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Query monitoring => Forbidden Port detection


WolwX

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Hi,

 

A feature request, about query monitoring feature.

 

I wish something to check which port is used by a gameserver since some plugins/addons need to use another port than the query one, the gameserver one, or the rcon one.

I mean something to check after forbidden ports.

 

I my idea there that's work like that :

- An automatic query monitoring who will check after a gived list of ports forbidden to check by gamemodel, keeping in consideration authorised ports used into the list of rcon, query, gameserver, and custom ports, 1 to 5, (those ports registered into the "service settings" page)

 

Perhaps by using "lsof -i :numberofport" to check which process is using a port in the forbidden list ?

 

Like that, if a customer use a non authorised port for one or other reason (use of plugin, changing gameserver settings, etc) we can use the query monitoring feature to warn him or to suspend his gameserver.

 

This feature can be really usefull, for security reason, power reason, and many other :)

 

PS : I know we can try to work with Rule detection to have something resulting like my idea, but if the gamemodel don't have a correct query system, with the check of those type of rules, this can't work.

 

Thanks :)

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