Jump to content

Custom Mods - External Mods Downloader


Alexr03
 Share

Recommended Posts

Custom Mods - External Mods Downloader


This module depends on Alexr03.Common, install that first.

If you use the "Cloud Backups" module ensure that you update to 1.0.4 to fix the "RestSharp" conflict.

This does not automatically install uMod or any dependencies onto the service. You must do this yourself, usually by setting up a Mod for the game.

Description

This module allows the client to install Mods from external sources, such as Oxide uMod or Curse Forge

Supported Providers 

  • Oxide uMod (Rust, Hurtworld, 7D2D, etc)
  • Curse Forge (Minecraft)

Planned to integrate providers 

  • Imperial Plugins
  • If you have any (that have a public API) suggest them.

Installation

  • Login to your TCAdmin and head to the Plugin Repository.
  • Click Modules and click "Custom Mods - External Mods Downloader"
  • Click "Install Module"

Configuration

After the installation is complete you should now see a "Custom Mods" button on all of the TCAdmin Game Config pages, click this and choose the providers that this game supports.

E.G. If you host the game Rust goto its config page and select "Custom Mods" in the sidebar. Enable "uMod" and set the category to "Rust". Then save.

The next time you goto a service page, a new button will appear called "Custom Mod Manager", this will allow the client to install mods from uMod directly onto their server. 

If you find an issue or want something implemented into this. Please create an issue on the github page - https://github.com/Alexr03/TCAdminCustomMods/


 

Link to comment
Share on other sites

 

37 minutes ago, Alexr03 said:

Custom Mods - External Mods Downloader


This module depends on Alexr03.Common, install that first.

If you use the "Cloud Backups" module ensure that you update to 1.0.4 to fix the "RestSharp" conflict.

This does not automatically install uMod or any dependencies onto the service. You must do this yourself, usually by setting up a Mod for the game.

Description

This module allows the client to install Mods from external sources, such as Oxide uMod or Curse Forge

Supported Providers 

  • Oxide uMod (Rust, Hurtworld, 7D2D, etc)
  • Curse Forge (Minecraft)

Planned to integrate providers 

  • Imperial Plugins
  • If you have any (that have a public API) suggest them.

Installation

  • Login to your TCAdmin and head to the Plugin Repository.
  • Click Modules and click "Custom Mods - External Mods Downloader"
  • Click "Install Module"

Configuration

After the installation is complete you should now see a "Custom Mods" button on all of the TCAdmin Game Config pages, click this and choose the providers that this game supports.

E.G. If you host the game Rust goto its config page and select "Custom Mods" in the sidebar. Enable "uMod" and set the category to "Rust". Then save.

The next time you goto a service page, a new button will appear called "Custom Mod Manager", this will allow the client to install mods from uMod directly onto their server. 

If you find an issue or want something implemented into this. Please create an issue on the github page - https://github.com/Alexr03/TCAdminCustomMods/


 


Did i do something wrong? There are no plugins available in "custom mods" I get nothing when searching for a plugins (rust) either. Same with Minecraft (curse). Alexr03.Common installed, and i clicked "save" when enableing.

2020-12-12_01h54_06.png.2452b896bd67d00764b0bc77d2588773.png
 


2020-12-12_01h53_22.thumb.png.b170ed21c79e457027761f0ea152280e.png

I also have "
Rust - Automatic wipe/update, Oxide, Plugin Installer" Should this be a problem?

Thanks.

Link to comment
Share on other sites

Login to the master machine and goto that page again, except this time press F12 -> Network and look for a request to CustomModsAdmin/Configure if there is an issue it will show error 500.

If it does then click preview and screenshot the error to me.

Link to comment
Share on other sites

6 minutes ago, Alexr03 said:

Login to the master machine and goto that page again, except this time press F12 -> Network and look for a request to CustomModsAdmin/Configure if there is an issue it will show error 500.

If it does then click preview and screenshot the error to me.

2020-12-12_23h28_06.thumb.png.332b6224802800a7c8967d283074403e.png2020-12-12_23h28_18.thumb.png.96ec85ccd4f46e71e7593e52b6798641.png


2020-12-12_23h30_20.png.febe6e9fb4abc1cec6242193ed39765f.png

Link to comment
Share on other sites

Hello,

When installing the uMod plugins for Rust, it downloads and installs them but changes the name of the folders, eliminating the last letter of the plugins, for example: "AutoDoor" (missing the S), "Autoloc" (missing the K). This causes the server to not start correctly with the plugins.

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...
  • 2 weeks later...

good morning all, so i am getting the same thing above. and I ;looked and I have it turned on and I seem to be up to date.

Monitor Version:    2.0.160.0
Web Version:    2.0.160.0

and when i check for updates it says i am up top date

 

 

Edited by POG
Link to comment
Share on other sites

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Who's Online   0 Members, 0 Anonymous, 5 Guests (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use