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Jus61

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Posts posted by Jus61

  1. When I click on this button:
    RDP - Remote Desktop Connection (service user)

    Opens a new window and with this message:
    Object reference not set to an instance of an object.
    
    Have I overlooked something during the setup???
    
    Connection with "RDP - Remote Desktop Connection" works!!
    

     

  2. Unfortunately, your version also does not work without Steam in the background! You can't get further than this on the server!

    spacer.png

     

    [2022.12.08-12.45.41:198][664]LogOnline: OSS: Creating online subsystem instance for: Steam
    [2022.12.08-12.45.41:199][664]LogSteamShared: Warning: Steam Dedicated Server API failed to initialize.
    [2022.12.08-12.45.41:199][664]LogOnline: STEAM: [AppId: 0] Game Server API initialized 0
    [2022.12.08-12.45.41:199][664]LogOnline: Warning: STEAM: Failed to initialize Steam, this could be due to a Steam server and client running on the same machine. Try running with -NOSTEAM on the cmdline to disable.
    [2022.12.08-12.45.41:199][664]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
    [2022.12.08-12.45.41:199][664]LogOnline: Warning: STEAM: Steam API failed to initialize!
    [2022.12.08-12.45.41:200][664]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
    [2022.12.08-12.45.41:200][664]LogNet: Login request: ?SkipTutorial?SteamAuth=140000004C774F5E14C658681D6284030100100159BD9163180000000100000002000000389795FC195F282B2411D30004000000B800000038000000040000001D6284030100100188EA0A00BEA6385655B2A8C0000000002A588E63AA07AA6301001F290300010020941400000000004077BB3F9E2FAFFD4738633A8718F18EBF995ECD06FB232691627B65BEC5E56926C00CF4971A64BD7A02E24A0CA6F96E8E65E8A91663243D82F4F468E7A745ED904F2FFE1468DDB3116C1DDC96DED2AF56C1BA5C9702ED2AA4417B09BDAA04762D9D30FA5B54B8316C616DBC0DD31326A1819575D633C26EEDB9AFF0A3725FAE?Name=jus61 userId: Steam:76561198019273245 platform: Steam
    [2022.12.08-12.45.41:200][664]LogAdvancedAuth: Warning: SteamGameServer() is nullptr
    [2022.12.08-12.45.41:200][664]LogNet: PreLogin failure: ADVANCED_AUTHENTICATION_FAILURE
    [2022.12.08-12.45.41:398][665]LogNet: UChannel::ReceivedSequencedBunch: Bunch.bClose == true. ChIndex == 0. Calling ConditionalCleanUp.
    [2022.12.08-12.45.41:398][665]LogNet: UChannel::CleanUp: ChIndex == 0. Closing connection. [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 86.56.166.190:57439, Name: IpConnection_2147466404, Driver: GameNetDriver IpNetDriver_2147482449, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: Steam:76561198019273245
    [2022.12.08-12.45.41:398][665]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 86.56.166.190:57439, Name: IpConnection_2147466404, Driver: GameNetDriver IpNetDriver_2147482449, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: Steam:76561198019273245, Channels: 2, Time: 2022.12.08-11.45.41
    [2022.12.08-12.45.41:398][665]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 86.56.166.190:57439, Name: IpConnection_2147466404, Driver: GameNetDriver IpNetDriver_2147482449, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: Steam:76561198019273245
    [2022.12.08-12.45.41:598][666]LogNet: UNetConnection::PendingConnectionLost. [UNetConnection] RemoteAddr: 86.56.166.190:57439, Name: IpConnection_2147466404, Driver: GameNetDriver IpNetDriver_2147482449, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: Steam:76561198019273245 bPendingDestroy=0 

     

  3. This is mine but I have no idea why the server is not working properly
    No ini files are created here but the log says otherwise.
    \FrozenFlame\Saved\Config\WindowsServer\
     

    Quote

    [2022.12.06-17.44.22:134][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../FrozenFlame/Saved/Config/WindowsServer/Engine.ini]
    [2022.12.06-17.44.22:134][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [../../../FrozenFlame/Saved/Config/WindowsServer/Scalability.ini]
    [2022.12.06-17.44.22:134][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [../../../FrozenFlame/Saved/Config/WindowsServer/Scalability.ini]
    [2022.12.06-17.44.22:135][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
    [2022.12.06-17.44.22:135][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [../../../FrozenFlame/Saved/Config/WindowsServer/Scalability.ini]

    frozen-flame - Windows.xml

  4. Startup.txt

    admin.password "xxxxxx"
    vars.friendlyFire true
    vars.3dSpotting false
    vars.3pCam false
    vars.autoBalance true
    vars.bulletDamage 100
    vars.ctfRoundTimeModifier 100
    vars.gameModeCounter 100
    vars.gamePassword ""
    vars.gunMasterWeaponsPreset 0
    vars.hud false
    vars.idleBanRounds 0
    vars.idleTimeout 300
    vars.killCam true
    vars.killRotation true
    vars.maxPlayers 80
    vars.minimap false
    vars.miniMapSpotting false
    vars.nameTag false
    vars.onlySquadLeaderSpawn true
    vars.playerManDownTime 100
    vars.playerRespawnTime 100
    vars.regenerateHealth false
    vars.roundLockdownCountdown 15
    vars.roundRestartPlayerCount -1
    vars.roundStartPlayerCount -1
    vars.roundWarmupTimeout 600
    vars.serverDescription ""
    vars.serverMessage "Unser Discord : https://discord.gg/yvjzcXFc23"
    vars.serverName "[N4P] Willkommen im Dreck | Hardcore [GER]"
    vars.soldierHealth 120
    vars.teamKillCountForKick 5
    vars.teamKillKickForBan 0
    vars.teamKillValueDecreasePerSecond 0.05
    vars.teamKillValueForKick 4.1
    vars.teamKillValueIncrease 1
    vars.vehicleSpawnAllowed true
    vars.vehicleSpawnDelay 150
    vu.ColorCorrectionEnabled true
    vu.DesertingAllowed true
    vu.DestructionEnabled true
    vu.HighPerformanceReplication true
    vu.ServerBanner "https://bilderupload.org/image/0e6534483-banner-1378x162.jpg"
    vu.SquadSize 6
    vu.SunFlareEnabled true
    vu.SuppressionMultiplier 80
    vu.TimeScale 6.0
    vu.VehicleDisablingEnabled true
    mapvote.randomize true 
    mapvote.limit 15
    mapvote.excludecurrentmap true

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