yeah.. im about to try and get a DX10 server going, because from what i've been reading, it reduces server utilization, cos the physics is calculated from the client..
Sice getting hte server up, my 20player's public was getting a flogging.. I've set the affinity to 1 core to monitor it.. Im running 2 x Dual Opteron's 2.4gig and it was taking almost 1 whole core on a large map.
The game takes abit of getting used to, but i'm really into it now.. once you learn it's ways.
I think the command r_driver = "DX10" might change it to DX10