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Cyborgdelta1

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Everything posted by Cyborgdelta1

  1. Thanks for that where will you upload them too?
  2. If it helps this is the console log 2017-08-22 06:21:21.818 - Thread: 1 -> Log Started 2017-08-22 06:21:21.820 - Thread: 1 -> Timezone (local - UTC): -7h 2017-08-22 06:21:21.820 - Thread: 1 -> App Version: 01_183_017 2017-08-22 06:21:21.820 - Thread: 1 -> Steam build: Always true 2017-08-22 06:21:21.820 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2017-08-22 06:21:21.820 - Thread: 1 -> Environment.ProcessorCount: 6 2017-08-22 06:21:21.861 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2012 R2 Standard (Microsoft Windows NT 6.2.9200.0) 2017-08-22 06:21:21.861 - Thread: 1 -> Environment.CommandLine: "C:\TCAFiles\Users\*********\3\DedicatedServer64\SpaceEngineersDedicated.exe" -console -path "C:\TCAFiles\Users\*********\3\WORLD" -ignorelastsession -maxPlayers 8 -ip ***.***.***.*** -port 27021 2017-08-22 06:21:21.861 - Thread: 1 -> Environment.Is64BitProcess: True 2017-08-22 06:21:21.861 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2017-08-22 06:21:21.862 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271) 2017-08-22 06:21:21.864 - Thread: 1 -> Environment.CurrentDirectory: C:\TCAFiles\Users\********\3\DedicatedServer64 2017-08-22 06:21:21.868 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E5-2697 v3 @ 2.60GHz 2017-08-22 06:21:21.868 - Thread: 1 -> IntPtr.Size: 8 2017-08-22 06:21:21.868 - Thread: 1 -> Default Culture: en-US 2017-08-22 06:21:21.868 - Thread: 1 -> Default UI Culture: en-US 2017-08-22 06:21:21.868 - Thread: 1 -> IsAdmin: False 2017-08-22 06:21:22.007 - Thread: 1 -> MySandboxGame.Constructor() - START 2017-08-22 06:21:22.011 - Thread: 1 -> Game dir: C:\TCAFiles\Users\**********\3\DedicatedServer64 2017-08-22 06:21:22.011 - Thread: 1 -> Content dir: C:\TCAFiles\Users\**********\3\Content 2017-08-22 06:21:22.011 - Thread: 1 -> Found processor count: 6 2017-08-22 06:21:22.011 - Thread: 1 -> Using processor count: 6 2017-08-22 06:21:23.615 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2017-08-22 06:21:23.622 - Thread: 1 -> 0cc9d563753742fc60caf02bc7d399ad338aa1f4 2017-08-22 06:21:24.228 - Thread: 1 -> Loading scenarios 2017-08-22 06:21:24.292 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2017-08-22 06:21:24.293 - Thread: 1 -> Preallocate - START 2017-08-22 06:21:24.295 - Thread: 1 -> MySpaceBuildComponent - START 2017-08-22 06:21:24.295 - Thread: 1 -> MySpaceBuildComponent - END 2017-08-22 06:21:24.295 - Thread: 1 -> MySpaceWorldGenerator - START 2017-08-22 06:21:24.307 - Thread: 1 -> MySpaceWorldGenerator - END 2017-08-22 06:21:24.307 - Thread: 1 -> MyEntities - START 2017-08-22 06:21:24.340 - Thread: 1 -> MyEntities - END 2017-08-22 06:21:24.340 - Thread: 1 -> MyObjectBuilder_Base - START 2017-08-22 06:21:24.340 - Thread: 1 -> MyObjectBuilder_Base - END 2017-08-22 06:21:24.340 - Thread: 1 -> MyTransparentGeometry - START 2017-08-22 06:21:24.348 - Thread: 1 -> MyTransparentGeometry - END 2017-08-22 06:21:24.349 - Thread: 1 -> MyCubeGridDeformationTables - START 2017-08-22 06:21:24.362 - Thread: 1 -> MyCubeGridDeformationTables - END 2017-08-22 06:21:24.362 - Thread: 1 -> MyMath - START 2017-08-22 06:21:24.362 - Thread: 1 -> MyMath - END 2017-08-22 06:21:24.362 - Thread: 1 -> MySimpleObjectDraw - START 2017-08-22 06:21:24.364 - Thread: 1 -> MySimpleObjectDraw - END 2017-08-22 06:21:24.378 - Thread: 1 -> MyDefinitionManager - START 2017-08-22 06:21:24.378 - Thread: 1 -> MyDefinitionManager - END 2017-08-22 06:21:24.378 - Thread: 1 -> MyCubeGridDefinitions - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyCubeGridDefinitions - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyAIActionsParser - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyAIActionsParser - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerBase - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerBase - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerServerBase - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerServerBase - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyDedicatedServerBase - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyDedicatedServerBase - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerClientBase - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerClientBase - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerLobbyClient - START 2017-08-22 06:21:24.436 - Thread: 1 -> MyMultiplayerLobbyClient - END 2017-08-22 06:21:24.436 - Thread: 1 -> MyServerDebugCommands - START 2017-08-22 06:21:24.445 - Thread: 1 -> MyServerDebugCommands - END 2017-08-22 06:21:24.445 - Thread: 1 -> MyClientDebugCommands - START 2017-08-22 06:21:24.446 - Thread: 1 -> MyClientDebugCommands - END 2017-08-22 06:21:24.446 - Thread: 1 -> MyMultiplayerClient - START 2017-08-22 06:21:24.446 - Thread: 1 -> MyMultiplayerClient - END 2017-08-22 06:21:24.446 - Thread: 1 -> MyMultiplayerLobby - START 2017-08-22 06:21:24.446 - Thread: 1 -> MyMultiplayerLobby - END 2017-08-22 06:21:24.446 - Thread: 1 -> MyDedicatedServer - START 2017-08-22 06:21:24.446 - Thread: 1 -> MyDedicatedServer - END 2017-08-22 06:21:24.446 - Thread: 1 -> MyAiTargetManager - START 2017-08-22 06:21:24.447 - Thread: 1 -> MyAiTargetManager - END 2017-08-22 06:21:24.447 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2017-08-22 06:21:24.447 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2017-08-22 06:21:24.447 - Thread: 1 -> MyChatHistory - START 2017-08-22 06:21:24.447 - Thread: 1 -> MyChatHistory - END 2017-08-22 06:21:24.447 - Thread: 1 -> MySyncDestructions - START 2017-08-22 06:21:24.447 - Thread: 1 -> MySyncDestructions - END 2017-08-22 06:21:24.447 - Thread: 1 -> MyGuiIngameScriptsPage - START 2017-08-22 06:21:24.488 - Thread: 1 -> MyGuiIngameScriptsPage - END 2017-08-22 06:21:24.488 - Thread: 1 -> MyGuiScreenAdminMenu - START 2017-08-22 06:21:24.489 - Thread: 1 -> MyGuiScreenAdminMenu - END 2017-08-22 06:21:24.489 - Thread: 1 -> MyCommandCharacter - START 2017-08-22 06:21:24.492 - Thread: 1 -> MyCommandCharacter - END 2017-08-22 06:21:24.492 - Thread: 1 -> MyCommandConsole - START 2017-08-22 06:21:24.493 - Thread: 1 -> MyCommandConsole - END 2017-08-22 06:21:24.493 - Thread: 1 -> MyCommandEntity - START 2017-08-22 06:21:24.496 - Thread: 1 -> MyCommandEntity - END 2017-08-22 06:21:24.496 - Thread: 1 -> MySyncScenario - START 2017-08-22 06:21:24.496 - Thread: 1 -> MySyncScenario - END 2017-08-22 06:21:24.496 - Thread: 1 -> MySyncEntity - START 2017-08-22 06:21:24.496 - Thread: 1 -> MySyncEntity - END 2017-08-22 06:21:24.496 - Thread: 1 -> Preallocate - END 2017-08-22 06:21:24.532 - Thread: 1 -> Bind IP : ***.***.***.***:27021 2017-08-22 06:21:28.870 - Thread: 1 -> Server successfully started 2017-08-22 06:21:28.871 - Thread: 1 -> Product name: Space Engineers 2017-08-22 06:21:28.871 - Thread: 1 -> Desc: Space Engineers 2017-08-22 06:21:28.871 - Thread: 1 -> Public IP: ***.***.***.*** 2017-08-22 06:21:28.871 - Thread: 1 -> Steam ID: 90110671888887811 2017-08-22 06:21:28.888 - Thread: 1 -> MyCampaignManager.Constructor() - START 2017-08-22 06:21:28.939 - Thread: 1 -> MyCampaignManager.Constructor() - END 2017-08-22 06:21:28.939 - Thread: 1 -> MySandboxGame.Constructor() - END 2017-08-22 06:21:28.941 - Thread: 1 -> MySandboxGame.Initialize() - START 2017-08-22 06:21:29.009 - Thread: 1 -> MyGuiGameControlsHelpers() 2017-08-22 06:21:29.062 - Thread: 1 -> Havok: Physics.Init 2017-08-22 06:21:29.063 - Thread: 1 -> Havok: Version: Release(0), 1800, [s] 2017-08-22 06:21:29.066 - Thread: 1 -> HkGameName: SpaceEngineers Release 2017-08-22 06:21:29.092 - Thread: 1 -> MySandboxGame.LoadData() - START 2017-08-22 06:21:29.093 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2017-08-22 06:21:29.232 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2017-08-22 06:21:29.395 - Thread: 1 -> MySandboxGame.LoadData() - END 2017-08-22 06:21:29.626 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2017-08-22 06:21:31.469 - Thread: 1 -> Cannot start new world - Premade world not found 2017-08-22 06:21:31.470 - Thread: 1 -> MySandboxGame.Initialize() - END 2017-08-22 06:21:31.471 - Thread: 1 -> Timer Frequency: 10000000 2017-08-22 06:21:31.471 - Thread: 1 -> Ticks per frame: 167364 2017-08-22 06:21:31.546 - Thread: 1 -> Server connected to Steam 2017-08-22 06:21:31.547 - Thread: 1 -> Server PolicyResponse (1) 2017-08-22 06:21:33.904 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  3. Hello I am trying to set up this up also but I keep getting this error in the console Cannot start new world - Premade world not found and the only reference I could find for this error is way back in 2015 where the fix was to put -console in the command line
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