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flanknet

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Everything posted by flanknet

  1. So I have a server up and running. When I try to jump into the game, it says that a Password is already on the server when I never set a password. Any ideas on this would help immensely.
  2. We figured it out. Apparently it's a port issue with AAPG using 27020 exclusively for Query.
  3. Okay, so I finally got the game working the way it's supposed to be. The issue that I have now is that the server won't recognized the loaded password. I've contacted AAPG, and they said essentially it's an error with TCAdmin. So I don't know exactly what is going on.
  4. So I have the server up and running, but when I try to edit the DefaultGame.ini file, the server doesn't accept the changes. Additionally, if I use port 27015 as the Query Port, it takes the information from my Insurgency server that I am running on 27015.
  5. Can you verify what the Steam AppID is for AAPG? The dev website says 203300, but it's not downloading any files.
  6. I used this config file, and setup punkbuster, and I'm getting a WinSock error.
  7. Yeah, it's not giving me anything under the log.
  8. LOL. I love giving mini heart attacks.
  9. Has anyone received this error before? And if so, how do you fix it?
  10. I figured out what it was.... I removed every file in the Windows\System32 and SysWOW64 that had XAPOFX1_ and then reran the DirectX installation, and it fixed the problem.
  11. The Error that I am getting now is:
  12. Hey guys, I just started up a Windows box so that I could host Arma 3 and Insurgency servers, and now I'm getting this weird error: Assert( Assertion Failed: Unknown osvi.dwMinorVersion, assuming Windows 2k8r2: 2):osversion.cpp:186 Anyone ever encounter this? I'm running Windows Server 2012 r2.
  13. I have the setup for Altus, but I would like to get the setup for Exile. Is anyone working on this yet?
  14. Okay, so the issue is that for some reason Steam Workshop is enabled. I've added the command +sv_workshop_enabled 0 and it's not disabling the workshop.
  15. Is there a working setup for Linux yet?
  16. Has anyone been able to successfully create a config for Black Mesa yet? If you have one to share, it would be much appreciated.
  17. Here's the full error Attempted to create unknown entity type ins_team_parameters! Can't init ins_team_parameters Gamerules: entering state 'GR_STATE_PREGAME' Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode Loaded 4 control points [PartyTeamMgr] Grace period started. Initializing Steam libraries for secure Internet server [s_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (2990) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (2990) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3118) : Assertion Failed: m_vecInstallBaseFolders.Count() > 0 Setting breakpad minidump AppID = 222880 Forcing breakpad minidump interfaces to load dlopen failed trying to load: /home/tcagame/.steam/sdk32/steamclient.so with error: /home/tcagame/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit dlopen failed trying to load: /home/tcagame/.steam/sdk32/steamclient.so with error: /home/tcagame/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Logging into anonymous gameserver account. L 07/17/2015 - 21:42:15: server_cvar: "sv_tags" "teamtalk" L 07/17/2015 - 21:42:15: server_cvar: "sv_tags" "teamtalk" Connection to Steam servers successful. Public IP is 50.2.190.195. Assigned anonymous gameserver Steam ID [A:1:1411356672(5692)]. VAC secure mode is activated. CCrashHandler - Attached and ready. (in-process)
  18. I remember there used to be public server files, but I don't know if they were Windows or if there were Linux files.
  19. Ever since I have done the new update, this is the error that I am getting when I launch a server. ./srcds_run: 32: ./srcds_run: pushd: not found ./srcds_run: 35: ./srcds_run: popd: not found Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/tcagame/fgnl/6/bin:/home/tcagame/fgnl/6:/home/tcagame/fgnl/6/bin: #Using breakpad minidump system Using breakpad crash handler # #Console initialized. Segmentation fault Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Jul 7 18:29:40 CDT 2015: Server restart in 10 seconds Tue Jul 7 18:29:43 CDT 2015: Server Quit
  20. So, I had a potential customer contact me today, asking if we could offer Rainbox Six 3: RavenShield. I'm trying to see if there is a way for us to get this up and running on TCA 2. Thoughts?
  21. Hey guys, I'm having a hard time understanding how to get the Mods Self-Install up and running. I'm wanting to create the ability to install SourceMod, MetaMod, and more than likely the Surf Mod and Timer for new clients. Is there a walk through for this? Because I'm not finding it.
  22. Yeah, I'm all for this as well.
  23. Dennis, Are you talking about redesigning the "look" or the functionality?
  24. The problem with the Vanilla servers was that during installation of TCAdmin, a lot of files didn't install properly. I didn't realize this until I submitted a ticket with Luis. We got the issue fixed. Now, with the release of SM 1.7.2 and MM 1.10.5, they are finally working properly with SourceMod and MetaMod.
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