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problem with cs:go


FiendServers

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Post the commandline here.

Also check if there are no Socket errors on the srcds console.

 

Maybe also check netstat to see if the ports you set aren't already in use.

Or for the hell of it, just try different ports.

Edited by Raizio
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this is the default command line being used

-game csgo -console -condebug -usercon +game_type 0 +game_mode 0 -maxplayers_override 12 +maxplayers 12 +exec server.cfg +mapgroup mg_bomb +map de_dust -ip IPREMOVED -port 27020

 

heres the console.log

#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/de_ruins.kv.
#GameTypes: Creating new entry for maps/de_ali.kv.
#GameTypes: Creating new entry for maps/cs_siege.kv.
#GameTypes: merging game types interface from gamemodes_server.txt.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/de_ruins.kv.
#GameTypes: Creating new entry for maps/de_ali.kv.
#GameTypes: Creating new entry for maps/cs_siege.kv.
#GameTypes: merging game types interface from gamemodes_server.txt.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating

 

ports are not in use and this is on a new port

 

also I get the query failure email

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that wouldn't work either I ended up with .steam/root/steam.sh: No such file or directory im gonna try what someone said in your topic bout removing the stuff in steamcmd

 

removing steamcmd files and updating didn't work I also removed the game files and tried a fresh server still no good?

Edited by FiendServers
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