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CprlRst

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Everything posted by CprlRst

  1. thats how to start manually
  2. i'm posting there too just thought i'd provide input on both threads
  3. same here got a server running yet??
  4. i'm currently downloading to server through steam
  5. i have tried both but still no joy
  6. because it's not it's not part of hldsupdatetool
  7. i'm running v1 tca so anyone good at that would be good
  8. to download but i am currently downloading the files and am looking to make them available bandwidth permitting
  9. yeah thats what i thought im getting following error at net_masterServerPort is write protected
  10. check steam tools there is an option for dedicated server download which includes iw5mp_server.exe i have yet to get it to run manually i'm thinking that the game may need to be live
  11. you can down load files from steam them selves i'm thinking you need the game ordered for this to be an option
  12. ok so have the files and set it to run with cmd line but doesn't work maybe it needs game to be active or for you to have set the game anyone else having any joy
  13. looks like two files control the servers server.cfg and a new dspl file i'm sure things will change when we have had time to test and tweak Default.dspl file /////////////////////////////////////////////////////////////////////////// ///////////Modern Warfare 3 dedicated server default playlist////////////// /////////////////////////////////////////////////////////////////////////// //format is //<mapname>, <dsr filename>, <weight> //<mapname> //valid mapnames: //* //mp_alpha //mp_bootleg //mp_bravo //mp_carbon //mp_dome //mp_exchange //mp_hardhat //mp_interchange //mp_labmeth //mp_mogadishu //mp_paris //mp_plaza2 //mp_radar //mp_seatown //mp_underground //mp_village //<dlc maps> (included under '*') //dsr filename //name of recipe file without the dsr extension //included in this package are the following recipe defaults: //TDM_default (Team Deathmatch) //DOM_default (Domination) //CTF_default (Capture The Flag) //DZ_default (Drop Zone) //FFA_default (Free For All) //GG_default (Gun Game) //HQ_default (Headquarters) //INF_default (Infected) //JUG_default (Juggernaut) //KC_default (Kill Confirmed) //OIC_default (One In The Chamber) //SAB_default (Sabotage) //SD_default (Search and Destroy) //TDEF_default (Team Defender) //TJ_default (Team Juggernaut) // Weight (1->1000) // Selection is weighted random (higher weights increase selection chance) *,TDM_default,1 mp_alpha,DOM_default,1 mp_bootleg,DOM_default,1 *,TDEF_default,1000 mp_bravo,JUG_default,1 Server.cfg // Modern Warfare 3 Server Configuration ////////////////////////////////////////////////////////// // Server command-line parameters (this section is for documentation only) // Specify server configuration file (this file) //+set sv_config "filename" (default "server.cfg") // Specify server visibility (1 = LAN, 2 = Internet (default) ) //+set dedicated 1 // Open game port (Steam-visible server game port) //+set net_queryPort 27014 // Secure game port //+set net_port 27015 // Steam authentication port //+set net_authPort 8766 // Steam master server (server browser) port //+set net_masterServerPort 27016 ////////////////////////////////////////////////////////// // Server.cfg-configurable settings // Server host name. This should always be set by the server admin. set sv_hostname "Modern Warfare 3" // Dedicated server play list (DSPL) specifying server map rotation. // Valid game options are controlled via DSR (dedicated server recipe) specified in the DSPL. set sv_maprotation "default" // Maximum number of clients that may connect to this server (range 1-18) set sv_maxclients 16 // Server password. If set, users will be prompted on join attempt. set g_password "" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) ) set sv_privateClients 0 // Password for the private slots on this server. If set, users will be prompted on join attempt. // Users providing this password will have access to all slots. // Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots. set sv_privatePassword "" // Remote console password. If set, users will have access to a remote console, allowing server administration from a connected client. set rcon_password "" // Server voice chat configuration ( 0 = "No Chat", 1 = "Free Chat", 2 = "Team Chat" (default) ) set sv_voice 2 // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) ) set g_allowVote 1 // Toggle allowing dead players to chat with living players (0 (default) or 1) set g_deadChat 0 // Time in seconds before the server will kick a user for inactivity (range 0 - 10000) set g_inactivity 90 // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600) set sv_kickBanTime 300 // Toggle flood protection (throttling of user commands - should be enabled for non-password-protected Internet servers) (0 or 1 (default)) set sv_floodProtect 1
  14. @ bullfrog3459 Keep up the good work it works ok for me. @ SickPuppy the tool is better than most and yes it would be good but i think more people would be needed to help with the phrasers.
  15. no xampp runs fine and sql runs in the same location so all is good quick and easy setup set apache to diff port so i can include Echelon for client to manage clients on
  16. My sql setup just use xampp has phpmyadmin already to go no messing if it interfears with iis just adjust the webserver port in the httpd_conf file located in the apache dir
  17. well both but i have not yet sussed the mysql auto create method still doing this myself for now but all works good for us anyway it you could elaborate a little on the mysql that would be good i know b3 forums are looking for a good tca how to so i'm trying to prepare a vid to post
  18. Cheers for the work this works a treat with our current setup many thanks:cool
  19. hi does this config allow for the 1.20 beta version??
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