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Dennis started following Virtual Memory
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See this: https://docs.tcadmin.com/billing-api/billing-api-examples The ZIP you can download contains examples of all billing API requests.
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When i add all of the mods onto my dayz server and re-organize the load order in the command line section it fails to load any of the mods and crashes since one of my mods uses a server side. This is the command line im using, "-ip=Blank for security reasons -port=2402 -mod=@JPJ_TraderPlus_PackingOverride;@TraderPlus;@gebsfish;@GameLabs;@FoXyRadio;@FoXyCassettes;@FoXyRadio;@Fish's_Knife_Mod_-_Complete_Collection;@EPIC_WEAPON_PACK_byBARSIK33;@DrugsPLUS;@DieselGear;@Drippy_Sneakers;@DNA_Keycards;@DeliveryDrone;@dbo_surfaces;@dbo_grip;@dbo_surfaces;@Code_Lock;@Crissy'sPlayfulTrinkets;@DayZ_Editor_Loader;@CJ187-PokemonCards;@CBD_Halo_Armours;@Care_Packages_V2_AdvancedGroups_Markers;@BuilderItems;@Care_Packages_V2;@CarCover;@CannabisPlus;@BoomLay's_Things;@BBPWallpaperBeerGarden;@Blackouts_Custom_Cannabis;@CannabisPlus;@BBP_Well_Fix;@BBPItemPack;@BaseBuildingPlus;@BetterVendingMachines;@BBPItemPack;@Alteria_Official_Experimental_-_Dev_Build;@BaseBuildingPlus;@BallerZ_SNAFU_Weapons_Upgrades_and_Retexture;@SNAFU_Weapons;@BallerZ_Halo_Retextures;@CBD_Halo_Armours;@BallerZ_Gear;@ArrakisTraderSigns;@ArrakisBigFWalls;@AntiContainerStacking; -config=serverdz.cfg -bepath=C:\TCAFiles\Users\admin\1\Battleye -profiles=C:\TCAFiles\Users\admin\1\instance -autoinit -noFilePatching" Anyone have any clue?
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Regarding server launch issues you can use the correct launch command if running the server manually: FactoryServer.exe -log -server Or check the log files (`FactoryGame.log`) for specific errors
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Hi, since migrating servers, we've encountered issues downloading large Arma 3 mods. The downloads consistently time out and fail after 5 minutes, likely due to a SteamCMD timeout limitation. However, this wasn't an issue before. Further investigation suggests that SteamCMD's download speed is being throttled, which seems to be causing the problem.
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Make sure you're not using the experimental config if you want to play stable.
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Anyone find a fix for downloading the latest stable version? Everytime I install a new server it downloads Version: V 1.2 (b25) instead of the V1.1 stable.
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windows/linux Valheim (V+ support and custom scripts)
crunkinshoe replied to Dennis's topic in Game Config Files
Remove the quotations around the password. Use -beta public-test -betapassword yesimadebackups -
I have found a problem, and I think it is the query monitor. When serviceman-service is restarted automatically, all the CS2 servers do not respond to the query until they are restarted manually. OS: Ubuntu 22
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windows/linux ARK: Survival Evolved (Supports Clusters)
Smolf replied to Dennis's topic in Game Config Files
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windows/linux ARK: Survival Evolved (Supports Clusters)
volborg replied to Dennis's topic in Game Config Files
Hi I have downloaded the config for linux but when I want to update it by pressing stream update I get a blank page? Does anyone know what it could be? and is it possible that Web Console doesn't work in config for linux either? -
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Hello, is there an api for setting the games virtual memory? - Don't I feel like an idiot, the moment I stop looking i find it. on a side note is there a list of all available billing api commands or is it just what is in the tcadmin2-advanced-module-for-whmcs section?
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World changed their profile photo
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Is this one to be used over the old FiveM config?
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windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.5.1 [Fixed] In some cases, detecting the correct Java version would fail with "Cannot add the same member twice to a SerializationInfo object" when starting the server with a modloader. After importing/updating this, remember to click "Update existing services" in the game settings. -
KennethGedge started following Satisfactory config
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Traviskibra started following Satisfactory config
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WallaceGob started following Satisfactory config
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MichaelRaw started following Satisfactory config
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Did you update to the latest config? What device are you on?
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bozpyday started following Satisfactory config
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Ronaldbek started following Satisfactory config
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Put your credentials in for the game as it is asking for (in the steamcmd bat file of config section for steam)
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Haroldacef started following Dysterra Config ?
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windows/linux [Official] Minecraft (Automatic Java Version - Multiple Mods)
Dennis replied to Dennis's topic in Game Config Files
What's New in Version 2.5.0 [Changed] The script that detects Java version has been replaced Now performs three checks and determines the highest possible Java version In some cases, this will be a bit slower - but the Java version is cached for that specific jar inside TCAFolder/Temp/MinecraftSHA256 and will be used when same jar is started. This is done across the entire server. Jars are matched against SHA256. Old script is still available in case you experience issues [Added] Option to use modloader args (eg. @libraries\net\neoforged\neoforge\20.4.237\win_args.txt) in the commandline instead of jars. Requires version 2.0.192.9 or later [Fixed] Image links for some mods/updates After importing/updating this, remember to click "Update existing services" in the game settings. -
[Feature Request] Database Creation
Dennis replied to GoldThrone's topic in Feature and Module Ideas
This is already possible with the MySQL Manager module for TCAdmin. Install it from the plugin repository in TCAdmin settings. -
i changed it...still get starterror...then when i do steam update i get this C:\TCAFiles\Users\admin\8>"C:\TCAFiles\Users\SteamCmd\e8bd42cd-0ebe-4620-bfed-a7999cd312ef.bat" Initializing Steam... Steam Console Client (c) Valve Corporation - version 1728594755 -- type 'quit' to exit -- Loading Steam API...OK FAILED (No cached credentials and @NoPromptForPassword ***** @ShutdownOnFailedCommand 1 "@ShutdownOnFailedCommand" = "1" @NoPromptForPassword ***** "@NoPromptForPassword ***** force_install_dir "" set_steam_guard_code "NONE" Cached credentials not found. app_update 223350 validate Redirecting stderr to 'C:\TCAFiles\Users\SteamCmd\logs\stderr.txt' Logging directory: 'C:\TCAFiles\Users\SteamCmd/logs' [ 0%] Checking for available updates... [----] Verifying installation... The process has completed.
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just change the FILES & DIRECTORIES exe to this: DayZServer_x64.exe instead of the DZSALModServer.exe
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I'd like to see an option for users to deploy a set amount of MySQL Databases for servers, rather than needing to do it manually. Example: If the server is FiveM TXAdmin, most Frameworks require a Database. To accomplish this, we can have an option to Allow Database Creation and Set Number of Databases if Allow Database Creation is Checked, and Set Number of Databases is 2, TCAdmin will speak to the SQL Server and create a user and password for that Service Owner. They can then go to Database Management and click Create Database. It'll automatically be prefixed by TCAdmin to their Account Name (eg. Admin_XXXXX) with the X's being the database name they input. Example: Admin_QBCoreOne OR Admin_QBCoreAddon Once these databases are created, they will have a link to the phpMyAdmin where they can use their user to login and manage their database. TCAdmin will confirm how many databases by checking the amount created to their account, and deny additional creations if they reach the Set Number of Databases allowed. I've seen it in Pterodactyl, I've seen it in CPanel and other Web Hosting panels, and TCAdmin also recommends using MySQL Setup. I believe it shouldnt be too hard.
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What if it doesn't remember the cache even after all that has been done according to what you have said. And it's a specific game it doesn't work in? Then what.
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Hello Toghether, We are looking for a professional configuration solution for Farming Simulator 2022. We offer hosting services for the game, with all licenses being provided by our customers. Our responsibility is to manage the server and ensure smooth operation. Our requirements for the configuration are as follows: Customers must be able to add their license keys independently. The user interface should include functions to start and stop the Farming Simulator 2022 server. If you are able to provide us with a suitable configuration, we are willing to offer compensation once the solution is fully operational and meets our requirements. We look forward to hearing from you. Best regards Thorsten
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anyone have an updated config for this?
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We are seeking a motivated and experienced Game Hosting Manager to oversee our game hosting services and provide top-notch support to our clients. The ideal candidate will have a strong background in server management, excellent problem-solving skills, and a passion for gaming. Client Support: Provide exceptional customer support to clients, addressing technical issues, and answering queries related to game hosting. Monitor client tickets and ensure timely resolution of issues. Assist clients with server setup, configuration, and optimization. Server Management: Manage and maintain game servers to ensure optimal performance and uptime. Monitor server health and implement proactive measures to prevent downtime. Perform regular updates and maintenance on game server software such as TC admin or WISP. If you are interested you can contact me via telegram: @htelli00 or mail to: halil.telli@gmail.com