32 slot problem


chrisj383

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Hi,

 

I have a bit of a problem, i've searched the forum and come up with a few answers but they are just not working, i'm using the default config that comes with the tcadmin license but i just can't seem to increase the slot size past 32.

 

Please can someone help.

 

Thanks,

Chris

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I know i've already tried that. Here's what i have in the config:

 

/******************************************************************************

// Call of Duty 4 Server Configuration File

 

 

 

//******************************************************************************

// Color Codes

//******************************************************************************

// Colors for text. Do not clear the comment in front of the color codes.

// Useful for your server name, motd msg's - Information and ref use only

//

// ^1 = Red

// ^2 = Green

// ^3 = Yellow

// ^4 = Blue

// ^5 = Cyan

// ^6 = pink/Magenta

// ^7 = White

// ^0 = Black

 

//******************************************************************************

// Public Information

//******************************************************************************

sets sv_hostname "***********"

sets _Admin "*******"

sets _Email ""

sets _Website ""

sets _Location ""

sets _Irc ""

set scr_motd ""

 

//******************************************************************************

// Common Server Settings

//******************************************************************************

// Log Settings

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append

set logfile "1" // 0 = NO log, 1 = log file enabled

set g_log "games_mp.log" // Name of log file, default is games_mp.log

set sv_log_damage "1"

 

// Master servers

set sv_master1 "cod2master.activision.com"

set sv_master2 "cod2authorize.activision.com"

set sv_master3 "cod2master.infinityward.com"

set sv_master3 "cod2update.activision.com"

set sv_master4 "master.gamespy.com:28960"

set sv_master5 "master0.gamespy.com"

set sv_master6 "master1.gamespy.com"

set sv_master7 "clanservers.net"

set sv_gamespy "1"

 

// Password Settings

set rcon_password "**************" // RCON must supply pw to use

set sv_privatePassword "" // Private slots, non-public slots

 

// The following can be used to lock out the server so that only those

// players that have been provide the password can connect. Good for

// matches, practices, etc.

set g_password ""

 

// Player slots setup

set sv_maxclients "48" // MAX server player slots, this is TOTAL player slots

set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots

 

 

// Ping

set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect

set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

 

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps

// See included Quick Setup Guide for instructions.

set sv_allowdownload "1"

seta sv_wwwDownload "1"

//seta sv_wwwBaseURL "http://www.your_website.com/base_folder"

seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"

seta sv_wwwDlDisconnected "1"

 

// Rate

set sv_maxRate "5000"

 

// FPS

//set sv_fps "20"

 

// Drop inactive players

set sv_timeout "300"

set sv_zombietime "1"

set g_inactivity "0"

set g_inactivityspectator "0"

 

// AntiFlooding Settings

set sv_floodProtect "1"

set sv_reconnectlimit "3"

 

// Anti Cheat Settings

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_cheats "0"

set sv_pure "1"

set g_banIPs ""

set g_no_script_spam "1"

set sv_punkbuster "1"

 

// Temporary Ban duration, in seconds

set sv_kickBanTime "3600"

 

// In-game voice communication system

set sv_voice "1"

set sv_voiceQuality "1"

set voice_deadChat "0"

set voice_global "0"

set voice_localEcho "0"

set winvoice_mic_mute "1"

 

//******************************************************************************

// Misc

//******************************************************************************

set sv_allowAnonymous "0"

set g_antilag "0"

set g_compassShowEnemies "0"

ui_maxclients "48"

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//******************************************************************************

// GAME TYPE SETTINGS

//******************************************************************************

// DEATHMATCH

//******************************************************************************

set scr_dm_scorelimit 150

set scr_dm_timelimit 10

set scr_dm_roundlimit 1

set scr_dm_numlives 0

set scr_dm_playerrespawndelay 0

set scr_dm_waverespawndelay 0

 

//******************************************************************************

// DOMINATION

//******************************************************************************

set scr_dom_scorelimit 200

set scr_dom_timelimit 0

set scr_dom_roundlimit 1

set scr_dom_numlives 0

set scr_dom_playerrespawndelay 0

set scr_dom_waverespawndelay 0

 

//******************************************************************************

// TEAM DEATHMATCH

//******************************************************************************

set scr_war_scorelimit 3500

set scr_war_timelimit 15

set scr_war_roundlimit 1

set scr_war_numlives 0

set scr_war_playerrespawndelay 0

set scr_war_waverespawndelay 0

 

//******************************************************************************

// SABOTAGE

//******************************************************************************

set scr_sab_scorelimit 1

set scr_sab_timelimit 20

set scr_sab_roundlimit 0

set scr_sab_roundswitch 1

set scr_sab_numlives 0

set scr_sab_bombtimer 30

set scr_sab_planttime 2.5

set scr_sab_defusetime 5

set scr_sab_hotpotato 0

set scr_sab_playerrespawndelay 7.5

set scr_sab_waverespawndelay 0

 

//******************************************************************************

// SEARCH AND DESTROY CLASSIC

//******************************************************************************

set scr_sd_scorelimit 4

set scr_sd_timelimit 2.5

set scr_sd_roundlimit 0

set scr_sd_roundswitch 3 // rounds between switching teams

set scr_sd_numlives 1 // elimination

set scr_sd_bombtimer 45

set scr_sd_planttime 5

set scr_sd_defusetime 5

set scr_sd_multibomb 0

set scr_sd_playerrespawndelay 0

set scr_sd_waverespawndelay 0

 

//******************************************************************************

// CAPTURE THE FLAG -- NOT INCLUDED IN COD4

//******************************************************************************

//set scr_ctf_scorelimit 10

//set scr_ctf_timelimit 5

//set scr_ctf_roundlimit 2

//set scr_ctf_roundswitch 1

//set scr_ctf_numlives 0

//set scr_ctf_playerrespawndelay 0

//set scr_ctf_waverespawndelay 15

 

//******************************************************************************

// KING OF THE HILL

//******************************************************************************

set scr_koth_scorelimit 250

set scr_koth_timelimit 15

set scr_koth_roundlimit 1

set scr_koth_roundswitch 1

set scr_koth_numlives 0

set scr_koth_playerrespawndelay 0

set scr_koth_waverespawndelay 0

set koth_autodestroytime 60

set koth_spawntime 0

set koth_kothmode 0

set koth_capturetime 20

set koth_destroytime 10

set koth_delayPlayer 0

set koth_spawnDelay 60

 

//******************************************************************************

// First gametype to load

// "dm" - free for all deathmatch

// "dom" - domination

// "koth" - headquarters

// "sab" - sabotage

// "sd" - search & destroy

// "war" - team deathmatch

//******************************************************************************

//MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.

//

//******************************************************************************

// DM -- FREE FOR ALL DEATHMATCH

//******************************************************************************

set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"

 

//******************************************************************************

// DOM -- DOMINATION

//******************************************************************************

//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"

 

//******************************************************************************

// KOTH -- HEADQUARTERS

//******************************************************************************

//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"

 

//******************************************************************************

// SAB -- SABOTAGE

//******************************************************************************

//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"

 

//******************************************************************************

// SD -- SEARCH & DESTROY

//******************************************************************************

//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"

 

//******************************************************************************

// WAR -- TEAM DEATH MATCH

//******************************************************************************

set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"

 

 

 

 

( stars replace real info)

 

This is also what i have as my default console:

 

+set fs_savepath %userfilespath% +set dedicated 2 +set net_ip %serverip% +set net_port %serverport% +set sv_punkbuster "1" +exec server.cfg +map_rotate +set ui_maxclients %slots% +set sv_maxclients %slots%
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  • 3 months later...

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