GiJoe Posted February 5, 2006 Share Posted February 5, 2006 Is due this week so I thought I'd get a head start! Link to comment Share on other sites More sharing options...
GiJoe Posted February 7, 2006 Author Share Posted February 7, 2006 Looks like it has been pushed back till the 14th... Link to comment Share on other sites More sharing options...
ECF Posted February 7, 2006 Share Posted February 7, 2006 I doubt anyone will have a config until after the game comes out at least. Link to comment Share on other sites More sharing options...
GiJoe Posted February 18, 2006 Author Share Posted February 18, 2006 Game is out... Anyone get it runnin? Link to comment Share on other sites More sharing options...
tangogc Posted February 21, 2006 Share Posted February 21, 2006 any one add this config to tcadmin ? Link to comment Share on other sites More sharing options...
Chew Posted February 21, 2006 Share Posted February 21, 2006 You can't. Couple reasons... The game requires a compatable graphics renderer to be installed (aka geforce > 2 or ati > 9600) Second, there's no multihome support so that's 1 game per actual game box, not ip. Third it uses a launcher, and must be started from this every time the server crashes or is restarted. They did a horrible job on this server, and it's a shame too, because the game is really decent. Link to comment Share on other sites More sharing options...
GiJoe Posted February 21, 2006 Author Share Posted February 21, 2006 Ya found that out the hardway after buying the game... When are these guys going to learn to create game servers in console mode? Sheesh.... Bet ya GRAW is going to be the same way... Link to comment Share on other sites More sharing options...
tangogc Posted February 21, 2006 Share Posted February 21, 2006 I see lockdownded.exe, I am going to install now ! Link to comment Share on other sites More sharing options...
ECF Posted February 21, 2006 Share Posted February 21, 2006 That's not good. As far as the no multihomed problem. it's not really a problem. Simply tag the "use default IP" in the game config setup. That way the games will allways be put on the first IP but with a different port number for each. So you can still put a few on each box. As for graphics cards etc... You are on your own there Maybe some people will post more info once they have played with it a bit. Link to comment Share on other sites More sharing options...
Psycho Servers Posted February 21, 2006 Share Posted February 21, 2006 I need the config files so if you get them setup i'll love you long time Link to comment Share on other sites More sharing options...
tangogc Posted February 24, 2006 Share Posted February 24, 2006 ECF this is the standard default cfg file <ServerConfig IsUbiOnline = "0" UbiUserName = "" UbiPassword = "" ServerPassword = "" GamePassword = "" TerroristHuntNormal = "1" AutoLaunchTimeout = "300" MinimumNumberPlayers = "1"> <Mods/> <IkeGameInfo gameType = "Team Adversarial" gameName = "Ravnos" maxPlayers = "14" isRanked = "0" allowRespawns = "1" numRounds = "5" timeLimit = "300" scoreLimit = "0" numActiveObjectives = "2" autoTeams = "1" autoAssist = "0" allowClasses = "0" allowReticule = "1" showEnemyFlag = "1" swapGoalZones = "0" punkBuster = "0"> <MapList> <Map>mp01cl_ta_747.mis</Map> <Map>mp01cl_ta_747.mis</Map> <Map>mp01cl_ta_747.mis</Map> <Map>mp01cl_ta_747.mis</Map> <Map>mp01cl_ta_747.mis</Map> </MapList> </IkeGameInfo> </ServerConfig> and this is the command line parameters next are some startparameters for the server I think -modset -autoserve -reportErrors -exportXML -splitscreen -password -rainbowteamsize -client -nocdkey -server -nwmsgdump -exit -buildbinary -mission Link to comment Share on other sites More sharing options...
ECF Posted February 24, 2006 Share Posted February 24, 2006 I edited your post as you had left in the username and paassword for your ubi login. Have you gotten a server running? Link to comment Share on other sites More sharing options...
tangogc Posted February 24, 2006 Share Posted February 24, 2006 lol thanks a lot No I have prepared the 3,6gb folder as tcadmin directory rules I have added the command line parameters to start it as batch process, but I am waiting the tcadmin config file to try to start the server I hope in someone on this forum Link to comment Share on other sites More sharing options...
ECF Posted February 24, 2006 Share Posted February 24, 2006 Just create your own Then you can post it for the other users Link to comment Share on other sites More sharing options...
tangogc Posted February 24, 2006 Share Posted February 24, 2006 I will do as usual. But for now I am unable to find the right combination of command line to let's the server start Link to comment Share on other sites More sharing options...
Chew Posted February 25, 2006 Share Posted February 25, 2006 hope you guys realize the need for a 3d card in your server... I'm so pissed at UBI right now it's unbelivable. Link to comment Share on other sites More sharing options...
ECF Posted February 25, 2006 Share Posted February 25, 2006 I have heard diffeent stories regarding the dedicated server. We have requested the files from one of our clients to play around with. This post here doesn't look like it requires a vid card though. http://www.agr-s.com/upload/dedicated.jpg Link to comment Share on other sites More sharing options...
Chew Posted February 25, 2006 Share Posted February 25, 2006 I can assure you ECF, before getting to that point, the game tries to initilize directx and crashes when it doesn't find it. R6:Lockdown - Dedicated Server (RELEASE) version = 1.4.0.101(16) shell/english/ in 0.979000s in -0.013000s RSDirect3DRenderer::RSDirect3DRenderer Current PerfTime: 419023249i [ERROR | RSDirect3DRenderer::RSDirect3DRenderer | 230] Failed initializing dxdiagn.dllRSDirect3DRenderer::Initialize Current PerfTime: 419023265i D3D Adapter count 1 [ERROR | RSDirect3DRenderer::BuildDeviceList | 836] No compatible adapters found [ERROR | RSDirect3DRenderer::Initialize | 335] Could not build device list [ERROR | RSDisplayMgr::CreateRenderer | 1033] Could not initialize renderer http://www.agr-s.com/forums/index.php?act=ST&f=22&t= 1536 Link to comment Share on other sites More sharing options...
ECF Posted February 25, 2006 Share Posted February 25, 2006 As we don't have the files yet, I can't comment on the DirectX issue. but I would assume as the other RB6 games, that it simply looks for the DX driver files? If you install DirectX it should work. Again, once we get the files I will have to take a look at them. As I could be completely wrong.... Link to comment Share on other sites More sharing options...
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