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Game Mods


EVGaming

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Well im kinda stuck on one problem i figured out for Amx and AmxX mod on game mods.

 

 

 

If i compile the mod in a .zip with metamod installed it. If people had other mods installed before that where in the plugins.ini, wont it overwrite the plugins.ini file that the client edited. Is there a way to make tcadmin edit that ini file by adding the meta mod code in the ini file for amx or amxx.

 

 

 

Also the liblist file has to be edited as well isnt there a way for tcadmin to edit the file without overwriting it?

 

 

 

 

 

 

 

Thanks

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liblist.gam file is allways the same, it simply calls the metamod.dll file.

 

 

 

If they have any other mod installed it would have its own folder and be called its own way. Eg. Adminmod would be addons/adminmod wheras amx mod x would be /addons/amxx

 

 

 

So no ini files would be overwritten.

 

 

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