lpgservers Posted May 18, 2010 Share Posted May 18, 2010 This is quite old but I'm wondering if someone could lend some advice. I've tried setting this up on the desktop for now running the BF2VoipServer_w32ded.exe application with the voip.con setup a few different ways. First was just Ports and a password, second was ports, password, and ip, and last was No_Password or simply no password 55125 password 55126 password 55127 password 55125 password xx.xx.xx.xx 55126 password xx.xx.xx.xx 55127 password xx.xx.xx.xx 55125 No_Password 55126 No_Password 55127 No_Password 55125 55126 55127 The first method doesn't return any errors in launching the application while the second gives an error that a port is already in use. However, via netstat there is nothing on those ports when starting it with the ip in place. Anyhow, trying both methods above separately I've edited the following below to the serversettings.con sv.voipEnabled 1 sv.voipQuality 5 sv.voipServerRemote 1 sv.voipServerRemoteIP "xx.xx.xx.xx" sv.voipServerPort 55125 sv.voipBFClientPort 55127 sv.voipBFServerPort 55126 sv.voipSharedPassword "password" Start up the daemon, launch BF2CC, configure the Voip settings such as Enable - Check BF2 Server Port 55126 BF2 Client Port 55127 Voip Quality 5 Use External Voip - Check ***IP is on the same box but differs from the server*** Remote IP xx.xx.xx.xx ***filled in just like above Remote Server Port 55125 Shared Password Password Launch the game and the voip/mic is greyed out instead of being green or activated for anyone, myself or customers. I've used the default/primary ip of the box in all manners and have tested an additional unused ip on the box as well with the IP stated in the voip.con. Again, I haven't gotten to the point of a config as this was all just testing from desktop but if someone has a config and/or pointers on this I'd greatly appreciate it. Thanks! Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted May 18, 2010 Share Posted May 18, 2010 You can't bind BF2 voip to IP only BF2142. Also you need to stagger ports as each instance actually uses 3 ports. So you voip con should look like this.. 55125 password 55128 password 55131 password Then in your daemon .profile file you use sv.voipEnabled 1 sv.voipQuality 5 sv.voipServerRemote 1 sv.voipServerRemoteIP "xx.xx.xx.xx" <being the servers primary IP sv.voipServerPort 55125 sv.voipBFClientPort 55124 sv.voipBFServerPort 55123 sv.voipSharedPassword "password" Second game instance will be sv.voipEnabled 1 sv.voipQuality 5 sv.voipServerRemote 1 sv.voipServerRemoteIP "xx.xx.xx.xx" < being the servers primary IP sv.voipServerPort 55128 sv.voipBFClientPort 55126 sv.voipBFServerPort 55127 sv.voipSharedPassword "password" etc................ FYI sometime 55125 the starting port doesnt work so just use 55128 and up. Link to comment Share on other sites More sharing options...
lpgservers Posted May 18, 2010 Author Share Posted May 18, 2010 Thanks a bunch Patrick! Link to comment Share on other sites More sharing options...
lpgservers Posted May 18, 2010 Author Share Posted May 18, 2010 OK, BF2 Voip installs correctly, the server connects to it, however voip still isn't enabled as the settings are still greyed out in game. Any advice on the (I'm assuming) simple thing(s) I'm missing? ****From the profile that is in use**** <VOIPInfo> <VOIPInfoID>1</VOIPInfoID> <IsRemote>true</IsRemote> <ServerRemoteIP>ip.ip.ip.ip</ServerRemoteIP> <ServerPort>55128</ServerPort> <BFClientPort>55127</BFClientPort> <BFServerPort>55126</BFServerPort> <SharedPassword>********</SharedPassword> <Quality>5</Quality> <IsEnabled>true</IsEnabled> </VOIPInfo> ****From the Battlefield 2 VoIP Server itself**** Battlefield 2 VoIP Server Instance: 1 Port: 55128 Status: Connected ip.ip.ip.ip:55126 Players: 0 Instance: 2 Port: 55131 Status: Disconnected Players: 0 Instance: 3 Port: 55134 Status: Disconnected Players: 0 Instance: 4 Port: 55137 Status: Disconnected Players: 0 ------------------------------------------------------------------------------- Server Running BF2 server ip.ip.ip.ip:55126 connected BF2 server ip.ip.ip.ip:55126 disconnected BF2 server ip.ip.ip.ip:55126 connected > Link to comment Share on other sites More sharing options...
HIS-MOTHER Posted May 20, 2010 Share Posted May 20, 2010 If it shows connected then VOIP is enabled on the server, sounds like a individual client side setting.. Link to comment Share on other sites More sharing options...
lpgservers Posted May 20, 2010 Author Share Posted May 20, 2010 That's what I thought as well but only had one to test and he's telling me that it works on others. Would running the Project Reality Mod have anyway of interferring somehow? I'm just scratching my head... Link to comment Share on other sites More sharing options...
R|S GoNz0 Posted January 20, 2013 Share Posted January 20, 2013 same problem for me, it just stopped working. shows in game, green speaker comes on, connected to external VOIP, firewalls down for the test as well.. restarted the machine, no one can hear each other on the server, they join another one and it works fine. fed up now, been days looking at this Link to comment Share on other sites More sharing options...
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