EVGaming Posted June 26, 2006 Share Posted June 26, 2006 Well im kinda stuck on one problem i figured out for Amx and AmxX mod on game mods. If i compile the mod in a .zip with metamod installed it. If people had other mods installed before that where in the plugins.ini, wont it overwrite the plugins.ini file that the client edited. Is there a way to make tcadmin edit that ini file by adding the meta mod code in the ini file for amx or amxx. Also the liblist file has to be edited as well isnt there a way for tcadmin to edit the file without overwriting it? Thanks Link to comment Share on other sites More sharing options...
ECF Posted June 27, 2006 Share Posted June 27, 2006 liblist.gam file is allways the same, it simply calls the metamod.dll file. If they have any other mod installed it would have its own folder and be called its own way. Eg. Adminmod would be addons/adminmod wheras amx mod x would be /addons/amxx So no ini files would be overwritten. Link to comment Share on other sites More sharing options...
EVGaming Posted June 27, 2006 Author Share Posted June 27, 2006 What about the plugins.ini file? Link to comment Share on other sites More sharing options...
ECF Posted June 27, 2006 Share Posted June 27, 2006 Would be overwritten for the new mod. You most likely wouldn't run two at the same time anyways. And if you did you can simply edit the file if needed. Link to comment Share on other sites More sharing options...
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