tinboye Posted March 6, 2017 Share Posted March 6, 2017 I would love to see an option for tcadmin server owners can setup all the mods available to the client, but where all clients share 1 copy of the mod using symbolic junction. So if a client clicks on the mods icon, they are given a list of mods that are enabled by master/remote server owner. then they can checkmark or ctrl click in a multiple select box. this then adds them into their commandline. right now i have batch files to do this: "c:\pathto\steamcmd.exe" +login %username% %password% +set_steam_guard_code %sgc% +force_install_dir C:\ +"workshop_download_item %gameID% %workshopid%" validate +quit then it will download into C:\pathto\steamapps\workshop\content\107410\workshopid then I use symbolic Junction Link @Echo Off SET "ServerPath=%ThisService_RootDirectory%" :: :: ::Mod Name MKLINK /J %ServerPath%@modname C:\pathto\steamapps\workshop\content\107410\workshopid and it places the @modname into the root of the players account. I have restrictions set so the person cannot change/delete the folders via file manager/ftp. this saves space on the server so not every account has to use their own copy of the mod. hope this makes sense. Link to comment Share on other sites More sharing options...
numpty Posted December 7, 2018 Share Posted December 7, 2018 Perfectly. I made one that works. Partially from yours. And adapted. Only uses 2 lines. And is sused for Arma 3 steam workshop mods. And works perfectly Link to comment Share on other sites More sharing options...
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