
TRUgaming
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Make sure you dont have a password that's being set via command line, also check your game.ini for these values: [Engine.AccessControl] IPPolicies=ACCEPT;* bAuthenticateClients=True bAuthenticateServer=True bAuthenticateListenHost=True MaxAuthRetryCount=3 AuthRetryDelay=5 AdminPassword=Whateveryouwantittobe GamePassword= Also make sure it's not set to private within your game service settings.
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Fjamieson, You're going about it the wrong way. Instead, get TCADMIN to launch the .exe directly, without using the .cmd file. Remember, a .bat or .cmd file does the same as your commandline does. Maybe something like - start EmpyrionDedicated.exe -batchmode -nographics -logFile Logs\DedicatedServer.log -dedicated Custom.yaml Good luck! Jake
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You're getting the handshake error as the first server is running on 27015 already. The Port=27025 command does not change the default port on which the game launches. So, the second server is trying to run on 27015, and it's not binding correctly, as it's being used already. This is the same problem i'm having. One of my boxes only has one IP address associated with it, and i'm unable to host multiple games off of it because of it. I'm looking for a workaround, but as of right now i have not found one.
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Take the server name section out of your Command line, and only add it in the engine.ini. Restart, and it should be good.
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Has anyone found out a way to change the default port from launching 27015? I've changed the command line, as well as the engine.ini and used a .bat file I've used "GameServerPort" and "Port" And "ServerPort"
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Quick bump, We're still having this issue. I've tried literally everything i can think of. Just hope it's not something small.
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The best way to go about it is to search the forums. There are a few released ARMA and ARK - http://clientforums.tcadmin.com/forumdisplay.php?f=49 As for implementing it within TCadmin, that's done by a simple import button within Settings > Game and voice servers > Import. Make sure your files paths are correct, and you're off the the races with a basic setup.
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I noticed it with Arma 3, but after further investigation, it's on all of our games that are hosted on those servers. I'm hosting 20 different games from 7days2die to TF2. Im not understanding it. I've tried parsing the IP via the command line on Arma, and it still pulls internal IP. Thanks for helping guys! JHayde
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We've got servers in VA, IL and TX. All three are showing internal IP's.
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Good morning fellow TCadmin guru's, Has anyone ran into the problem related to the gametracker banners only submitting on your internal IP only? Whenever I click submit to GameTracker.com, it says "Private IP" I've got quite a few servers, and it happens on 3 of mine, and my other ones are fine. Server setup is identical across all my servers, minus IP configurations. Looking for some guidance / instruction. Thanks for your time! JHayde from TRUgaming
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Hey guys, I've been searching around for a way to set up a hosting option for a SQL database. Was wondering if anyone knew how to set that up or know of a tutorial to do so. Just looking for a way for people to purchase a SQL database separate and apart from the one already hosted for TCadmin. Any help is much appreciated. Thanks in advance!
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Hey guys i've been doing some research and I can't find a finite answer was hoping someone maybe knew. Do you know if you need a license from Bungie to host HALO games? Thanks for any help!
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Can you explain please because I was going along with this page here: http://help.tcadmin.com/Teamspeak_Server_Configuration Now i'm really confused lol
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Having an issue with the TS3 Master Server. I uploaded the TS3 files and created the master server using the Create a Service > Create a Voice service > TS3 Master server. The server shows up fine and I placed my licensekey file into the root folder of the service and restarted it. When I go to Actions under the service and click Install it opens a new window and just sits there before timing out. I can't figure out what is wrong. Any ideas??
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Tried importing and it says 0 ip's imported. If i add it manually and attempt to create a service with that IP it says that I can't because it doesn't exist. lol am i'm losing my mind here??
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Yea I checked there, only 2 private IP's show: 127.0.0.1 & 192.168....
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Yes, correct. It shows the internal network IP. (192.168....).
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How do you go about deleting the files that are in the user folders as well? The "Service files." C:\TCadmin2\Monitor\Services\<serviceID>\<log files> I can't figure out how to tell it what the service ID is automatically.. I don't want to do a: Del "C:\TCadmin2\Monitor\Services *.log" /r or it will delete every other services log files as well. Couldn't find a way to move those logs files either. Any ideas??
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I've completely given up here. So when I create a game service it shows the IP as my internal IP (192.168....) When I go to import IP's (just to check) the only ones there are 127.0.0.1, and the 192.168...etc This does not affect any of the servers as you can still connect using the Public IP but how are people supposed to know what that is from the client side..? I've looked up and down the forums and Google. I've tried every fix that I could find without result. Any help is very much appreciated. Thanks!