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jargen

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Everything posted by jargen

  1. Hi, I am running ARMA 3 servers and have them set to auto restart. However it would be good if i could make a exception, so certain servers will not restart under this global script. Or alternatively, be able to make scheduled tasks be configured automatically when the server is made, which the user can then disable/delete if required.
  2. jargen

    Rust

    Anyone got a linux version of this?
  3. Yeah, General Settings -> Security Settings
  4. Could just have it as the same structure as the users folder in TCAFiles, username then service id.
  5. Be good if when connecting via FTP it showed the names of the users instead of the IP's (So it has the same structure as the users folder in TCAFiles) would make it alot easier to navigate. Also if you could view the files of servers on remotes (without having to make a connection to the remote's IP) it would really help.
  6. Be good if we could have abit more control over the tcadmin theme, since putting stuff in the header bit still causes a ton of tcadmin code to be inserted which makes website intergration near impossible.
  7. Yeah, LFA i would suggest you lock this now. Since its abit pointless due to that update.
  8. For Garrysmod i used garrysmod/addons/* -r;garrysmod/models/* -r;garrysmod/materials/* -r;garrysmod/sounds/* -r;garrysmod/resources/* -r;garrysmod/maps/* -r;garrysmod/cache/* -r; -r means recursive.
  9. Just found out this feature already exists. *facepalm*
  10. On the game create page it allows you to set a server to be deleted on a set date, if you could make it be suspended so files wouldnt be lost it would make it a great feature.
  11. Be usefull for alot of cases, for example today i had to move some clients off a dedicated server due to issues with it. Manually moving people in a pain in the *** and just clicking "Move" would of been so much easier.
  12. Easy enough to fix the path. I have never used CS 1.6
  13. Try a support ticket if this is urgent?
  14. Im pretty sure its mostly the same, you have to change the variables around abit to work with linux. Since i havent worked with cs 1.6 i dont know where the folder for it is. So i will assume its called cstrike and is in the orangebox folder, simple to fix if it isnt. ALL THIS IS UNTESTED Right, The code on Step 4 becomes: "cp ${Service_RootDirectory}orangebox\cstrike C:\YOURWEBSERVERURL\${Service_ServiceId}\cstrike -u -R" (No Quotes) and Step 6 becomes: sv_downloadurl "http://$[service.IpAddress]:90/$[service.ServiceId]/cstrike/" Also a note for everyone, :90 is only on the downloadurl because that is how i have my web server setup to run along side tcadmin. You will need to edit that to become compatible with your setup (Remove :90 if you havent changed the port)
  15. Just posted a way of doing it http://clientforums.tcadmin.com/showthread.php?p=63275#post63275
  16. Cant believe people didnt already work this out, or if they did, not bother telling everyone else about it. With some help from Luis i have managed to make a automatic FastDL script, now since i run TCAdmin on port 80 i had to setup a web server to run on port 90 for this to work. (Im not writing a guide on how to do that, look it up). Now this is for a Garrysmod server running on Windows. There will be slight changes between OS's and games but it cant be hard to work out. 1) Go to Game Settings -> Garrysmod -> Custom Scripts (Scroll down) 2) Click New 3) Set script engine to "Batch File/Shell Script" and event to "Before Started" 4) Enter this into the big text box "ROBOCOPY %Service_RootDirectory%orangebox\garrysmod C:\YOURWEBSERVERURL\%Service_ServiceId%\garrysmod /S /XF *.lua *.bat *.dll *.html gamemodes settings" (No quotation marks) 5) Save then go back to the Garrysmod game settings and go to the Configuration Files button 6) Click server.cfg then the template tab. Then add this line anywhere in the file sv_downloadurl "http://$[service.IpAddress]:90/$[service.ServiceId]/garrysmod/" (Edit that url if you have the fastdl directory not in the root) 7) Save all that and go back to the Garrysmod game settings again and then click "Update Existing Services" And thats it! Everytime the user reboots the fastdl gets updated (for cache updates 2 restarts may be required, cant see a way round that). For your existing servers you will need to add the relevant downloadurl line into their server.cfg's, but all new servers will have fastdl setup and ready to go automatically. Hope this helps. p.s The first time the server is started/restarted since you applied the script will take awhile, but once its copied all the files the first time it only copies what is new (unconfirmed) and what is missing. Which saves alot of time.
  17. Possible to integrate the virtual servers into the WHMCS module?
  18. Any ETA on custom links?
  19. +1 They are really needed. I want some people in my community to have access to restart the server but not access files or change the command line.
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