
FiendServers
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Everything posted by FiendServers
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how do we fix the updates not showing up in check for updates? all's I see is "No records to display." it's been asked on here be4 but there was no solution to fixing it? it was asked here http://clientforums.tcadmin.com/showthread.php?t=11619 http://clientforums.tcadmin.com/showthread.php?t=11636
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same thing happening to me on Linux the updates are no longer showing I had to do the manual update for it
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tried updating the configs again but its still blank? is this a bug for tcadmin? seems to do the same thing for ie11, firefox, opera, chrome also found a bug in tcadmin when you try to save a game setting in ie11 it does not work
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already did but i'll try again
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did anyone happen to look at the screenshots? do they look fine for files and directories?
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heres the startup map stuff http://gotskillslounge.com/downloads/Capture.PNG http://gotskillslounge.com/downloads/Fiend_Motion_-_StartupMap_-_2014-02-09_23.36.20.png heres files and directories http://gotskillslounge.com/downloads/Fiend_Motion_-_Counterstrike_Source_-_2014-02-09_23.39.01.png http://gotskillslounge.com/downloads/Fiend_Motion_-_Counterstrike_Source_-_2014-02-09_23.39.12.png
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ah yeah I seen that be4 ant tried playing with it but the path is correct cstrike/maps/*.bsp
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where exactly would I look for what to change I just skimmed through all the settings and didn't see it
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hi I cant seem to be able to pick a startup map in the commandline changer when I go to it it's a empty dropdown box
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fixed by doing this http://clientforums.tcadmin.com/showpost.php?p=70249&postcount=12
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that wouldn't work either I ended up with .steam/root/steam.sh: No such file or directory im gonna try what someone said in your topic bout removing the stuff in steamcmd removing steamcmd files and updating didn't work I also removed the game files and tried a fresh server still no good?
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this is the default command line being used -game csgo -console -condebug -usercon +game_type 0 +game_mode 0 -maxplayers_override 12 +maxplayers 12 +exec server.cfg +mapgroup mg_bomb +map de_dust -ip IPREMOVED -port 27020 heres the console.log # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: Creating new entry for maps/de_ruins.kv. #GameTypes: Creating new entry for maps/de_ali.kv. #GameTypes: Creating new entry for maps/cs_siege.kv. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Server is hibernating # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: Creating new entry for maps/de_ruins.kv. #GameTypes: Creating new entry for maps/de_ali.kv. #GameTypes: Creating new entry for maps/cs_siege.kv. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Server is hibernating ports are not in use and this is on a new port also I get the query failure email
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cs:go installed fine and its up to date but isn't showing in steam and I can't directly connect to it in game tried anonymous account and a real account both have same outcome?
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ok thanks for the help now I got a problem with a different server which im gonna make a new topic for
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yes. I did open IP and it connected and it shows up in favorites in game after I added it
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ok I updated the game server config from http://clientforums.tcadmin.com/showthread.php?t=8011 and now it installed and copied the files but its showing up in steam as not responding the server is up to date also
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I have the steamcmd thing checked and the app id put in is there some other options I have to change? I noticed its downloading the files with a real steam account but its not copying them
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nope that's all it gives me
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tried that still does the same thing
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for some reason killing floor doesn't want to install I keep getting this error "Error: Downloading files from Steam..." anyone have any ideal what's going on with it?
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Any update? As this would be a neat integration. Also if someone could PM me as how the live stats database grabber actually works that would be amazing!