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TCAdmin 2.0.32 now available


LFA

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New Features

 

  • Run As: "User per service" is now available in the game settings. With this option enabled a new windows/linux user will be created for each service. Existing services need to be reinstalled for the changes to take effect.
  • Added button to compress files in the file manager. This can be configured in the game's file manager settings.
  • Added Minecraft query protocol. Requires minecraft 1.8 or greater. Update your game's query protocol after updating your control panel.
  • Added Minequery query protocol.
  • Added process to convert the SQLite database to MySQL in General Settings ] Tools.
  • Added 5 custom fields to datacenter. These values can be used as variables in the game's commandline and config files. Use for games that require region codes (BFBC2, BF3).
  • Added batch service creation in Game Tools.
  • Added mail template that is sent when the execution of a task fails.

 

Bug Fixes

 

  • Importing v1 config removes uppercase chars A to D from variable name.
  • Game tools can be configured as recurring tasks.
  • Game tools can be configured to run once at a later time.
  • Improved FTP transfer speed.
  • When deleting a game, some settings are deleted even if error message is shown.
  • 404 error when submiting TS services to GameTracker.com.
  • Object reference error when suspend/unsuspend/delete commands are sent to the billing api and service does not exist.
  • Sending empty values to the billing api causes an object reference error.
  • Fixed scrolling in service updates.
  • Game's variables and config files template is now a single option because they depend on each other.
  • Billing api allows voice_slots=0 for Teamspeak services.
  • Commandlines are not deleted when service is reinstalled.

 

Some minor features could not make it into this update. They should be available in around 2 weeks.

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Nice one. I had detect 3 bugs:

- When one game servers is moved to other remote the install scripts don't run (like open firewall, etc)

- The Description of the game mods aren't listed on the client side.

- The variables option add automatically a space between it, on America's Army it can't have spaces on command line (need the option to add or not the space like on the v1).

 

Regards

Edited by strikeR-
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1- When a game server is moved it executes the scripts for the after move event.

 

 

2- It's there. Put the mouse over the name. I will add it as a column in the next update.

 

 

3- Set a parameter template for the variable. For example:

http://www.tcadmin.com:8880/Interface/GameHosting/EditGameCustomVariable.aspx?gameid=1&variableid=2 (log in with demoadmin/demoadmin).

Then use the custom variables in the command line ![CustomVarName] . Don't leave spaces between the variables and tcadmin will not add spaces. Use the variables in the custom commandline template. If the user does not select it tcadmin will remove it.

 

For example:

![Var1]![Var2]![Var3]![Var4]

If the user does not select var3 when creating his custom commandline tcadmin will use this:

![Var1]![Var2][Var4]

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