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ARK update XML to ARK Server Remote


Bob_Danmark

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Getting ARK Remote to work with TCAdmin, is quite the hassle. We created 5 different scripts just for Windows that allowed us to run ARK Remote without any issues. You need to understand how batch/shell commands work, how Windows work and how TCAdmin works in order to make it work.

Linux was by far the most difficult to make work since TCAdmin is using a version of Mono that can't run the .dll file required by ARK Remote.

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  • 3 weeks later...

Nah, Windows wasn't tough at all, but Linux required a lot of work and troubleshooting. It wouldn't really work in TCAdmin the way I wanted it to, so I had to ask Luis to fix some bugs.

 

Todesengel, holla holla, gimme dollar :p

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  • 4 weeks later...

Before using this tool it sis VERY STRONGLY advised that you back up any game config files.

 

 

**For those with rented servers your server host will have to set up ARK remote for you to be able to use it.**

 

Setup

 

1. Download and extract ARK remote. Where this is located does not matter and does not need to be with the game files.

2. Open up ARKRemoteConfig.json in a text editor.

3. Edit the values to match your desired server setup. **Make sure to use double \'s in the server path!**

 

Example config:

 

{

"GameDirectory": "X:\\Servers\\ARK",

"ControlPassword": "passwordhere",

"ControlPort": 1337,

"LaunchCommandLine": "TheIsland?listen -server -log",

"LaunchServerOnStartup": true,

"ManageServerProcess": true,

"AllowARKRemoteSelfUpdate": true,

"SettingOverrides": {},

"Mods": []

}

 

Notes:

The LaunchCommandLine is updated from the gui and will be overwritten, editing it will only affect the first launch of a server (i.e when it is first run, before any clients have connected to manage the server)

The ControlPort needs to be unique and port forwarded, it is a port used by ARKRemote and not ARK its self.

LaunchServerOnStartup means that whenever ARKRemote.exe is re-launched it will run the server with whatever settings config files and launch parameters are present at that moment in time.

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Before using this tool it sis VERY STRONGLY advised that you back up any game config files.

 

 

**For those with rented servers your server host will have to set up ARK remote for you to be able to use it.**

 

Setup

 

1. Download and extract ARK remote. Where this is located does not matter and does not need to be with the game files.

2. Open up ARKRemoteConfig.json in a text editor.

3. Edit the values to match your desired server setup. **Make sure to use double \'s in the server path!**

 

Example config:

 

{

"GameDirectory": "X:\\Servers\\ARK",

"ControlPassword": "passwordhere",

"ControlPort": 1337,

"LaunchCommandLine": "TheIsland?listen -server -log",

"LaunchServerOnStartup": true,

"ManageServerProcess": true,

"AllowARKRemoteSelfUpdate": true,

"SettingOverrides": {},

"Mods": []

}

 

Notes:

The LaunchCommandLine is updated from the gui and will be overwritten, editing it will only affect the first launch of a server (i.e when it is first run, before any clients have connected to manage the server)

The ControlPort needs to be unique and port forwarded, it is a port used by ARKRemote and not ARK its self.

LaunchServerOnStartup means that whenever ARKRemote.exe is re-launched it will run the server with whatever settings config files and launch parameters are present at that moment in time.

 

Hello again.

Have tried, get this over remote? - Look picture

12965965_10208299414538547_1741389308_n.thumb.jpg.c1793bdb0dd53dcdc9ecd93d0d5e1603.jpg

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  • 4 weeks later...

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