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Everything posted by flanknet
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So I have a server up and running. When I try to jump into the game, it says that a Password is already on the server when I never set a password. Any ideas on this would help immensely.
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We figured it out. Apparently it's a port issue with AAPG using 27020 exclusively for Query.
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Okay, so I finally got the game working the way it's supposed to be. The issue that I have now is that the server won't recognized the loaded password. I've contacted AAPG, and they said essentially it's an error with TCAdmin. So I don't know exactly what is going on.
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So I have the server up and running, but when I try to edit the DefaultGame.ini file, the server doesn't accept the changes. Additionally, if I use port 27015 as the Query Port, it takes the information from my Insurgency server that I am running on 27015.
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Can you verify what the Steam AppID is for AAPG? The dev website says 203300, but it's not downloading any files.
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I used this config file, and setup punkbuster, and I'm getting a WinSock error.
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Yeah, it's not giving me anything under the log.
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LOL. I love giving mini heart attacks.
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Has anyone received this error before? And if so, how do you fix it?
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I figured out what it was.... I removed every file in the Windows\System32 and SysWOW64 that had XAPOFX1_ and then reran the DirectX installation, and it fixed the problem.
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The Error that I am getting now is:
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Hey guys, I just started up a Windows box so that I could host Arma 3 and Insurgency servers, and now I'm getting this weird error: Assert( Assertion Failed: Unknown osvi.dwMinorVersion, assuming Windows 2k8r2: 2):osversion.cpp:186 Anyone ever encounter this? I'm running Windows Server 2012 r2.
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I have the setup for Altus, but I would like to get the setup for Exile. Is anyone working on this yet?
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Okay, so the issue is that for some reason Steam Workshop is enabled. I've added the command +sv_workshop_enabled 0 and it's not disabling the workshop.
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Is there a working setup for Linux yet?
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Has anyone been able to successfully create a config for Black Mesa yet? If you have one to share, it would be much appreciated.
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Here's the full error Attempted to create unknown entity type ins_team_parameters! Can't init ins_team_parameters Gamerules: entering state 'GR_STATE_PREGAME' Direct precache of WeaponCache.Explode Direct precache of WeaponCache.Explode Loaded 4 control points [PartyTeamMgr] Grace period started. Initializing Steam libraries for secure Internet server [s_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (2990) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (2990) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index /home/buildbot/buildslave/steam_rel_client_linux/build/src/clientdll/applicationmanager.cpp (3118) : Assertion Failed: m_vecInstallBaseFolders.Count() > 0 Setting breakpad minidump AppID = 222880 Forcing breakpad minidump interfaces to load dlopen failed trying to load: /home/tcagame/.steam/sdk32/steamclient.so with error: /home/tcagame/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit dlopen failed trying to load: /home/tcagame/.steam/sdk32/steamclient.so with error: /home/tcagame/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Logging into anonymous gameserver account. L 07/17/2015 - 21:42:15: server_cvar: "sv_tags" "teamtalk" L 07/17/2015 - 21:42:15: server_cvar: "sv_tags" "teamtalk" Connection to Steam servers successful. Public IP is 50.2.190.195. Assigned anonymous gameserver Steam ID [A:1:1411356672(5692)]. VAC secure mode is activated. CCrashHandler - Attached and ready. (in-process)
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I remember there used to be public server files, but I don't know if they were Windows or if there were Linux files.
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Ever since I have done the new update, this is the error that I am getting when I launch a server. ./srcds_run: 32: ./srcds_run: pushd: not found ./srcds_run: 35: ./srcds_run: popd: not found Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/tcagame/fgnl/6/bin:/home/tcagame/fgnl/6:/home/tcagame/fgnl/6/bin: #Using breakpad minidump system Using breakpad crash handler # #Console initialized. Segmentation fault Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Jul 7 18:29:40 CDT 2015: Server restart in 10 seconds Tue Jul 7 18:29:43 CDT 2015: Server Quit
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So, I had a potential customer contact me today, asking if we could offer Rainbox Six 3: RavenShield. I'm trying to see if there is a way for us to get this up and running on TCA 2. Thoughts?
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Hey guys, I'm having a hard time understanding how to get the Mods Self-Install up and running. I'm wanting to create the ability to install SourceMod, MetaMod, and more than likely the Surf Mod and Timer for new clients. Is there a walk through for this? Because I'm not finding it.
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Yeah, I'm all for this as well.
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Dennis, Are you talking about redesigning the "look" or the functionality?
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The problem with the Vanilla servers was that during installation of TCAdmin, a lot of files didn't install properly. I didn't realize this until I submitted a ticket with Luis. We got the issue fixed. Now, with the release of SM 1.7.2 and MM 1.10.5, they are finally working properly with SourceMod and MetaMod.