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Ports for Red Orchestra?


DougK94

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I have to following open:

 

 

 

7757 UDP/IP (Game Port)

 

7758 UDP/IP (Query Port)

 

7767 UDP/IP (GameSpy Query Port)

 

28902 TCP/IP (Allows your Server to Connect to the Master Server Browser)

 

8075 TCP/IP (Port set via ListenPort that your WebAdmin will run on)

 

20610 UDP/IP (Steam Port)

 

 

 

The server shows up in the game browser, gamespy and such. But no one can connect. Shut off the firewall and all is fine. I am using IPSEC for my firewall. What am I missing?....I have checked netstat -aon and see no others.

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Open the service details for that game. grab PID for it.

 

 

 

Login to server and open a command prompt.

 

 

 

do a

 

 

 

netstat -ano

 

 

 

Look through the list for all open ports for the PID of the game.

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<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Quote:</td></tr><tr><td class="quote">

TCP xxx.xxx.xxx.xxx:1162 207.135.144.10:28902 ESTABLISHED 2152

 

TCP xxx.xxx.xxx.xxx:8075 0.0.0.0:0 LISTENING 2152

 

UDP xxx.xxx.xxx.xxx:7757 *:* 2152

 

UDP xxx.xxx.xxx.xxx:7758 *:* 2152

 

UDP xxx.xxx.xxx.xxx:7767 *:* 2152

 

UDP xxx.xxx.xxx.xxx:7768 *:* 2152

 

UDP xxx.xxx.xxx.xxx:10757 *:* 2152

 

UDP xxx.xxx.xxx.xxx:20610 *:* 2152

</td></tr></table>

 

 

 

I have these opened...still no go

 

 

 

Console shows when trying to connect, Looks like a player is not able to connect to steam as the players are connecting to a random port?

 

<table border="0" align="center" width="90%" cellpadding="3" cellspacing="1"><tr><td class="SmallText">Quote:</td></tr><tr><td class="quote">

Executing Class Engine.ServerCommandlet

 

Browse: RO-Konigsplatz.rom?Name=ROPlayer?Class=Engine.Pawn?Character =R_VehCrew1?

 

team=1?Sex=M?deathmessagemode=3?game=ROEngine.ROTeamGame?Min Players=0?

 

Collecting garbage

 

Purging garbage

 

Garbage: objects: 48213->48211; refs: 924033

 

Game class is 'ROTeamGame'

 

STEAMAUTH : Steam auth system activation successful

 

Bringing Level RO-Konigsplatz.myLevel up for play (20) appSeconds: 12.884000...

 

(Karma): Autodetecting CPU for SSE

 

(Karma): Using SSE Optimizations

 

GameInfo::InitGame : bEnableStatLogging False

 

DeathMessageMode: 3

 

UdpServerQuery(crt): Port 7767 successfully bound.

 

Resolving master0.gamespy.com...

 

Defaulting to false

 

Defaulting to false

 

MasterServerUplink: Resolved 207.135.144.11 as 207.135.144.11.

 

Loading Available Maps

 

Loading Game Types

 

xWebAdmin.UTServerAdmin Initialized on port 8075

 

MasterServerUplink: Connection to 207.135.144.11 established.

 

Resolved master0.gamespy.com (207.38.11.34)

 

UdpGameSpyUplink: Master Server is master0.gamespy.com:27900

 

UdpGameSpyUplink: Port 7768 successfully bound.

 

STEAMAUTH : Trip_SteamAuth::OnLogonSuccess

 

STEAMAUTH : Sending updated server details - {sKs}Serialkillin Red Orchestra Ser

 

ver 0 | 32

 

Approval APPROVED

 

Master server requests heartbeat 0 with code 120

 

Master server requests heartbeat 1 with code 120

 

Master server requests heartbeat 2 with code 120

 

Master server assigned our MatchID: 0

 

Open myLevel 03/27/06 21:40:44 xxx.xxx.xxx.xxx:1781

 

STEAMAUTH : Denied Client : ClientID 1 : SteamError 14

 

Close TcpipConnection xxx.xxx.xxx.xxx:1781 03/27/06 21:40:54

 

Open myLevel 03/27/06 21:40:54 xxx.xxx.xxx.xxx:1781

 

Close TcpipConnection xxx.xxx.xxx.xxx:1781 03/27/06 21:40:55

 

Open myLevel 03/27/06 21:43:09 xxx.xxx.xxx.xxx:2027

 

STEAMAUTH : Denied Client : ClientID 2 : SteamError 14

 

Close TcpipConnection xxx.xxx.xxx.xxx:2027 03/27/06 21:43:19

 

Open myLevel 03/27/06 21:43:19 xxx.xxx.xxx.xxx:2027

 

Close TcpipConnection xxx.xxx.xxx.xxx:2027 03/27/06 21:43:20

 

 

</td></tr></table>

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