numpty Posted May 5, 2018 Share Posted May 5, 2018 I tried without and still was having exactly same issue with server not setup correct Link to comment Share on other sites More sharing options...
jungleNZ Posted May 5, 2018 Author Share Posted May 5, 2018 Make sure runas local service. First instance seems to save data to windows/system32/config/systemprofile/...... Next instance and other after set up saves folder in each instance. Does this help? Link to comment Share on other sites More sharing options...
numpty Posted May 5, 2018 Share Posted May 5, 2018 (edited) nope can't even get the first instance running all I get is the server, not set up properly even if ran as manual via tcagame bat file as mentioned via tcadmin themselves i have downloaded the latest files from steam used oxide ran once to initialize oxide and still same anyone willing to help me its greatly appreciated https://cl.ly/0z0X3O1v371O this is after leaving server running for 30 mins to make sure its booted Edited May 5, 2018 by numpty Link to comment Share on other sites More sharing options...
KGM6911 Posted May 5, 2018 Share Posted May 5, 2018 numpty, try installing oxide twice. If you're doing it with the Updates option, make it so that it's able to be reinstalled. Just install it once, and then right away install it again. Then try loading your server. Link to comment Share on other sites More sharing options...
jungleNZ Posted May 5, 2018 Author Share Posted May 5, 2018 (edited) nope can't even get the first instance running all I get is the server, not set up properly even if ran as manual via tcagame bat file as mentioned via tcadmin themselves i have downloaded the latest files from steam used oxide ran once to initialize oxide and still same anyone willing to help me its greatly appreciated https://cl.ly/0z0X3O1v371O this is after leaving server running for 30 mins to make sure its booted make sure no other theforestdserver.exe is running in background. * main game files. Install oxide by clicking theforestdediserver.exe - wait until processes complete. (i am sure you have done this part). * once done stop server. * next start server again with commandline options -batchmode -nographics -nosteamclient -serverip ................ etc.... right through to slot1. my commandline: -nosteamclient -batchmode -nographics -serverip $[service.IpAddress] -serversteamport 8766 -servergameport $[service.GamePort] -serverqueryport $[service.QueryPort] -servername "$[HostName]" -serverplayers $[service.Slots] -difficulty ![difficulty] -inittype ![initType] -slot 1 difficulty can be set Normal and inittype Continue (i have variables set) use web console to see server setting up. post log if you can if still having issues. *server should be running. Edited May 5, 2018 by jungleNZ Link to comment Share on other sites More sharing options...
numpty Posted May 6, 2018 Share Posted May 6, 2018 make sure no other theforestdserver.exe is running in background. * main game files. Install oxide by clicking theforestdediserver.exe - wait until processes complete. (i am sure you have done this part). * once done stop server. * next start server again with commandline options -batchmode -nographics -nosteamclient -serverip ................ etc.... right through to slot1. my commandline: -nosteamclient -batchmode -nographics -serverip $[service.IpAddress] -serversteamport 8766 -servergameport $[service.GamePort] -serverqueryport $[service.QueryPort] -servername "$[HostName]" -serverplayers $[service.Slots] -difficulty ![difficulty] -inittype ![initType] -slot 1 difficulty can be set Normal and inittype Continue (i have variables set) use web console to see server setting up. post log if you can if still having issues. *server should be running. Will try that shortly. I have tried several times so far with no luck and tried reinstalling oxide 6 times. Still with no joy Link to comment Share on other sites More sharing options...
numpty Posted May 6, 2018 Share Posted May 6, 2018 you also said use the web console not producing a log as when i choose it says the log cannot be found any ideas Link to comment Share on other sites More sharing options...
numpty Posted May 6, 2018 Share Posted May 6, 2018 had to change directory xD its producing logs now but stuck here https://cl.ly/0a2t1O2j1P28 Link to comment Share on other sites More sharing options...
numpty Posted May 6, 2018 Share Posted May 6, 2018 got this far into the web console https://cl.ly/1D0J440s0Y3H and still supposedly server, not setup correctly WTF is going on I even tried your command line @jungleNZ Link to comment Share on other sites More sharing options...
jungleNZ Posted May 7, 2018 Author Share Posted May 7, 2018 @Numpty - can you upload your tcadmin game config file and I will setup my end and see why it not work. Link to comment Share on other sites More sharing options...
numpty Posted May 7, 2018 Share Posted May 7, 2018 My Config you need to edit the steam info to setup or just change the folder to point to your but please find out where i f****d up thanks i haven't really edited anything just added the oxide to server and followed steps thanksTheForest - Windows.xml Link to comment Share on other sites More sharing options...
jungleNZ Posted May 8, 2018 Author Share Posted May 8, 2018 (edited) @Numpty I have altered your script. Only thing I could see was -slot1 was missing from commandline. I also adjusted the web console to output to console so you can see exactly what is running as server starts up. I have removed some of the commandlines that are just not needed. Steam update changed to anonymous. Server runs and can be seen in game list. I have attached your updated one and mine (it has configuration editor added). See how you go. (you need to change the ports back to 27015 and 27016 as I use different ones and forgot when uploading)TheForestNumpty - Windows.xmltheforest - Windows.xml Edited May 8, 2018 by jungleNZ Link to comment Share on other sites More sharing options...
jungleNZ Posted May 8, 2018 Author Share Posted May 8, 2018 My only problem I have is getting an error when doing update of oxide. Any idea? zip file is in main game folder and I have also got it in user folder. Either way still getting error. Link to comment Share on other sites More sharing options...
numpty Posted May 8, 2018 Share Posted May 8, 2018 I'll have a look as though resolving the oxide for you when I have tested the config you did for me thanks so much for the help Link to comment Share on other sites More sharing options...
numpty Posted May 8, 2018 Share Posted May 8, 2018 @jungleNZ thanks for your config it now works amazing work... I have edited yours so you can overwrite I kept everything the same ports and everything as the one you sent me so easier to overwrite... it includes the oxide download that works perfectly it downloads it directly from the GitHub and I tested and it does download and runs perfectlytheforest - Windows (2).xml Link to comment Share on other sites More sharing options...
numpty Posted May 18, 2018 Share Posted May 18, 2018 anyone having issues with the server.cfg not being read since the last update mine are not and all my saves are not showing either any ideas??? Link to comment Share on other sites More sharing options...
volborg Posted May 21, 2018 Share Posted May 21, 2018 (edited) Hi there I get these errors when I try and start it up ullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: TheForestDedicatedServer_Data\Managed\UnityEngine.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\I18N.dll (this message is harmless) Platform assembly: TheForestDedicatedServer_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: TheForestDedicatedServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\SteamworksManaged - Copy.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\SteamworksManaged - Copy.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\SteamworksManaged.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\SteamworksManaged.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\bolt.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\bolt.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\bolt.user.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\bolt.user.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\udpkit.common.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\udpkit.common.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\udpkit.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\udpkit.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\RestSharp.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\RestSharp.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\TheForest.Commons.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\TheForest.Commons.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\TheForest.Modding.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\TheForest.Modding.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\PlayMaker.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\PlayMaker.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Rewired_Core.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: TheForestDedicatedServer_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless) Loading TheForestDedicatedServer_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain - Completed reload, in 0.186 seconds Platform assembly: TheForestDedicatedServer_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: TheForestDedicatedServer_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on FocusLostAudio This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on RoomLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on PlaneCrashAudioState This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on MenuMain This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on PlayerInventory This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on DeathMPTut This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on PlayerPreferences This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on DebugConsole This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on JSONLevelLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on PauseMenuAudio This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on LevelLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on PlayMakerFSM This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) The referenced script on this Behaviour (Game Object 'VR System') is missing! (Filename: Line: 1744) UnloadTime: 2.133001 ms Starting dedicated server No ServerConfig key (saveFolderPath) found. Check your configuration file. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No ServerConfig key (allowCheats) found. Check your configuration file. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) No ServerConfig key (allowCheats) found. Check your configuration file. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ArgumentException: The requested value 'peaceful' was not found. at System.Enum.Parse (System.Type enumType, System.String value, Boolean ignoreCase) [0x00000] in <filename unknown>:0 at System.Enum.Parse (System.Type enumType, System.String value) [0x00000] in <filename unknown>:0 at CoopDedicatedBootstrap.StringToEnum[DifficultyModes] (System.String value) [0x00000] in <filename unknown>:0 at CoopDedicatedBootstrap.LaunchDSServer () [0x00000] in <filename unknown>:0 at CoopDedicatedBootstrap.ServerRoutine (System.String[] args) [0x00000] in <filename unknown>:0 at CoopDedicatedBootstrap.Awake () [0x00000] in <filename unknown>:0 (Filename: Line: -1) Edited May 21, 2018 by volborg Link to comment Share on other sites More sharing options...
numpty Posted May 22, 2018 Share Posted May 22, 2018 It's not reading your config file same as me was hoping someone had a fix Link to comment Share on other sites More sharing options...
numpty Posted May 22, 2018 Share Posted May 22, 2018 I added the save path and debug line to my config and just not reading them. Tried also in command line too same. Link to comment Share on other sites More sharing options...
jungleNZ Posted May 24, 2018 Author Share Posted May 24, 2018 After last update make sure you get latest oxide. https://github.com/OxideMod/Oxide/releases/download/latest/Oxide-TheForest.zip?1527143753 Make sure server is stopped, load over oxide folders/files. start up server. @Numpty - my config should still be working. Check oxide. Link to comment Share on other sites More sharing options...
numpty Posted May 24, 2018 Share Posted May 24, 2018 It was. It was my PC game save that was broke. Did you add the link I added on my config to automatically update to latest oxide. ??? Link to comment Share on other sites More sharing options...
jungleNZ Posted May 25, 2018 Author Share Posted May 25, 2018 It was. It was my PC game save that was broke. Did you add the link I added on my config to automatically update to latest oxide. ??? I did but it still gave me an error - did something to actually get file to download but have to manully install. Link to comment Share on other sites More sharing options...
numpty Posted May 25, 2018 Share Posted May 25, 2018 I'll share the link itself if u want. Up to u but it seems so far to always downlad the very latest version Link to comment Share on other sites More sharing options...
volborg Posted June 6, 2018 Share Posted June 6, 2018 Can you get it and drive again? I can not get it done and work again Link to comment Share on other sites More sharing options...
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