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The way they have set this up as servers is crap. Bad design. Try close gaeserver down and restart, Clear cache etc... Bloody thing is tempermental.
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thejacketspot1 changed their profile photo
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anyone run into an issues when i create the server i can join it, i change it back to load the server save files and restart when i join it says to many running at this ip please add port but i already have the port added to the join address
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I've seen the same thing with other games like Conan Exiles as well. Some netcode must be missing from the exe in the root directory.
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MD-CHEFE started following Language Spanish - Chile - Latinamerican
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Updated config but not sure why it would not work for multiplayer.
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Romulo started following Danish Language Translation
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Thanks Jimmy, I really appreciate it. I have sent you a message. Have a great day, Jeff
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Hey Jeff, You've been a member here since 2007, so I'd be willing to consult with this if we can find a time to get together, you can DM me your Discord handle and I can add you.
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Yes I did, and I think I have got most of it configured. However Spending a hour or 2 with someone who is proficient at it and could help with some of the things I am trying to sort out would lessen the amount of posts I need to make here. Essentially, I would be willing to pay someone for a few hours of their time to walk through a few things with me. I learn better by seeing and doing than I do by reading. It sucks at times like this.
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Just a heads up, the proper exe is located at BoatGame\Binaries\Win64\BoatGameServer-Win64-Shipping.exe. The one in the root directory will not allow multiplayer connections.
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windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Uzumi18 replied to Dennis's topic in Game Config Files
Updated seed inject to allow for both map size and server seed injection Added map/player blueprint backup on server wipe. before it just deleted the files, The script now adds them to a backup folder and rotates out the oldest (Keeps 3 copies, can be changed in the wipe script) Rust - Linux.xml -
Team Fortress 2 Classified View File Team Fortress 2 Classified (formerly Classic) is a fan-created new Team Fortress 2 experience, built on the game's original inspirations and tone. The idea is simple: strip everything back to what made Team Fortress 2 special in the first place, put some shine on it, and then? Make more of it. What is TF2 Classified? On top of overall visual improvements, Classified adds exclusive new weapons, buildings, maps, gamemodes, and characters. Many are inspired by long-lost ideas from earlier in the Team Fortress series, and many others are made entirely from scratch by a loyal volunteer team of developers. All, though, are built around our tighter design goals, and all are worthwhile non-filler additions that add major new ways to play. The world of TF2 Classified is not the world of Team Fortress 2. The Cold War spy-movie camp of the original game is here to stay, but, wizards, or immortality machines, or killer robot armies? Less so. Classified follows in the image of Team Fortress 2 to develop our setting, from adding new in-game characters and locations to making our own shorts and external media. Team Fortress 2 Classified - Windows Server NOTE: You will need a copy of the TF2 Dedicated Server installed to the tfds directory. This is then refferenced in the tf_path command line. Submitter votick Submitted 1/31/2026 Category Game Configs
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Dennis started following Looking for Help
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Did you read this? https://docs.tcadmin.com/billing-api/tcadmin2-advanced-module-for-whmcs
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FPS_jeff started following Looking for Help
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Hello, I recently got TCAdmin and just got WHMCS. I am however lost on the setup of combining the two and getting them to work. I am wondering if anyone would be willing to help me out. We are willing to pay for the assistance and training. Thank you in advance, Jeff
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widhenry42 started following Helper fast download tcadmin
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That is correct. It needs -crossplay and -ServerPlatform=all for PC, Xbox and PS That is how the commandline needs to be.
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Strange because I see that ASA is suppost to be -ServerPlatform=all
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Thanks, I don't run many ASA so have not updated config much. Feel free to let me know what is adjusted and I can update.
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Yes dude. My kids are on PS5 and im on PC and all works. Just a heads up, some of the settings you have in ASA do not work for this version meaning some things that was in ASE wont work for ASA like events in the commandline. That needs to be set as a Mod ID not a command event. Also some settings was missing like speed leveling and stuff like that. Iv made loads of changes in the one i have lol The last event to feature this option was ARK: Winter Wonderland 7. Note: If you don't want to activate the event, but still want the wild creatures to have the event colors, use the option ActiveEventColors from Dynamic Config instead. ARK: Survival Ascended: Obsolete, use -mods argument instead. Adding ActiveEvent= in the GameUserSettings.ini file has no effect.
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Any fix for the workshop? I just wanna add maps but I get that exception error.
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milergenuendraft started following Counter-Strike 2
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I tried this config and my server does not save. Any reason or fix ever found for this ?
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What's New in Version 1.0.6 Added Ahead-Of-Time Cache startup flag (-XX:AOTCache=HytaleServer.aot) to the commandline The server ships with a pre-trained AOT cache (HytaleServer.aot) that improves boot times by skipping JIT warmup.
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does it work?
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Yeh iv done it my end dude
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windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Uzumi18 replied to Dennis's topic in Game Config Files
I honestly don't remember what error it caused, just that it was an error and steam update was aborted, But running steam update worked fine, So the problem lies somewhere with how the wipe server handled the steam update -
windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Dennis replied to Dennis's topic in Game Config Files
What was the error? Are you sure that the "branch" variable had a value? -
windows/linux Rust - Automatic wipe/update, Oxide, Plugin Installer
Uzumi18 replied to Dennis's topic in Game Config Files
I thought so too, but the steamcmd script from wipe throws an error with it in and doesn't perform the steam update (Manually running steam update works fine), Once removed the script ran fine, you can probably find a tweak around it, but removing it seemed the easiest solution
