xP3000 Posted September 11, 2009 Share Posted September 11, 2009 Hi, I have this dedicated server spec: Intel Q6600 2.4Ghz 10K 146GB RPM 8GB DDR2 Ram Running on TC Admin now the problem is at the moment it is running 1x 32 player source server, ( please note it doesnt matter what game slot the server is running on tested on 12man slot ) when you first start the game server up people connect everything is great no problems! but.. when no one has been on the server for around 4-7 hours so its been empty for 4-7 hours and then someone connects onto the server, the server is all jerky / laggy! now if you restart the server it fine again! until its been empty for another 4-7 hours and then starts again so you have to reboot the gaming server again... the problem is this is not good for a public server or even like a zombie server. the OS is Windows Server 2008 any one seen this be for? Link to comment Share on other sites More sharing options...
GodFather Posted September 11, 2009 Share Posted September 11, 2009 Sounds like SRCDS to me. Just link it to a single core and see if that solves it. Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted September 11, 2009 Share Posted September 11, 2009 could be the ram aswell, post ur config and cmd line too Link to comment Share on other sites More sharing options...
xP3000 Posted September 12, 2009 Author Share Posted September 12, 2009 Hi, the servers command line is: -game cstrike -console +ip "IP Here" -port 27040 +maxplayers 12 +exec server.cfg +map de_dust2 -tickrate 100 server config is here: // server name hostname "Hostname Here" fps_max "600" // rcon passsword rcon_password "anything" // Server password sv_password "dream" // server cvars mp_autokick 0 mp_autocrosshair 0 mp_autoteambalance 0 mp_buytime .25 mp_c4timer 35 mp_dynamicpricing 0 mp_fadetoblack 0 mp_flashlight 1 mp_forcecamera 1 mp_footsteps 1 mp_freezetime 1 mp_friendlyfire 1 mp_hostagepenalty 0 mp_limitteams 0 mp_playerid 0 mp_roundtime 3 mp_tkpunish 0 mp_startmoney 800 mp_spawnprotectiontime 0 mp_maxrounds 0 mp_timelimit 0 mp_winlimit 0 sv_airaccelerate 10 sv_allowdownload 1 sv_allowupload 1 sv_alltalk 0 sv_cheats 0 sv_friction 4 sv_gravity 800 sv_maxspeed 320 sv_stepsize 18 sv_stopspeed 75 sv_timeout 65 sv_turbophysics 0 sv_pausable 1 sv_consistency 1 sv_unlag 1 sv_maxunlag .5 sv_voiceenable 1 sv_minrate 5000 sv_maxrate 25000 sv_mincmdrate 50 sv_maxcmdrate 101 sv_minupdaterate 50 sv_maxupdaterate 101 sv_client_predict 1 sv_client_interpolate 1 sv_client_cmdrate_difference 30 sv_client_max_interp_ratio 1 sv_client_min_interp_ratio 1 sv_pure 2 phys_timescale 1 sv_allow_wait_command 0 sv_allow_color_correction 0 sv_pure_kick_clients 1 tv_enable 1 tv_delay 120 tv_transmitall 1 tv_autorecord 1 decalfrequency 60 host_framerate 0 zb_active 1 zb_crouchfix 1 zb_bunnyfix 1 zb_doorfix 1 zb_allowcashcalling 1 // server logging log off sv_logbans 0 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 // operation sv_lan 0 sv_region 255 // execute ban files exec banned_user.cfg exec banned_ip.cfg how could i find out if it's ram issue? Link to comment Share on other sites More sharing options...
GodFather Posted September 12, 2009 Share Posted September 12, 2009 You can run memtest. Also, remove some of those command line startup configs. Not all of that is necessary Link to comment Share on other sites More sharing options...
dimitrifrom31 Posted September 13, 2009 Share Posted September 13, 2009 try the following cmd line : -game cstrike -console +ip %serverip% -port %serverport% +maxplayers %slots% +exec server.cfg +map de_dust2 -fps_max 0 -tickrate 100 and the following server.cfg : // server name hostname "%hostname%" // rcon passsword rcon_password "%rconpassword%" // Server password sv_password "%privatepassword%" // server cvars mp_friendlyfire 0 mp_footsteps 1 mp_autoteambalance 1 mp_autokick 0 mp_flashlight 0 mp_tkpunish 1 mp_forcecamera 0 sv_alltalk 0 sv_pausable 0 sv_cheats 0 sv_consistency 1 sv_allowupload 1 sv_allowdownload 1 //sv_downloadurl "http://" sv_maxspeed 320 mp_limitteams 2 mp_hostagepenalty 5 sv_voiceenable 1 mp_allowspectators 1 mp_chattime 10 sv_timeout 65 // round specific cvars mp_freezetime 6 mp_roundtime 5 mp_startmoney 800 mp_c4timer 45 mp_fraglimit 0 mp_maxrounds 0 mp_winlimit 0 mp_playerid 0 mp_spawnprotectiontime 5 // bandwidth rates/settings sv_minrate 10000 sv_maxrate 25000 decalfrequency 10 sv_maxupdaterate 100 sv_minupdaterate 100 // server logging log off sv_logbans 0 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 // operation sv_lan 0 sv_region 3 // execute ban files exec banned_user.cfg exec banned_ip.cfg PS and try without addons/mods cuzz i can see in ur server.cfg that u got at least Zblock. Also try without the tv, disable a maximum of stuffs basically so if it works you can then enable them 1 by 1 and identify which one is causing lags. Link to comment Share on other sites More sharing options...
xP3000 Posted September 13, 2009 Author Share Posted September 13, 2009 i'll try it with a standard server nothing installed onto it and see if that does anything, but i'm sure i've tried this be for and still the same laggy / jerky feel Link to comment Share on other sites More sharing options...
Derek Posted September 14, 2009 Share Posted September 14, 2009 If its on the same map for more then ~12-24 hours you are going to start to get jerky/laggy. Link to comment Share on other sites More sharing options...
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