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Everything posted by Adam
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What version of Minecraft are you looking for exactly?
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Now that the server files are unlocked and free, there most likely will be an official one built. I have no ETA though but discussions are happening internally.
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There would not be an "official" one for TCAdmin, due to the licensing restrictions on ASA, Most people are refunding the game for this reason. but community configs i don't see the issue.
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windows Space Engineers With Torch API Integration
Adam replied to Adam's topic in Game Config Files
What's New in Version 1.0.3 Completely rebuilt star system deployment - it will copy a default star system on install and re-install (you can edit this script to choose a different star system to copy) World now saves to the Instance folder (how it is by default) Improved steam workshop install and uninstall scripts to copy to both sandbox.sbc and Sandbox_config.sbc There are a few other changes I can't remember -
What's New in Version 1.0.2 Better Query
- 26 replies
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for people that dont want to see the error: [FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used. you can add it to the output filters in the webconsole
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Anyone figure out what is causes the error [FMOD] Error (ERR_INVALID_HANDLE): An invalid object handle was used. to spam the console?
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What's New in Version 1.0.8 Improved API to ServerHostSettings.json - for metric data (disabled by default) Moved all ports to the commandline as it will be fixed and never reset on steam updates (Just API port remains in json) Added Some Scripts before and after steam update to just copy the json settings and paste them back after update so no data loss occurs Added ListOnSteam & ListOnEOS also available in config editor Added Enable and disabling of metric data in config editor Added new ServerGameSettings.json If you are running an OLD setup before this update it is recommended to reinstall the server
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What's New in Version 1.0.7 Released Just now Added API json array to ServerHostSettings.json added Level5 json array to heartlimits in ServerGameSettings.json
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@LFA
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What @numptysaid or give the user the reseller role and they should then be able to create servers
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What's New in Version 1.2.2 Fixed transparent nav on mobile
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This is fixed
- 4 replies
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- windows/linux
- windows
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(and 1 more)
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What's New in Version 1.2.1 Fixed transparent nav on mobile adding in missing # for console colour
- 4 replies
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- windows/linux
- windows
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(and 1 more)
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Ill double check all the themes and update them
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Fixed as at 1.0.1 you can update your theme from the plugin repository
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What's New in Version 1.0.1 Fixed transparent nav on mobile Added in missing # for console colour
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The scrip runs evey hour set it to pull faster then
- 26 replies
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What's New in Version 1.0.1 New version pulls script (install manually guide on main page of this template) Fixed latest update downloads in updates for windows Adjusted Linux latest update download in updates to allow for version pulls script
- 26 replies
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Sounds more like something is wrong with your installation Go into Settings > Themes> Dark Green Theme > Advanced and make sure the text color is set to fff
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i have replied to your thread, that you created
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View File Dayz with DZSALModServer exe This Dayz Config is based off the original TCAdmin config but has had many changes and enhancements that our clients have requested over time. Installation Installation can be done from TCAdmin > System > Settings > Global Configuration > Plugin Repo > Dayz with DZSALModServer exe. Alternatively, you can install the config manually by following the steps below. Download the config Go to TCAdmin > System > Settings > Game & Voice Hosting > Game & Other Voice Servers > Import Save the config as a new config or chose "Overwrite existing config" if you wish to overwrite your current Dayz config. Remember to select Dayz with DZSALModServer exe in the 'Update Game' field if you do Leave all other settings Features DZSALModServer - loads from Hyper Layer CDN Script pulls DZSALModServer.exe on new deployments and re-installs Modded commandline manager Config Editor Steam Workshop Mods Other General improvements Known issues None to my knowledge Submitter Adam Submitted 9/10/2022 Category Game Configs
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@Freak24Download the mod via steamcmd but cd to that specific ark servers steamapps folder then download the mod You can follow this example below force_install_dir "C:\TCAFiles\Users\demouser\7\steamapps" @NoPromptForPassword 1 login anonymous workshop_download_item 346110 893735676 validate Once this is done go into the game config for or and the steam settings tab and tick "Skip Workshop download" Now you can go into the mod via the steam workshop and click install once the mod is installed or updated untick the skip workshop download you dont want to leave this ticked This is a tedious way of doing it but it does work for both new installs and updates for the larger mods like primal fear and that.
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What's New in Version 1.0.6 Removed IP address binds from GameServerHostSettings.json file and added it to commandline manager Fixed the Rcon protocol and for commands to output via the web console Changed Rcon password in the config editor to display in plain text Changed description text box to multi line Set the stop command and wait for exit timers slightly longer for graceful shutdown Added scheduled wipe feature to the GameServerHostSettings.json - i have allowed the text editor again for this json file for existing servers to be able to add the scheduled wipe feature.