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CoD 2 and CoD UO Not appearing in server lists


maximum6

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Hey I know this has been covered intermittently but I still can't get a fix for CoD2 and CoD UO to appear in the server lists. I'll put my command line and server config below.

 

 

 

This is CoD:UO command line

 

<div class="pre"><pre>C:\userfiles\wolfxt\GameServers\TC28845127241163864720540\CallOfDuty\CoDUOMP.exe +set dedicated 2 +set net_ip 216.86.144.136 +set sv_maxclients 18 + exec dedicated.cfg +map_rotate</pre></div>

 

 

 

CoD:UO dedicated.cfg

 

<div class="pre"><pre>// Public Information

set sv_hostname "Allied†Assassins | BAS † CTF | http://www.alliedassassins.net"

set scr_motd "Welcome to the ?llied†?ssassins !Battlefield!"

sets .Administrator "{A+A} Admin:"

sets .Email "admin@alliedassassins.net"

sets .Hosted_By ""

sets .Irc ""

sets .Location ""

sets .Url "http://www.alliedassassins.net"

 

// Passwords

set g_password ""

set rconpassword "*******"

set sv_privatePassword ""

 

seta sv_gamespy "1"

 

// General Settings

set scr_drawfriend "1"

set scr_friendlyfire "0"

set sv_maxClients "18"

set sv_privateClients "0"

set sv_maxRate "20000"

set sv_minPing "10"

set sv_maxPing "250"

set sv_fps "30"

set sv_pure "0"

set sv_cheats "0"

set sv_allowAnonymous "0"

set g_inactivity "0"

set sv_timeout "240"

set sv_zombietime "2"

set sv_kickBanTime "300"

set sv_floodprotect "1"

 

//master server info

 

sets sv_master1 "coduomaster.activision.com"

sets sv_master2 "master.gamespy.com:28960"

sets sv_master3 "master0.gamespy.com"

sets sv_master4 "clanservers.net"

sets sv_master5 "coduoauthorize.activision.com"

sets sv_master6 "codmaster.infinityward.com"

 

set scr_killcam "1"

set scr_shellshock "1"

set scr_drophealth "1"

set scr_battlerank "1"

 

// Voting

set g_allowVote "0"

set g_allowvotetempbanuser "0"

set g_allowvotetempbanclient "0"

set g_allowvotekick "0"

set g_allowvoteclientkick "0"

set g_allowvotegametype "0"

set g_allowvotetypemap "0"

set g_allowvotemap "0"

set g_allowvotemaprotate "0"

set g_allowvotemaprestart "0"

 

// Logging

set g_log ""

set g_logsync "0"

set logfile "1"

 

// HTTP Redirection

set sv_allowDownload "1"

set sv_wwwDownload ""

set sv_wwwDlDisconnected "0"

set sv_wwwBaseUrl "http://www.alliedassassins.net/modules/Downloads/"

 

// Punkbuster

set sv_punkbuster "1"

PB_SV_ENABLE

WAIT

 

//weapon settings

set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon

set scr_allow_bren "1"

set scr_allow_enfield "1"

set scr_allow_fg42 "1"

set scr_allow_kar98k "1"

set scr_allow_kar98ksniper "1"

set scr_allow_m1carbine "1"

set scr_allow_m1garand "1"

set scr_allow_mp40 "1"

set scr_allow_mp44 "1"

set scr_allow_nagant "1"

set scr_allow_nagantsniper "1"

set scr_allow_panzerfaust "1"

set scr_allow_panzerschreck "1"

set scr_allow_ppsh "1"

set scr_allow_springfield "1"

set scr_allow_sten "1"

set scr_allow_thompson "1"

set scr_allow_pistols "1"

set scr_allow_satchel "1"

set scr_allow_smoke "1"

set scr_allow_grenades "1"

set scr_allow_flamethrower "0"

set scr_allow_artillery "1"

set scr_allow_bazooka "1"

set scr_allow_mg34 "1"

set scr_allow_dp28 "1"

set scr_allow_mg30cal "1"

set scr_allow_gewehr43 "1"

set scr_allow_svt40 "1"

 

// Vehicle Settings

set scr_allow_flak88 "1"

set scr_allow_su152 "1"

set scr_allow_elefant "1"

set scr_allow_panzeriv "1"

set scr_allow_t34 "1"

set scr_allow_sherman "1"

set scr_allow_horch "1"

set scr_allow_gaz67b "1"

set scr_allow_willyjeep "1"

 

// Search and Destroy Settings (sd)

set scr_sd_graceperiod "15"

set scr_sd_roundlength "4"

set scr_sd_roundlimit "10"

set scr_sd_scorelimit "0"

set scr_sd_timelimit "0"

 

// Behind Enemy Lines Settings (bel)

set scr_bel_alivepointtime "10"

set scr_bel_scorelimit "50"

set scr_bel_timelimit "20"

 

// Retrieval Settings (re)

set scr_re_graceperiod "15"

set scr_re_roundlength "4"

set scr_re_roundlimit "10"

set scr_re_scorelimit "0"

set scr_re_showcarrier "0"

set scr_re_timelimit "0"

 

// Team Deathmatch Settings (tdm)

set scr_tdm_scorelimit "0"

set scr_tdm_timelimit "20"

 

// Deathmatch Settings (dm)

set scr_dm_scorelimit "0"

set scr_dm_timelimit "20"

 

// Headquarters Settings (hq)

set scr_hq_timelimit "20"

set scr_hq_scorelimit "450"

 

// Base Assault Settings (bas)

set scr_bas_scorelimit "3"

set scr_bas_timelimit "120"

set scr_bas_roundlimit "5"

set scr_bas_roundlength "30"

set scr_bas_respawn_wave_time "5"

set scr_bas_startrounddelay "15"

set scr_bas_endrounddelay "10"

set scr_bas_clearscoreeachround "1"

 

// Capture the Flag Settings (ctf)

set scr_ctf_scorelimit "3"

set scr_ctf_timelimit "120"

set scr_ctf_roundlimit "5"

set scr_ctf_roundlength "30"

set scr_ctf_startrounddelay "15"

set scr_ctf_endrounddelay "10"

set scr_ctf_clearscoreeachround "1"

 

// Domination Settings (dom)

set scr_dom_scorelimit "3"

set scr_dom_timelimit "120"

set scr_dom_roundlimit "5"

set scr_dom_roundlength "30"

set scr_dom_respawn_wave_time "10"

set scr_dom_startrounddelay "15"

set scr_dom_endrounddelay "10"

set scr_dom_clearscoreeachround "1"

 

// Set starting game type

set g_gametype "bas" //gametype: bel, dm, re, sd, tdm, hq, dom, bas, ctf

 

// CoD rotation.

 

set sv_mapRotation "g_gametype bas map mp_foy g_gametype ctf map mp_uo_omaha_v3 g_gametype bas map mp_italy g_gametype bas map mp_kursk g_gametype bas map mp_ponri g_gametype bas map mp_rhinevalley g_gametype ctf map mp_Amberg_UO_Day "

 

MAP_ROTATE</pre></div>

 

 

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and for cod2..

 

 

 

command line:

 

<div class="pre"><pre>C:\userfiles\wolfxt\GameServers\TC11458152812424646058237\cod2mp_s.exe +exec server.cfg +set dedicated 2 +set net_ip 205.218.66.194 +set net_port 28960 +set sv_maxclients 18 +map_rotate</pre></div>

 

 

 

server.cfg:

 

<div class="pre"><pre>// This config is set to CTF via the map rotation. If you would like to change to another gametype, use one of the map rotations at the bottom of this config.

 

// ************************************************** ***

// *********** Server Security & Errors *************

// ************************************************** ***

 

//Passwords

set rcon_password "*******"

set sv_privatePassword ""

set g_password ""

 

//Logging

set g_log "Server1_mp.log"

set g_logSync "1"

 

//SV Pure

set sv_pure "0"

 

//SV Cheats

set sv_cheats "0"

 

//Allowed Clans

set sv_allowedClan1 ""

set sv_allowedClan2 ""

 

//Disable Console

set sv_disableClientConsole "0"

 

set sv_reconnectlimit "3"

 

// ************************************************** ***

// ************ Public Info ****************************

// ************************************************** ***

 

// SETS/PUBLIC INFO (stuff that shows up in server info)

 

sets g_needpass "0" // Denotes whether the server is public or private

sets .IRC "" // your IRC channel + server here (optional)

sets .Admin "={A+A}=Admin:" // Make it your IRC or site nick maybe (optional)

sets .Email "admin@alliedassassins.net" // You're email address (optional)

sets .URL "http://www.alliedassassins.net" // your website here (optional)

 

// ************************************************** ***

// *********** Server Cvars ****************

// ************************************************** ***

 

// Hostname and MOTD

sv_hostname "?llied†?ssassins !Battlefield!| AlliedAssassins |http://www.alliedassassins.net"

set scr_motd ""

 

seta sv_gamespy "1"

seta sv_master1 "cod2master.activision.com"

seta sv_master2 "master0.gamespy.com"

seta sv_master3 "master1.gamespy.com"

seta sv_master4 "cod2authorize.activision.com"

seta sv_master5 "cod2master.infinityward.com"

seta sv_master6 ""

 

// Reserved Slots

set sv_privateClients "" //Allows players to enter the server without taking up public slots

 

//Downloads

seta sv_allowAnonymous "0"

set sv_allowdownload "1"

 

set sv_maxClients "18"

 

// Server Packet Rate

set sv_maxRate "25000"

 

// Limit Laggers and reconnect spammers

set sv_reconnectlimit "3" // Limits how long a player must wait to reconnect to a server

set sv_minPing "0"

set sv_maxPing "220"

 

// - Banning

set g_banIPs ""

 

// AntiFlooding Settings

set sv_floodProtect "1"

 

// ************************************************** ***

// ******************** Voice *************************

// ************************************************** ***

 

set sv_voice "0"

 

set sv_voiceQuality "1"

 

// ************************************************** ***

// ******************** Map Rotation *******************

// ************************************************** ***

 

// Set the Gametype

//set g_gametype "ctf" // This is handled by the map rotation.

 

// Set the Map Rotation

 

//set sv_MapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation"

 

set sv_maprotationcurrent ""

 

// Match Setup Options

// Use these to set how your server will play a map.

 

// CTF

set scr_ctf_scorelimit "5"

set scr_ctf_timelimit "30"

 

// S&D

//set scr_sd_bombtimer "60"

//set scr_sd_graceperiod "15"

//set scr_sd_roundlength "4"

//set scr_sd_roundlimit "0"

//set scr_sd_scorelimit "10"

//set scr_sd_timelimit "0"

 

// TDM

//set scr_tdm_scorelimit "300"

//set scr_tdm_timelimit "30"

 

// DM

//set scr_dm_scorelimit "50"

//set scr_dm_timelimit "30"

 

// HQ

//set scr_hq_scorelimit "600"

//set scr_hq_timelimit "30"

 

// ************************************************** ***

// ***************** Gameplay Dvars ****************

// ************************************************** ***

 

// Team Icons

set scr_drawfriend "1"

 

// Friendly Fire

set scr_friendlyfire "0"

 

// Kill Cam & Spectate

set scr_killcam "1"

set scr_spectatefree "0"

set scr_spectateenemy "0"

 

// Auto Team Balance

set scr_teambalance "1"

 

// Force Respawn

set scr_forcerespawn "1"

 

// ************************************************

// ******************* Voting *********************

// ************************************************

 

set g_allowvote "0"

 

// ************************************************** ***

// ************ Weapon Settings ************************

// ************************************************** ***

 

// Weapon Ammo Pools

set g_weaponAmmoPools "0"

 

//Snipers

set scr_allow_enfieldsniper "1"

set scr_allow_kar98ksniper "1"

set scr_allow_nagantsniper "1"

set scr_allow_springfield "1"

set scr_allow_svt40 "1"

 

// Rifles

set scr_allow_enfield "1"

set scr_allow_kar98k "1"

set scr_allow_m1carbine "1"

set scr_allow_m1garand "1"

set scr_allow_nagant "1"

set scr_allow_g43 "1"

 

// MGs

set scr_allow_bar "1"

set scr_allow_bren "1"

set scr_allow_mp44 "1"

set scr_allow_ppsh "1"

 

//SMGs

set scr_allow_sten "1"

set scr_allow_mp40 "1"

set scr_allow_thompson "1"

set scr_allow_pps42 "1"

set scr_allow_greasegun "1"

 

// Shotgun

set scr_allow_shotgun "1"

 

// Grenades

set scr_allow_smokegrenades "1"

set scr_allow_fraggrenades "1"

 

map_rotate

 

 

// Below is a listing of Map Rotations for each gametype, along with gametype settings.

 

//Map Rotations

 

TDM:

//set sv_mapRotation "gametype tdm map mp_breakout gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_decoy gametype tdm map mp_downtown gametype tdm map mp_farmhouse gametype tdm map mp_leningrad gametype tdm map mp_matmata gametype tdm map mp_railyard gametype tdm map mp_toujane gametype tdm map mp_trainstation"

 

CTF:

set sv_mapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation"

 

DM:

//set sv_mapRotation "gametype dm map mp_breakout gametype dm map mp_brecourt gametype dm map mp_burgundy gametype dm map mp_carentan gametype dm map mp_dawnville gametype dm map mp_decoy gametype dm map mp_downtown gametype dm map mp_farmhouse gametype dm map mp_leningrad gametype dm map mp_matmata gametype dm map mp_railyard gametype dm map mp_toujane gametype dm map mp_trainstation"

 

HQ:

//set sv_mapRotation "gametype hq map mp_breakout gametype hq map mp_brecourt gametype hq map mp_burgundy gametype hq map mp_carentan gametype hq map mp_dawnville gametype hq map mp_decoy gametype hq map mp_downtown gametype hq map mp_farmhouse gametype hq map mp_leningrad gametype hq map mp_matmata gametype hq map mp_railyard gametype hq map mp_toujane gametype hq map mp_trainstation"

 

SD:

//set sv_mapRotation "gametype sd map mp_breakout gametype sd map mp_brecourt gametype sd map mp_burgundy gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_decoy gametype sd map mp_downtown gametype sd map mp_farmhouse gametype sd map mp_leningrad gametype sd map mp_matmata gametype sd map mp_railyard gametype sd map mp_toujane gametype sd map mp_trainstation"</pre></div>

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err DNS is fine. My bad, I guess the host resolved, but cod2master.activision.com doesn't reply. Hmm. Any ideas?

 

 

 

Also, I still cant figure out the Medal of Honor: Breakthrough 2.4 update. All I can find ANYWHERE is the client update, so I assumed it to be the server update as well. I added an entry to the registry so that it will install it and the installer runs fine, yet my server still appears 2.0 I think. Ideas?

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I've noticed that sometimes it can take days for the server to show in the list. Pinging cod2master.activision.com I get timed out from every server or pc I own for that matter. When you start the server you should see the following lines.

 

 

 

Resolving cod2master.activision.com

 

cod2master.activision.com resolved to 63.146.124.40:20710

 

Sending heartbeat to cod2master.activision.com

 

 

 

 

 

Whats your CoD2 server name and I'll see if I can see it in the list.

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You sure it wasnt a client only patch?

 

 

 

MOH is pretty much dead I thought.

 

 

 

Just out of curiousity I did a google search on it. You are aware the that the patch you are mentioning was released in 2003?

 

 

 

<div class="pre"><pre>December 10, 2003

 

Patch 2.4 Now Available

 

The Medal of Honor Allied Assault Breakthrough patch 2.4 is now available for download.

</pre></div>

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<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Quote:</td></tr><tr><td class="quote">

MOH is pretty much dead I thought.

</td></tr></table>

 

 

 

Funny, I thought so too but I just had a order for it.

 

 

 

ECF is rite just update your installed game and upload. If there was a update related to server side it would be included, the old MOH was like that.

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