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FiendServers

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Everything posted by FiendServers

  1. how do we fix the updates not showing up in check for updates? all's I see is "No records to display." it's been asked on here be4 but there was no solution to fixing it? it was asked here http://clientforums.tcadmin.com/showthread.php?t=11619 http://clientforums.tcadmin.com/showthread.php?t=11636
  2. same thing happening to me on Linux the updates are no longer showing I had to do the manual update for it
  3. tried updating the configs again but its still blank? is this a bug for tcadmin? seems to do the same thing for ie11, firefox, opera, chrome also found a bug in tcadmin when you try to save a game setting in ie11 it does not work
  4. did anyone happen to look at the screenshots? do they look fine for files and directories?
  5. heres the startup map stuff http://gotskillslounge.com/downloads/Capture.PNG http://gotskillslounge.com/downloads/Fiend_Motion_-_StartupMap_-_2014-02-09_23.36.20.png heres files and directories http://gotskillslounge.com/downloads/Fiend_Motion_-_Counterstrike_Source_-_2014-02-09_23.39.01.png http://gotskillslounge.com/downloads/Fiend_Motion_-_Counterstrike_Source_-_2014-02-09_23.39.12.png
  6. ah yeah I seen that be4 ant tried playing with it but the path is correct cstrike/maps/*.bsp
  7. where exactly would I look for what to change I just skimmed through all the settings and didn't see it
  8. hi I cant seem to be able to pick a startup map in the commandline changer when I go to it it's a empty dropdown box
  9. fixed by doing this http://clientforums.tcadmin.com/showpost.php?p=70249&postcount=12
  10. that wouldn't work either I ended up with .steam/root/steam.sh: No such file or directory im gonna try what someone said in your topic bout removing the stuff in steamcmd removing steamcmd files and updating didn't work I also removed the game files and tried a fresh server still no good?
  11. this is the default command line being used -game csgo -console -condebug -usercon +game_type 0 +game_mode 0 -maxplayers_override 12 +maxplayers 12 +exec server.cfg +mapgroup mg_bomb +map de_dust -ip IPREMOVED -port 27020 heres the console.log # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: Creating new entry for maps/de_ruins.kv. #GameTypes: Creating new entry for maps/de_ali.kv. #GameTypes: Creating new entry for maps/cs_siege.kv. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Server is hibernating # #Console initialized. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #GameTypes: initializing game types interface from GameModes.txt. #GameTypes: Creating new entry for maps/de_ruins.kv. #GameTypes: Creating new entry for maps/de_ali.kv. #GameTypes: Creating new entry for maps/cs_siege.kv. #GameTypes: merging game types interface from gamemodes_server.txt. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Server is hibernating ports are not in use and this is on a new port also I get the query failure email
  12. cs:go installed fine and its up to date but isn't showing in steam and I can't directly connect to it in game tried anonymous account and a real account both have same outcome?
  13. ok thanks for the help now I got a problem with a different server which im gonna make a new topic for
  14. yes. I did open IP and it connected and it shows up in favorites in game after I added it
  15. ok I updated the game server config from http://clientforums.tcadmin.com/showthread.php?t=8011 and now it installed and copied the files but its showing up in steam as not responding the server is up to date also
  16. I have the steamcmd thing checked and the app id put in is there some other options I have to change? I noticed its downloading the files with a real steam account but its not copying them
  17. for some reason killing floor doesn't want to install I keep getting this error "Error: Downloading files from Steam..." anyone have any ideal what's going on with it?
  18. Any update? As this would be a neat integration. Also if someone could PM me as how the live stats database grabber actually works that would be amazing!
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